ThePCGuy Posted January 26, 2013 Posted January 26, 2013 Is it possible to make breakable objects that are spawned by a .map file stronger?
Ab-47 Posted January 26, 2013 Posted January 26, 2013 Afaik, you can only edit the .map file removing any objects you like. If you have the .map file all you need to do is create a folder and a meta.xml for the file and put this into your MTA resources, then open it via Map Editor.
ThePCGuy Posted January 26, 2013 Author Posted January 26, 2013 I think you got me wrong. After punching 2 times a object they break, so can i make spawned objects stronger so it will require 5 punches for example.
Ab-47 Posted January 26, 2013 Posted January 26, 2013 I think you got me wrong. After punching 2 times a object they break, so can i make spawned objects stronger so it will require 5 punches for example. Indeed I got you wrong there, sorry about that. As far as I know, there's no way to do so. Eh sorry once again for misunderstanding you.
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