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guiSetText


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Posted

Hola necesito una ayuda es que esto no sirve y tampoco tira ningun error

addEventHandler("onClientElementDataChange", getRootElement(), 
function (datName) 
        if ( dataName == "Level" ) then 
            guiSetText ( GUIEditor_Label[1],( getElementData ( localPlayer, "Level" ) ) ) 
               elseif ( dataName == "EXP" ) then 
            guiSetText ( GUIEditor_Label[3], ( getElementData ( localPlayer, "EXP" ) ) ) 
        end 
    end 
) 

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Posted
function (datName) 

Pusiste "datName" no "dataName".

San Andreas Utopia RPG (SAUR) Owner & Developer.

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