ViRuZGamiing Posted February 1, 2013 Posted February 1, 2013 Hi, Here's my script; function startup() local file = xmlLoadFile("pns.xml") for k, v in ipairs(xmlNodeGetChildren(file)) do local pos = split(xmlNodeGetAttribute(v,"pos"),string.byte(",")) local marker = createMarker(pos[1],pos[2],pos[3],"cylinder") createBlipAttachedTo(marker,63,2,255,0,0,255,0,250) setElementData(marker,"pnsMarker",true) setGarageOpen(tonumber(xmlNodeGetAttribute(v,"garage")),true) end xmlUnloadFile(file) end addEventHandler("onResourceStart",getResourceRootElement(),startup) function payNSpray(hitElement) if (getElementData(source,"pnsMarker") == true) then if (getElementType(hitElement) == "vehicle") then if (getElementHealth(hitElement) < 1000) then if (getVehicleOccupant(hitElement)) then local driver = getVehicleOccupant(hitElement) local charge = math.floor(1000-getElementHealth(hitElement)) if (getPlayerMoney(driver) >= charge) then outputChatBox("Your vehicle has been repaired for $"..charge..".",driver,255,255,0) fixVehicle(hitElement) takePlayerMoney(driver,charge) for k, v in ipairs({"accelerate","enter_exit","handbrake"}) do toggleControl(driver,v,false) end setControlState(driver,"handbrake",true) fadeCamera(driver,false,1) setTimer(restoreControl,1000,1,driver) else local extraCost = math.floor(charge-getPlayerMoney(driver)) outputChatBox("You need an additional $"..extraCost.." for a repair.",driver,255,0,0) end end end end end end addEventHandler("onMarkerHit",getRootElement(),payNSpray) function restoreControl(driver) for k, v in ipairs({"accelerate","enter_exit","handbrake"}) do toggleControl(driver,v,true) end setControlState(driver,"handbrake",false) fadeCamera(driver,true) end What I want? - When Element (Player) Hits the Marker (onMarkerHit) the car is frozen till the the car is repaired. What I think, which is the right script; function freeze if onClientMarkerHit (Player) then elementFreeze if getVehicleHealth = 100 then elementUnfreeze addEventHandler ( "onClientMarkerHit", freeze)
Castillo Posted February 1, 2013 Posted February 1, 2013 No offense, but that doesn't make any sense, try this: function startup() local file = xmlLoadFile("pns.xml") for k, v in ipairs(xmlNodeGetChildren(file)) do local pos = split(xmlNodeGetAttribute(v,"pos"),string.byte(",")) local marker = createMarker(pos[1],pos[2],pos[3],"cylinder") createBlipAttachedTo(marker,63,2,255,0,0,255,0,250) setElementData(marker,"pnsMarker",true) setGarageOpen(tonumber(xmlNodeGetAttribute(v,"garage")),true) end xmlUnloadFile(file) end addEventHandler("onResourceStart",getResourceRootElement(),startup) function payNSpray(hitElement) if (getElementData(source,"pnsMarker") == true) then if (getElementType(hitElement) == "vehicle") then if (getElementHealth(hitElement) < 1000) then if (getVehicleOccupant(hitElement)) then local driver = getVehicleOccupant(hitElement) local charge = math.floor(1000-getElementHealth(hitElement)) if (getPlayerMoney(driver) >= charge) then setElementFrozen ( hitElement, true ) outputChatBox("Your vehicle has been repaired for $"..charge..".",driver,255,255,0) fixVehicle(hitElement) takePlayerMoney(driver,charge) for k, v in ipairs({"accelerate","enter_exit","handbrake"}) do toggleControl(driver,v,false) end setControlState(driver,"handbrake",true) fadeCamera(driver,false,1) setTimer(restoreControl,1000,1,driver) else local extraCost = math.floor(charge-getPlayerMoney(driver)) outputChatBox("You need an additional $"..extraCost.." for a repair.",driver,255,0,0) end end end end end end addEventHandler("onMarkerHit",getRootElement(),payNSpray) function restoreControl(driver) for k, v in ipairs({"accelerate","enter_exit","handbrake"}) do toggleControl(driver,v,true) end local vehicle = getPedOccupiedVehicle ( driver ) if ( vehicle ) then setElementFrozen ( vehicle, false ) end setControlState(driver,"handbrake",false) fadeCamera(driver,true) end
ViRuZGamiing Posted February 1, 2013 Author Posted February 1, 2013 Car doesn't unfreeze after Car repaired
Castillo Posted February 1, 2013 Posted February 1, 2013 Oh yeah, I set it to freeze it again instead of unfreeze, copy it again.
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