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طلب مود


Mr.king

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شباب هلا كيف حالكم انا اليوم ابي مود عبارة عن

لو جت احد نجمة او نجمتين تروح من نفسها بعد نص دقيقة وثلا واربع نجوم تروح بعد دقيقتين

اما خمس وستة تروح بعد خمس دقائق

وذا هو مافي حد يسوي لي اياه وذا محد يقدر عطوني مود يمسح النجوم مثلا لوحة تجيك فيها الاعبين وانت مداك تمسح النجوم منه

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طيب في مود حق نجوم الاعب في التاب انا عدلت فيه بس التعديل صح؟

call(getResourceFromName("scoreboard"), "addScoreboardColumn", "Wanted", getRootElement(), 8, 0.07) 
  
function getwan() 
local players = getElementsByType ( "player" ) 
for theKey,thePlayer in ipairs(players) do 
local wanted = getPlayerWantedLevel(thePlayer) 
local zero = "" 
local one = "*" 
local two = "**" 
local three = "***" 
local four = "****" 
local five = "*****" 
local six = "******" 
    if wanted == 0 then 
        setElementData ( thePlayer, "Wanted", zero ) 
    else if wanted == 1 then 
        setElementData ( thePlayer, "Wanted", one ) 
    setTimer(getwan, 30000) 
    else if wanted == 2 then 
        setElementData ( thePlayer, "Wanted", two ) 
    setTimer(getwan, 30000) 
    else if wanted == 3 then 
        setElementData ( thePlayer, "Wanted", three ) 
    setTimer(getwan, 120000) 
    else if wanted == 4 then 
        setElementData ( thePlayer, "Wanted", four ) 
    setTimer(getwan, 120000) 
    else if wanted == 5 then 
        setElementData ( thePlayer, "Wanted", five ) 
    setTimer(getwan, 300000) 
    else if wanted == 6 then 
        setElementData ( thePlayer, "Wanted", six ) 
    setTimer(getwan, 300000) 
        end 
    end 
end 
end 
end 
end 
end 
end 
end 
setTimer(getwan,3000,0) 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), getwan ) 

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انا عندي فكرة ياتابل هذا كود مود السجن الخاص بعقرب ضيف عليه امر لما الاعب يخرج من السجن يعني بعد انتهاء الوقت تروح منه كل النجوم

--***********************************-- 
--***********************************--
--            Jail System            --
--            By Al3grab             --
--            Server Side            --
--***********************************--
--***********************************--
Command = get("command") -- getTheCommand
 
rRoot = getResourceRootElement(getThisResource())
------
function getData(to)
    local file = xmlLoadFile("data.xml")
         jTable = {}
         tTable = {}
    if file then
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"Jails",0)))do
            local name = xmlNodeGetAttribute(v,"name")
            local posX,posY,posZ = xmlNodeGetAttribute(v,"posX"),xmlNodeGetAttribute(v,"posY"),xmlNodeGetAttribute(v,"posZ")
            local int = xmlNodeGetAttribute(v,"int")
            local dim = xmlNodeGetAttribute(v,"dim")
            table.insert(jTable, {name,posX,posY,posZ,int,dim})
        end
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"time",0)))do
            local times = xmlNodeGetAttribute(v,"times")
                for i =1,50 do
                    local iTime = gettok ( times, i, string.byte(',') )
                    if iTime then
                    -- 
                    if tonumber(iTime) > 59.5 then
                        iTime = math.floor(iTime / 60)
                        iTimeDes = "Minutes"
                            if iTime > 59.5 then
                                iTime = math.floor(iTime / 60)
                                iTimeDes = "Hours"
                            end
                    else
                        iTimeDes = "Seconds"
                    end
                        table.insert(tTable,{iTime,iTimeDes})
                    end
                end
        end
    end
    triggerClientEvent(to,"sendDataz",to,jTable,tTable) -- sending to client event
end
addEvent("getDataz",true)
addEventHandler("getDataz",root,getData)
 
 
addCommandHandler ( Command, -- Adding The Command Handler
    function ( player, cmd )
        if hasObjectPermissionTo ( player, "function.banPlayer" ) then
            triggerClientEvent(player,"jailShow",player)
        else
        outputChatBox(" Access Denied ",player,255,0,0)
    end
end
)
 
anims = {
    "F_smklean_loop",
    "M_smklean_loop",
    "M_smkstnd_loop",
    "M_smk_drag",
    "M_smk_in",
    "M_smk_loop",
    "M_smk_out",
    "M_smk_tap" ,
}
 
