GTX Posted January 25, 2013 Posted January 25, 2013 Hello there! I want to re-create mapmanager of Race resource. So, where should I create objects? Client side or server side? If I put it on server-side, it would "kill" the server and simply lag it (if there are too many objects). If I put it on client-side, some objects would be "bugged" somehow. So, what should I do? Thanks in advance! Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
Lloyd Logan Posted January 25, 2013 Posted January 25, 2013 Hello there!I want to re-create mapmanager of Race resource. So, where should I create objects? Client side or server side? If I put it on server-side, it would "kill" the server and simply lag it (if there are too many objects). If I put it on client-side, some objects would be "bugged" somehow. So, what should I do? Thanks in advance! What do you mean by bugged, give me an example, remember if it is Client and for example is a vehicle, that vehicle wouldn't be enterable. If you need an Intermediate scripter feel free to PM me as I will accept "almost" any job, STATUS: UNAVAILABLE SCOTLAND, my hometown, and the Home of GTA!
GTX Posted January 25, 2013 Author Posted January 25, 2013 By bugged, I mean some objects are unsynced for some players. Like glass is broken for someone, for other not. Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
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