MR:SADIQ Posted February 2, 2013 Posted February 2, 2013 ادري تعبتكم بطلباتي ههه بس محتاج محتاج كود مكان محدد الاعب مايصير يطلق شي او يضرب مثل البيسي مود في مكان انتضار تشغيل المود مايصير تضرب محتاج الكود ضروري
===|OSAMA|=== Posted February 2, 2013 Posted February 2, 2013 استخدم toggleControl + createColCuboid "onColShapeHit" "onColShapeLeave"
Bhrany-danger Posted February 2, 2013 Posted February 2, 2013 جسو شيء عاد كل شيء تبيه جاهز وكامل مااعتقد كل مرة لو قلت تبي الكود جاهز بيساعدونك
iMr.Dawix~# Posted February 3, 2013 Posted February 3, 2013 مو كل مرا نعطيك جاهز لآزم تتعلم وتسوي بنفسك مو بس تاخذ وتحط اسمك وسلام My E-mails: [ [email protected] ],[ [email protected] ],[ [email protected] ] " Manners Maketh Man " " الأخلاق تصنع الرجل " ░░░░░███████ ]▄▄▄▄▄▄▄▄ BooM ! ▂▄▅█████████▅▄▃▂ ███████████████████]. ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
#Al-Ha[J]aRii Posted February 4, 2013 Posted February 4, 2013 (edited) هادا الي اقصده الكود جاهز جربه ماجربته local tempCol = createColCuboid ( X, Y, Z, 10.0, 10.0, 10.0 ) if ( tempCol == false ) then toggleControl ( source, "tempCol_Enter ", false ) toggleControl ( source, "tempCol_Enter ", true ) addEventHandler ( "onColShapeHit", tempCol, tempCol_Enter ) addEventHandler ( "onColShapeLeave", tempCol, tempCol_Leave ) end Edited February 4, 2013 by Guest Try a little harder to be a little better I Can Made To You Any Script For $ Skype : alhajarii-mtasa
3NAD Posted February 4, 2013 Posted February 4, 2013 هادا الي اقصده الكود جاهز جربه ماجربته local tempCol = createColCuboid ( X, Y, Z, 10.0, 10.0, 10.0 ) if ( tempCol == false ) then toggleControl ( source, "tempCol_Enter ", false ) toggleControl ( source, "tempCol_Enter ", true ) addEventHandler ( "onColShapeHit", tempCol, tempCol_Enter ) addEventHandler ( "onColShapeLeave", tempCol, tempCol_Leave ) end كودكـ خطير ممكن تفسر لي وظيفته ؟
#Al-Ha[J]aRii Posted February 4, 2013 Posted February 4, 2013 هادا الي اقصده الكود جاهز جربه ماجربته local tempCol = createColCuboid ( X, Y, Z, 10.0, 10.0, 10.0 ) if ( tempCol == false ) then toggleControl ( source, "tempCol_Enter ", false ) toggleControl ( source, "tempCol_Enter ", true ) addEventHandler ( "onColShapeHit", tempCol, tempCol_Enter ) addEventHandler ( "onColShapeLeave", tempCol, tempCol_Leave ) end كودكـ خطير ممكن تفسر لي وظيفته ؟ Zone محد يقدر يقتل فيها مثل البيس مود البداية Try a little harder to be a little better I Can Made To You Any Script For $ Skype : alhajarii-mtasa
iMr.Dawix~# Posted February 4, 2013 Posted February 4, 2013 هادا الي اقصده الكود جاهز جربه ماجربته local tempCol = createColCuboid ( X, Y, Z, 10.0, 10.0, 10.0 ) if ( tempCol == false ) then toggleControl ( source, "tempCol_Enter ", false ) toggleControl ( source, "tempCol_Enter ", true ) addEventHandler ( "onColShapeHit", tempCol, tempCol_Enter ) addEventHandler ( "onColShapeLeave", tempCol, tempCol_Leave ) end كودكـ خطير ممكن تفسر لي وظيفته ؟ My E-mails: [ [email protected] ],[ [email protected] ],[ [email protected] ] " Manners Maketh Man " " الأخلاق تصنع الرجل " ░░░░░███████ ]▄▄▄▄▄▄▄▄ BooM ! ▂▄▅█████████▅▄▃▂ ███████████████████]. ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
#Al-Ha[J]aRii Posted February 4, 2013 Posted February 4, 2013 الكود غلط ؟ Try a little harder to be a little better I Can Made To You Any Script For $ Skype : alhajarii-mtasa
iMr.Dawix~# Posted February 4, 2013 Posted February 4, 2013 الكود غلط ؟ مهو كود اصلاً My E-mails: [ [email protected] ],[ [email protected] ],[ [email protected] ] " Manners Maketh Man " " الأخلاق تصنع الرجل " ░░░░░███████ ]▄▄▄▄▄▄▄▄ BooM ! ▂▄▅█████████▅▄▃▂ ███████████████████]. ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
#Al-Ha[J]aRii Posted February 4, 2013 Posted February 4, 2013 الكود غلط ؟ مهو كود اصلاً اوكي Try a little harder to be a little better I Can Made To You Any Script For $ Skype : alhajarii-mtasa
TD[M]ER Posted February 5, 2013 Posted February 5, 2013 createMarker getLocalPlayer toggleControl Event = "onClientMarkerHit" & "onClientMarkerLeave" visit server x[ Q.5 ]x Drift & zombies & war we have a chance for change ... let's try something new =D
Max+ Posted February 5, 2013 Posted February 5, 2013 TD[M]ER it's Worng he need a script the if BaseMode end in Loby no one hit other player untill the next map ~ He Can use getMap name the ('Lobey Name') if he get the map name = togglecontrol = false else = on ~ - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
iPrestege Posted February 5, 2013 Posted February 5, 2013 TD[M]ER it's Worng he need a script the if BaseMode end in Loby no one hit other player untill the next map ~ He Can use getMap name the ('Lobey Name') if he get the map name = togglecontrol = false else = on ~ You Can See Here The Arabic Section So, Speake Arabic .