function removeVehicle(thePlayer)
    if isPedInVehicle(thePlayer) then destroyElement(getPedOccupiedVehicle(thePlayer)) end
end
function JailHim(jailed,theJails,time,timeDes,showWho,timeReady)
        thePlayer = getPlayerFromName(jailed)
        if not thePlayer then outputChatBox("** #FFFF00Please Select a Player !",source,255,0,0,true) return end
        removePedFromVehicle(thePlayer)
        for k,v in ipairs (  jTable  ) do
                if theJails == v[1] then
                    theJail = v
                end
        end
        if theJail  then
        if tostring(time) then
            if timeReady == true then
              theTimex = tonumber(time)
            else
             theTimex = gettok ( time, 1, string.byte(timeDes) )
            end
            if timeDes == "Hours" then
                theTimex = math.floor(theTimex*60*60*1000)
                elseif timeDes == "Minutes" then
                theTimex = math.floor(theTimex*60*1000)
                elseif timeDes == "Seconds" then
                theTimex = math.floor(theTimex*1000)
            end
            startJailTimer ( thePlayer , theTimex )
        local x,y,z = theJail[2],theJail[3],theJail[4]
        local int = theJail[5]
        local dim = theJail[6]
        setElementInterior ( thePlayer, int )
        setElementDimension ( thePlayer, dim )
        setElementPosition (thePlayer,x,y,z )
        setElementData(thePlayer,"jailed",true)
        setElementData(rRoot,""..getPlayerSerial(thePlayer).."-j",true)
        toggleControl(thePlayer,"fire",false)
        if showWho ~= true then
        outputChatBox("** #FFFF00You Jailed [ "..getPlayerName(thePlayer).." #FFFF00] at "..theJail[1].." For "..time,source,255,0,0,true)
        outputChatBox("** #FFFF00You Have Been Jailed By [ "..getPlayerName(source).." #FFFF00] at "..theJail[1].." For "..time,thePlayer,255,0,0,true)
        end
        outputChatBox("** #FFFF00[ "..getPlayerName(thePlayer).." #FFFF00] Has Been Jailed For "..time,root,255,0,0,true)
        local randomAnim
        setPedAnimation(thePlayer,"SMOKING",anims[math.random(#anims)],theTimex/2)
        else
        outputChatBox("** #FFFF00Please Select Time !",source,255,0,0,true)
        end
        else
        outputChatBox("** #FFFF00Please Select a Jail !",source,255,0,0,true)
        end
end 
addEvent("JailHimx",true)
addEventHandler("JailHimx",root,JailHim)
 
function unJailHim(jailed,showWho)
    thePlayer = getPlayerFromName(jailed)
    if not thePlayer then outputChatBox("** #FFFF00Please Select a Player !",source,255,0,0,true) return end
--if getElementData(thePlayer,"jailed") == true then
        setElementInterior ( thePlayer, 0)
        setElementDimension ( thePlayer, 0 )
        setElementPosition ( thePlayer, 1552.9108886719, -1675.5844726563, 16.1953125)
        setElementData(thePlayer,"jailed",false)
        setElementData(rRoot,""..getPlayerSerial(thePlayer).."-j",false)
        if showWho ~= true then
        outputChatBox("** #FFFF00You Released [ "..getPlayerName(thePlayer).." #FFFF00]",source,255,0,0,true)
        outputChatBox("** #FFFF00You Have Been Released by [ "..getPlayerName(source).." #FFFF00]",thePlayer,255,0,0,true)
        end
        outputChatBox("** #FFFF00[ "..getPlayerName(thePlayer).." #FFFF00] Has Been Released ",root,255,0,0,true)
        setPedAnimation(thePlayer)
        stopJailTimer(Player)
        toggleControl(thePlayer,"fire",true)
    --  setTimer(killPed,1500,1,thePlayer)
--else
    --  outputChatBox("The Player is Not Jailed !",source,255,0,0,true)
--end
end 
addEvent("unJailHim",true)-- unJail
addEventHandler("unJailHim",root,unJailHim)
 
addEvent("onJailEnd",true)
addEventHandler("onJailEnd",root,function(player)
unJailHim(getPlayerName(player),true)
end )
 
addEventHandler("onPlayerSpawn",root, -- Check If He Is Jailed [ OnSpawn ]
function()
if getElementData(source,"jailed") == true then
 randomJail = jTable[math.random(#jTable)]
if randomJail then
    x,y,z = randomJail[2],randomJail[3],randomJail[4]
    int = randomJail[5]
    dim = randomJail[6]
    setElementInterior ( source, int )
    setElementDimension(source,dim)
    setElementPosition (source,x,y,z )
end
end
end)
 
