Jump to content

Hunter Cash


matito6

Recommended Posts

Welcome Guys ! . Why this script dont work ?

addEventHandler("onToptimeGotEvent",getRootElement(), 
function (newPos,oldPos) 
local account = getPlayerAccount(source) 
local cash = getAccountData(account,"cash") 
local toptimes = getAccountData(account,"race_toptimes-race") 
local level = getAccountData(account,"level") 
    if not (isGuestAccount(account)) then 
        if oldPos and oldPos == 1 then 
            triggerClientEvent ( "onRollMessageStart", getRootElement(), getPlayerName(source).." #FF0000refreshed his Toptime!",255,255,255) 
            return 
        end 
        if oldPos and oldPos > 1 and oldPos < 10 and newPos > 1 then 
            triggerClientEvent ( "onRollMessageStart", getRootElement(), getPlayerName(source).." #00FF22set's a new personal Huntertime("..newPos..")!",255,255,255) 
            return 
        end 
            if newPos == 1 then      
                        triggerClientEvent ( "onRollMessageStart", getRootElement(), getPlayerName(source).." #FF0000set's a new Toptime he earns 10000$",255,255,255) 
                        addStat(account,"race_toptimes-race",1)                  
                        addStat(account,"cash",10000) 
            elseif newPos >= 1 then  
                    triggerClientEvent ( "onRollMessageStart", getRootElement(), getPlayerName(source).." #00FF22set's a new Huntertime("..newPos..") he earns 5000$ ",2565,255,255)                     
                    addStat(account,"cash",5000)             
            end 
    else 
            if newPos == 1 then  
                        triggerClientEvent ( "onRollMessageStart", getRootElement(), getPlayerName(source).." #FF0000set's a new Toptime!",2565,255,255)             
            elseif newPos >= 1 then  
                    triggerClientEvent ( "onRollMessageStart", getRootElement(), getPlayerName(source).." #00FF22set's a new Huntertime("..newPos..")!",2565,255,255)                                
            end 
    end  
end) 
  
playerWithHunters = {} 
addEvent('onPlayerPickUpRacePickup') 
addEventHandler('onPlayerPickUpRacePickup', g_Root, 
    function(number, sort, model) 
        if sort == "vehiclechange" then 
            if model == 425 then 
                if not playerWithHunters[source] then 
                playerWithHunters[source] = true 
                local hunterreached = getResourceInfo (exports.mapmanager:getRunningGamemodeMap(),"hunterreached") 
                setResourceInfo (exports.mapmanager:getRunningGamemodeMap(),"hunterreached",hunterreached == false and "1" or hunterreached and tostring(hunterreached+1)) 
                end 
            end 
        end 
    end 
) 
  

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...