Max+ Posted February 5, 2013 Posted February 5, 2013 هههههههههه كفشتوني ~ - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
iPrestege Posted February 5, 2013 Posted February 5, 2013 (edited) -- Not Tested function AntiWeapons(Plr) TheCol = createColRectangle (x , y , Width, Height ) local mapName = getMapName(source) if mapName = "اسم الماب" then toggleControl("fire", false) -- كمل الاشياء الممنوعه end end addEventHandler( "onColShapeHit", TheCol, AntiWeapons ) [ Server Side ] fX: The X position of the collision rectangle's west side fY: The Y position of the collision rectangle's south side fWidth: The collision rectangle's width fHeight: The collision rectangle's height x = احداثي y = احداثي Width = العرض Height = الطول للمععلوميةة false = ممنوع او غير مفعل true = مفعل ومسموح Edited February 5, 2013 by Guest
Max+ Posted February 5, 2013 Posted February 5, 2013 خطآ يابرستيجه هههه - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
iPrestege Posted February 5, 2013 Posted February 5, 2013 خطآ يابرستيجه هههه برستيج * والتعديل : -- Not Tested function AntiWeapons(player) TheCol = createColRectangle (x , y , Width, Height ) local mapName = getMapName(source) if mapName = "اسم الماب" then toggleControl(player,"fire", false) -- كمل الاشياء الممنوعه end end addEventHandler( "onColShapeHit", TheCol, AntiWeapons ) ** الارقمنت كان مطلوب في الـ toggleControl في السيرفر سايد .
Max+ Posted February 5, 2013 Posted February 5, 2013 خخخخخخخخ وخطآ مره ثآنية ~ addEventHandler('onResourceStart', root, function() local map = getMapName() local who = getLocalPlayer() if map and map ~= 'Here' then toggleControl(who,"fire", false) else toggleControl(who,"fire", true) end end) يآصاحب الموضوع عدل Here = بآسم اللوبي حقت البيس مود ~ - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
TAPL Posted February 5, 2013 Posted February 5, 2013 خخخخخخخخ وخطآ مره ثآنية ~ addEventHandler('onResourceStart', root, function() local map = getMapName() local who = getLocalPlayer() if map and map ~= 'Here' then toggleControl(who,"fire", false) else toggleControl(who,"fire", true) end end) يآصاحب الموضوع عدل Here = بآسم اللوبي حقت البيس مود ~ و خطأ مره ثالثة getLocalPlayer() ذا كلينت فقط و هنا الشرط حقك خطأ if map and map ~= 'Here' then المفروض if map and map == 'Here' then + الأفنت مشكوك في أمره بعدين ياذكي ترا صاحب الموضوع ما يبيه للبيس مود يبيه نفس البيس مود مو هو أصلاً البيس مود ما تقدر تطلق أو تضرب في اللوبي أو الأنتظار
iPrestege Posted February 5, 2013 Posted February 5, 2013 خخخخخخخخ وخطآ مره ثآنية ~ addEventHandler('onResourceStart', root, function() local map = getMapName() local who = getLocalPlayer() if map and map ~= 'Here' then toggleControl(who,"fire", false) else toggleControl(who,"fire", true) end end) يآصاحب الموضوع عدل Here = بآسم اللوبي حقت البيس مود ~ و خطأ مره ثالثة getLocalPlayer() ذا كلينت فقط و هنا الشرط حقك خطأ if map and map ~= 'Here' then المفروض if map and map == 'Here' then + الأفنت مشكوك في أمره بعدين ياذكي ترا صاحب الموضوع ما يبيه للبيس مود يبيه نفس البيس مود مو هو أصلاً البيس مود ما تقدر تطلق أو تضرب في اللوبي أو الأنتظار شحوال تابل ( = مادري انا لحس مخي ذا كل شوي يهرج هرج ومسوي نفي للماب --- صاحب الموضوع سحبنا عليك العذر والسموحة اعتقد اللي تبية مكان محدد تمنع فية الاسلحة صحيح الكلام ؟ : ) -- Not Tested | Client Side ( : TheCol = createColRectangle (x , y , Width, Height ) addEventHandler( "onClientColShapeHit", TheCol, function ( plr ) if ( plr == localPlayer ) then toggleControl("fire", false) -- كمل الاشياء الممنوعه end end ) addEventHandler( "onClientColShapeLeave", TheCol, function ( plr ) if ( plr == localPlayer ) then toggleControl("fire", true) end end )
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