addEventHandler("onPlayerJoin",root, -- Check If He Is Jailed - By Serial [ OnJoin ]
function()
if getElementData(rRoot,""..getPlayerSerial(source).."-j") == true then
 
 randomJail = jTable[math.random(#jTable)]
if randomJail then
    x,y,z = randomJail[2],randomJail[3],randomJail[4]
    int = randomJail[5]
    dim = randomJail[6]
    setElementInterior ( source, int )
    setElementDimension(source,dim)
    setElementPosition (source,x,y,z )
    --
    time = getElementData(rRoot,""..getPlayerSerial(source).."-t",time) or 5 * 1000
    startJailTimer(source,time)
    setElementData(source,"jailed",true)
end
end
end )
 
----
 
function startJailTimer(Player,theTime) -- to start mission timer ..
    if Player then
        TimerDisplay = textCreateDisplay()
        m,s,cs = msToTimeStr(theTime)
        fullTime = m..":"..s
        TimerText = textCreateTextItem ( "Time Left : "..tostring(fullTime).."", 0.39, 0.7 ,"medium",0,255,0,255,2.0,"left","center",255)
        textDisplayAddText ( TimerDisplay, TimerText )
        textDisplayAddObserver ( TimerDisplay, Player )
        sortTimerShit(Player,TimerText,theTime)
    end
end
 
--Robbed from JailTimerr resource , and it was robbed from arc_
function msToTimeStr(ms)
    if not ms then
        return ''
    end
   
    if ms < 0 then
        return "0","00","00"
    end
   
    local centiseconds = tostring(math.floor(math.fmod(ms, 1000)/10))
    if #centiseconds == 1 then
        centiseconds = '0' .. centiseconds
    end
    local s = math.floor(ms / 1000)
    local seconds = tostring(math.fmod(s, 60))
    if #seconds == 1 then
        seconds = '0' .. seconds
    end
    local minutes = tostring(math.floor(s / 60))
   
    return minutes, seconds, centiseconds
end
 
function sortTimerShit(plr,timer,time) -- to sort timer's shit ..
    if timer and time then
            if isTimer(timerShitTimer) then
        killTimer(timerShitTimer)
    end
        timerShitTimer = setTimer(function(plr)
                time = time - 70
                m,s,cs = msToTimeStr(time)
                fullTime = m..":"..s
                textItemSetText(timer,"Time Left : "..tostring(fullTime).."")
                if plr then
                setElementData(rRoot,""..getPlayerSerial(plr).."-t",time)
                end
                if ( tonumber(m) <= 0 and tonumber(s) <= 0 and tonumber(cs) <= 0 ) then
                    onTimerFinish(plr,timer)
                end
        end , 50 , 0 ,plr )
    end
end
 
function stopJailTimer(Player)
    textDestroyDisplay(TimerDisplay)
    if TimerText then
   
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zero = "" 
one = "*" 
two = "**" 
three = "***" 
four = "****" 
five = "*****" 
six = "******" 
call ( getResourceFromName ("scoreboard"), "addScoreboardColumn", "Wanted", root, 8, 0.07 ) 
  
function getwan ( ) 
    for _, thePlayer in ipairs ( getElementsByType ( "player" ) ) do 
        local wanted = getPlayerWantedLevel ( thePlayer ) 
        if wanted == 0 then 
            setElementData ( thePlayer, "Wanted", zero ) 
        elseif wanted == 1 then 
            setElementData ( thePlayer, "Wanted", one ) 
        elseif wanted == 2 then 
            setElementData ( thePlayer, "Wanted", two ) 
        elseif wanted == 3 then 
            setElementData ( thePlayer, "Wanted", three ) 
        elseif wanted == 4 then 
            setElementData ( thePlayer, "Wanted", four ) 
        elseif wanted == 5 then 
            setElementData ( thePlayer, "Wanted", five ) 
        elseif wanted == 6 then 
            setElementData ( thePlayer, "Wanted", six ) 
        end 
    end 
end 
setTimer ( getwan, 3000, 0 ) 

