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Need Help


Majhol

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Hi All i just need a little help in making when a player hits the marker it create object i wish you can help me and thanks this is the code that i have reached to and can't complete it i wish i can get helped by u and thanks :D

local marker = createMarker(2079.9399414063, 1007.7588500977,10.8203125, "cylinder", 10, 255, 255, 255, 0) 
  
function createTire(psource) 
          createObject ( 2079.9399414063, 1007.7588500977,10.8203125, 90, 0, 0 ) 
          setTimer(moveBack, 5000, 1) 
     end 
end   
addEventHandler("onMarkerHit", marker, createTire) 
  

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marker = createMarker(2079.9399414063, 1007.7588500977,10.8203125, "cylinder", 10, 255, 255, 255, 0) 
  
function createTire(hitElement) 
          createObject (id, 2079.9399414063, 1007.7588500977,10.8203125, 90, 0, 0 ) -- change id to the id you wanna add 
     end 
addEventHandler("onMarkerHit", marker, createTire) 

Check the comment, you have to change id at createObject

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i need a second help please

this is the code i made until now but i want when a player goes to a the first marker in the code they tell him you started the mission and go to tires marker and start it and its a solo mission for him so everyone gets a mission not a one do it and everybody cant because its being used or the tires already has been placed

function starting(hitElement)

markermis = createMarker( 1386.9837646484, -2198.814453125,13.539070129395, "cylinder", 1.5, 255, 255, 0, 170 )

addEventHandler("onMarkerHit", markermis, starting)

marker = createMarker( 1604.2556152344, -2103.8518066406,18.375532150269, "cylinder", 1.5, 255, 255, 0, 170 )

marker2 = createMarker( 1602.9509277344, -2101.3615722656,18.388305664063, "cylinder", 1.5, 255, 255, 0, 170 )

marker3= createMarker( 1601.5798339844, -2099.2612304688,18.38455581665, "cylinder", 1.5, 255, 255, 0, 170 )

marker4 = createMarker( 1599.4366455078, -2096.0415039063,18.547512054443, "cylinder", 1.5, 255, 255, 0, 170 )

marker5 = createMarker( 1597.3601074219, -2092.8112792969,18.382898330688, "cylinder", 1.5, 255, 255, 0, 170 )

marker6 = createMarker( 1595.8270263672, -2090.4262695313,18.387573242188, "cylinder", 1.5, 255, 255, 0, 170 )

marker7 = createMarker( 1594.3381347656, -2088.1101074219,18.380485534668, "cylinder", 1.5, 255, 255, 0, 170 )

marker8 = createMarker( 1592.6345214844, -2085.4599609375,18.381044387817, "cylinder", 1.5, 255, 255, 0, 170 )

function createTire(hitElement)

createObject (1327, 1605.4929199219, -2103.1025390625,18.465118408203, 180, 90, 9 )

end

function createTire2(hitElement)

createObject (1327, 1604.0155029297, -2100.4104003906,18.471321105957, 180, 90, 9 )

end

function createTire3(hitElement)

createObject (1327, 1602.9553222656, -2098.3054199219,18.490489959717, 180, 90, 9 )

end

function createTire4(hitElement)

createObject (1327, 1600.9392089844, -2095.1721191406,18.659139633179, 180, 90, 9 )

end

function createTire5(hitElement)

createObject (1327, 1598.955078125, -2092.0163574219,18.664535522461, 180, 90, 9 )

end

function createTire6(hitElement)

createObject (1327, 1597.4217529297, -2089.5693359375,18.506847381592, 180, 90, 9 )

end

function createTire7(hitElement)

createObject (1327, 1595.8522949219, -2087.0458984375,18.505527496338, 180, 90, 9 )

end

function createTire8(hitElement)

createObject (1327, 1594.3668212891, -2084.6303710938,18.509857177734, 180, 90, 9 )

end

addEventHandler("onMarkerHit", marker, createTire)

addEventHandler("onMarkerHit", marker2, createTire2)

addEventHandler("onMarkerHit", marker3, createTire3)

addEventHandler("onMarkerHit", marker4, createTire4)

addEventHandler("onMarkerHit", marker5, createTire5)

addEventHandler("onMarkerHit", marker6, createTire6)

addEventHandler("onMarkerHit", marker7, createTire7)

addEventHandler("onMarkerHit", marker8, createTire8)

function emotion( player, matchingDimension )

setPedAnimation( player, "ped", "DAN_Down_A", -1, true, false, true )

setPedRotation ( player, 0 )

end

addEventHandler("onMarkerHit", marker, emotion)

addEventHandler("onMarkerHit", marker2, emotion)

addEventHandler("onMarkerHit", marker3, emotion)

addEventHandler("onMarkerHit", marker4, emotion)

addEventHandler("onMarkerHit", marker5, emotion)

addEventHandler("onMarkerHit", marker6, emotion)

addEventHandler("onMarkerHit", marker7, emotion)

addEventHandler("onMarkerHit", marker8, emotion)

i wish you can help me and thanks

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