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Voice System


SuleymanM

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Hi all,

I have an question...

How when countdown started (3 - 2 - 1 - GO) on Race Gamemode .. to start sound ... i have sounds .. "Three - Two..."

Please help me

Race_server:

...

g_RaceStartCountdown = Countdown.create(6, launchRace)

g_RaceStartCountdown:useImages('img/countdown_%d.png', 474, 204)

g_RaceStartCountdown:enableFade(true)

g_RaceStartCountdown:addClientHook(6, 'playSound','audio/Ready.wav', 44)

g_RaceStartCountdown:addClientHook(5, 'playSound','audio/DestructionBegin.wav', 44)

g_RaceStartCountdown:addClientHook(3, 'playSoundFrontEnd', 44)

g_RaceStartCountdown:addClientHook(2, 'playSoundFrontEnd', 44)

g_RaceStartCountdown:addClientHook(1, 'playSoundFrontEnd', 44)

g_RaceStartCountdown:addClientHook(0, 'playSoundFrontEnd', 45)

g_RaceStartCountdown:addClientHook(3, 'playSound','audio/3.mp3', 44)

g_RaceStartCountdown:addClientHook(2, 'playSound','audio/2.mp3', 44)

g_RaceStartCountdown:addClientHook(1, 'playSound','audio/1.mp3', 44)

g_RaceStartCountdown:addClientHook(0, 'playSound','audio/countgo.wav', 44)

...

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No errors?

Try this:

g_RaceStartCountdown = Countdown.create(6, launchRace) 
g_RaceStartCountdown:useImages('img/countdown_%d.png', 474, 204) 
g_RaceStartCountdown:enableFade(true) 
g_RaceStartCountdown:addClientHook(6, 'playSound','audio/Ready.wav', 44) 
g_RaceStartCountdown:addClientHook(5, 'playSound','audio/DestructionBegin.wav', 44) 
g_RaceStartCountdown:addClientHook(3, 'playSoundFrontEnd', 44) 
g_RaceStartCountdown:addClientHook(2, 'playSoundFrontEnd', 44) 
g_RaceStartCountdown:addClientHook(1, 'playSoundFrontEnd', 44) 
g_RaceStartCountdown:addClientHook(0, 'playSoundFrontEnd', 45) 
g_RaceStartCountdown:addClientHook(3, 'playSound', 'audio/3.mp3') 
g_RaceStartCountdown:addClientHook(2, 'playSound', 'audio/2.mp3') 
g_RaceStartCountdown:addClientHook(1, 'playSound', 'audio/1.mp3') 
g_RaceStartCountdown:addClientHook(0, 'playSound', 'audio/countgo.wav) 
 

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