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انا عندي فكرة ياتابل هذا كود مود السجن الخاص بعقرب ضيف عليه امر لما الاعب يخرج من السجن يعني بعد انتهاء الوقت تروح منه كل النجوم
--***********************************-- 
--***********************************--
--            Jail System            --
--            By Al3grab             --
--            Server Side            --
--***********************************--
--***********************************--
Command = get("command") -- getTheCommand
 
rRoot = getResourceRootElement(getThisResource())
------
function getData(to)
    local file = xmlLoadFile("data.xml")
         jTable = {}
         tTable = {}
    if file then
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"Jails",0)))do
            local name = xmlNodeGetAttribute(v,"name")
            local posX,posY,posZ = xmlNodeGetAttribute(v,"posX"),xmlNodeGetAttribute(v,"posY"),xmlNodeGetAttribute(v,"posZ")
            local int = xmlNodeGetAttribute(v,"int")
            local dim = xmlNodeGetAttribute(v,"dim")
            table.insert(jTable, {name,posX,posY,posZ,int,dim})
        end
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"time",0)))do
            local times = xmlNodeGetAttribute(v,"times")
                for i =1,50 do
                    local iTime = gettok ( times, i, string.byte(',') )
                    if iTime then
                    --  
                    if tonumber(iTime) > 59.5 then
                        iTime = math.floor(iTime / 60)
                        iTimeDes = "Minutes"
                            if iTime > 59.5 then
                                iTime = math.floor(iTime / 60)
                                iTimeDes = "Hours"
                            end
                    else
                        iTimeDes = "Seconds"
                    end
                        table.insert(tTable,{iTime,iTimeDes})
                    end
                end
        end
    end
    triggerClientEvent(to,"sendDataz",to,jTable,tTable) -- sending to client event
end
addEvent("getDataz",true)
addEventHandler("getDataz",root,getData)
 
 
addCommandHandler ( Command, -- Adding The Command Handler
    function ( player, cmd )
        if hasObjectPermissionTo ( player, "function.banPlayer" ) then
            triggerClientEvent(player,"jailShow",player)
        else
        outputChatBox(" Access Denied ",player,255,0,0)
    end
end
)
 
anims = {
    "F_smklean_loop",
    "M_smklean_loop",
    "M_smkstnd_loop",
    "M_smk_drag",
    "M_smk_in",
    "M_smk_loop",
    "M_smk_out",
    "M_smk_tap" ,
}
 
function removeVehicle(thePlayer)
    if isPedInVehicle(thePlayer) then destroyElement(getPedOccupiedVehicle(thePlayer)) end
end
function JailHim(jailed,theJails,time,timeDes,showWho,timeReady)
        thePlayer = getPlayerFromName(jailed)
        if not thePlayer then outputChatBox("** #FFFF00Please Select a Player !",source,255,0,0,true) return end
        removePedFromVehicle(thePlayer)
        for k,v in ipairs (  jTable  ) do
                if theJails == v[1] then
                    theJail = v
                end
        end
        if theJail  then
        if tostring(time) then
            if timeReady == true then
              theTimex = tonumber(time)
            else
             theTimex = gettok ( time, 1, string.byte(timeDes) )
            end
            if timeDes == "Hours" then
                theTimex = math.floor(theTimex*60*60*1000)
                elseif timeDes == "Minutes" then
                theTimex = math.floor(theTimex*60*1000)
                elseif timeDes == "Seconds" then
                theTimex = math.floor(theTimex*1000)
            end
            startJailTimer ( thePlayer , theTimex )
        local x,y,z = theJail[2],theJail[3],theJail[4]
        local int = theJail[5]
        local dim = theJail[6]
        setElementInterior ( thePlayer, int )
        setElementDimension ( thePlayer, dim )
        setElementPosition (thePlayer,x,y,z )
        setElementData(thePlayer,"jailed",true)
        setElementData(rRoot,""..getPlayerSerial(thePlayer).."-j",true)
        toggleControl(thePlayer,"fire",false)
        if showWho ~= true then
        outputChatBox("** #FFFF00You Jailed [ "..getPlayerName(thePlayer).." #FFFF00] at "..theJail[1].." For "..time,source,255,0,0,true)
        outputChatBox("** #FFFF00You Have Been Jailed By [ "..getPlayerName(source).." #FFFF00] at "..theJail[1].." For "..time,thePlayer,255,0,0,true)
        end
        outputChatBox("** #FFFF00[ "..getPlayerName(thePlayer).." #FFFF00] Has Been Jailed For "..time,root,255,0,0,true)
        local randomAnim
        setPedAnimation(thePlayer,"SMOKING",anims[math.random(#anims)],theTimex/2)
        else
        outputChatBox("** #FFFF00Please Select Time !",source,255,0,0,true)
        end
        else
        outputChatBox("** #FFFF00Please Select a Jail !",source,255,0,0,true)
        end
end
addEvent("JailHimx",true)
addEventHandler("JailHimx",root,JailHim)
 
