Sfa7 Posted February 6, 2013 Share Posted February 6, 2013 (edited) تمت الافاده Edited February 7, 2013 by Guest Link to comment
iMr.Dawix~# Posted February 6, 2013 Share Posted February 6, 2013 getPlayerSkin Event:"onClientMarkerHit" Link to comment
TAPL Posted February 6, 2013 Share Posted February 6, 2013 createMarker getElementType getElementModel killPed Event: "onMarkerHit" Link to comment
iPrestege Posted February 7, 2013 Share Posted February 7, 2013 -- try this server side not tested . marker = createMarker ( x,y,z -1, "cylinder", 2, 0, 0, 0, 100 ) addEventHandler("onMarkerHit", marker, function (player) if (getElementType(player) == "player" and getElementModel (player) == 1 ) then killPed(player) end end ) Link to comment
===|OSAMA|=== Posted February 7, 2013 Share Posted February 7, 2013 -- try this server side not tested . marker = createMarker ( x,y,z -1, "cylinder", 2, 0, 0, 0, 100 ) addEventHandler("onMarkerHit", marker, function (player) if (getElementType(player) == "player" and getElementModel (player) == 1 ) then killPed(player) end end ) == حبي كذآ رح يموت شخصية سي جي فقط و يدخل الباقيين لأنكـ حآط عند شخصية اللاعب ^ على ككل حأإل يصصير كذآ , -- Server Side ! marker = createMarker ( x, y, z, "cylinder", size, 0, 0, 0, 0 ) addEventHandler ( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" and getElementModel ( player ) ~= 1 ) then killPed ( player ) end end ) الإسستبدآل في السسطر الأول فقطط , x, y, z = إحداثيات المآركر # size = حجم المآركر # Link to comment
==>ҭᾄlᾄl Posted February 7, 2013 Share Posted February 7, 2013 -- try this server side not tested . marker = createMarker ( x,y,z -1, "cylinder", 2, 0, 0, 0, 100 ) addEventHandler("onMarkerHit", marker, function (player) if (getElementType(player) == "player" and getElementModel (player) == 1 ) then killPed(player) end end ) == حبي كذآ رح يموت شخصية سي جي فقط و يدخل الباقيين لأنكـ حآط عند شخصية اللاعب ^ على ككل حأإل يصصير كذآ , -- Server Side ! marker = createMarker ( x, y, z, "cylinder", size, 0, 0, 0, 0 ) addEventHandler ( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" and getElementModel ( player ) ~= 1 ) then killPed ( player ) end end ) الإسستبدآل في السسطر الأول فقطط , x, y, z = إحداثيات المآركر # size = حجم المآركر # marker = createMarker ( x, y, z, "cylinder", size, 0, 0, 0, 0 ) addEventHandler ( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" and getElementModel ( player ) ~= 0 ) then killPed ( player ) end end ) Link to comment
===|OSAMA|=== Posted February 7, 2013 Share Posted February 7, 2013 ^ أوهـ سوري مادريت انه شخصية سي جي رقمها 0 مهو 1 انا صححت كود برستيج لا أكثر ولا أقل Link to comment
Sfa7 Posted February 7, 2013 Author Share Posted February 7, 2013 مشكوووووورين ومااتقصرون ويعطيكم العافيه وضبط كل شي وتمت الافاده ^ Link to comment
===|OSAMA|=== Posted February 7, 2013 Share Posted February 7, 2013 مشكوووووورين ومااتقصرون ويعطيكم العافيه وضبط كل شي وتمت الافاده ^ العفو , الله يعآفيككـ . Link to comment
iPrestege Posted February 7, 2013 Share Posted February 7, 2013 حياك الله ( = @ OSAMA .فكرتة يبي مثلا اذا شخصية = 1 يقتل الاعب عالعمومم تم افادتة والتعديل ذذ Link to comment
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