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x[ طـــلـــب ]x تمت الافاده


Sfa7

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-- try this server side not tested . 
marker = createMarker ( x,y,z -1, "cylinder", 2, 0, 0, 0, 100 ) 
addEventHandler("onMarkerHit", marker,  
function (player) 
if (getElementType(player) == "player" and getElementModel (player) == 1 ) then 
   killPed(player) 
     end 
end 
) 

== حبي كذآ رح يموت شخصية سي جي فقط و يدخل الباقيين لأنكـ حآط عند شخصية اللاعب ^

على ككل حأإل يصصير كذآ ,

-- Server Side !

marker = createMarker ( x, y, z, "cylinder", size, 0, 0, 0, 0 ) 
  
addEventHandler ( "onMarkerHit", marker, 
    function ( player ) 
        if ( getElementType ( player ) == "player" and getElementModel ( player ) ~= 1 ) then 
            killPed ( player ) 
        end 
    end 
) 

الإسستبدآل في السسطر الأول فقطط ,

x, y, z = إحداثيات المآركر #

size = حجم المآركر #

Link to comment
-- try this server side not tested . 
marker = createMarker ( x,y,z -1, "cylinder", 2, 0, 0, 0, 100 ) 
addEventHandler("onMarkerHit", marker,  
function (player) 
if (getElementType(player) == "player" and getElementModel (player) == 1 ) then 
   killPed(player) 
     end 
end 
) 

== حبي كذآ رح يموت شخصية سي جي فقط و يدخل الباقيين لأنكـ حآط عند شخصية اللاعب ^

على ككل حأإل يصصير كذآ ,

-- Server Side !

marker = createMarker ( x, y, z, "cylinder", size, 0, 0, 0, 0 ) 
  
addEventHandler ( "onMarkerHit", marker, 
    function ( player ) 
        if ( getElementType ( player ) == "player" and getElementModel ( player ) ~= 1 ) then 
            killPed ( player ) 
        end 
    end 
) 

الإسستبدآل في السسطر الأول فقطط ,

x, y, z = إحداثيات المآركر #

size = حجم المآركر #

marker = createMarker ( x, y, z, "cylinder", size, 0, 0, 0, 0 ) 
  
addEventHandler ( "onMarkerHit", marker, 
    function ( player ) 
        if ( getElementType ( player ) == "player" and getElementModel ( player ) ~= 0 ) then 
            killPed ( player ) 
        end 
    end 
) 

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