function unJailHim(jailed,showWho)
    thePlayer = getPlayerFromName(jailed)
    if not thePlayer then outputChatBox("** #FFFF00Please Select a Player !",source,255,0,0,true) return end
--if getElementData(thePlayer,"jailed") == true then
        setElementInterior ( thePlayer, 0)
        setElementDimension ( thePlayer, 0 )
        setElementPosition ( thePlayer, 1552.9108886719, -1675.5844726563, 16.1953125)
        setElementData(thePlayer,"jailed",false)
        setElementData(rRoot,""..getPlayerSerial(thePlayer).."-j",false)
        if showWho ~= true then
        outputChatBox("** #FFFF00You Released [ "..getPlayerName(thePlayer).." #FFFF00]",source,255,0,0,true)
        outputChatBox("** #FFFF00You Have Been Released by [ "..getPlayerName(source).." #FFFF00]",thePlayer,255,0,0,true)
        end
        outputChatBox("** #FFFF00[ "..getPlayerName(thePlayer).." #FFFF00] Has Been Released ",root,255,0,0,true)
        setPedAnimation(thePlayer)
        stopJailTimer(Player)
        toggleControl(thePlayer,"fire",true)
    --  setTimer(killPed,1500,1,thePlayer)
--else
    --  outputChatBox("The Player is Not Jailed !",source,255,0,0,true)
--end
end
addEvent("unJailHim",true)-- unJail
addEventHandler("unJailHim",root,unJailHim)
 
addEvent("onJailEnd",true)
addEventHandler("onJailEnd",root,function(player)
unJailHim(getPlayerName(player),true)
end )
 
addEventHandler("onPlayerSpawn",root, -- Check If He Is Jailed [ OnSpawn ]
function()
if getElementData(source,"jailed") == true then
 randomJail = jTable[math.random(#jTable)]
if randomJail then
    x,y,z = randomJail[2],randomJail[3],randomJail[4]
    int = randomJail[5]
    dim = randomJail[6]
    setElementInterior ( source, int )
    setElementDimension(source,dim)
    setElementPosition (source,x,y,z )
end
end
end)
 
addEventHandler("onPlayerJoin",root, -- Check If He Is Jailed - By Serial [ OnJoin ]
function()
if getElementData(rRoot,""..getPlayerSerial(source).."-j") == true then
 
 randomJail = jTable[math.random(#jTable)]
if randomJail then
    x,y,z = randomJail[2],randomJail[3],randomJail[4]
    int = randomJail[5]
    dim = randomJail[6]
    setElementInterior ( source, int )
    setElementDimension(source,dim)
    setElementPosition (source,x,y,z )
    --
    time = getElementData(rRoot,""..getPlayerSerial(source).."-t",time) or 5 * 1000
    startJailTimer(source,time)
    setElementData(source,"jailed",true)
end
end
end )
 
----
 
function startJailTimer(Player,theTime) -- to start mission timer ..
    if Player then
        TimerDisplay = textCreateDisplay()
        m,s,cs = msToTimeStr(theTime)
        fullTime = m..":"..s
        TimerText = textCreateTextItem ( "Time Left : "..tostring(fullTime).."", 0.39, 0.7 ,"medium",0,255,0,255,2.0,"left","center",255)
        textDisplayAddText ( TimerDisplay, TimerText )
        textDisplayAddObserver ( TimerDisplay, Player )
        :~(Player,TimerText,theTime)
    end
end
 
--Robbed from JailTimerr resource , and it was robbed from arc_
function msToTimeStr(ms)
    if not ms then
        return ''
    end
   
    if ms < 0 then
        return "0","00","00"
    end
   
    local centiseconds = tostring(math.floor(math.fmod(ms, 1000)/10))
    if #centiseconds == 1 then
        centiseconds = '0' .. centiseconds
    end
    local s = math.floor(ms / 1000)
    local seconds = tostring(math.fmod(s, 60))
    if #seconds == 1 then
        seconds = '0' .. seconds
    end
    local minutes = tostring(math.floor(s / 60))
   
    return minutes, seconds, centiseconds
end
 
function :~(plr,timer,time) -- to sort timer's :~ ..
    if timer and time then
            if isTimer(:~) then
        killTimer(:~)
    end
        :~ = setTimer(function(plr)
                time = time - 70
                m,s,cs = msToTimeStr(time)
                fullTime = m..":"..s
                textItemSetText(timer,"Time Left : "..tostring(fullTime).."")
                if plr then
                setElementData(rRoot,""..getPlayerSerial(plr).."-t",time)
                end
                if ( tonumber(m) <= 0 and tonumber(s) <= 0 and tonumber(cs) <= 0 ) then
                    onTimerFinish(plr,timer)
                end
        end , 50 , 0 ,plr )
    end
end
 
function stopJailTimer(Player)
   
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