emaa24 Posted January 14, 2013 Share Posted January 14, 2013 Hay alguna forma de que los autos queden en el packer y llevarlos? porq los subo.. pero las ruedas dan vueltas y se caen... gracias Link to comment
Castillo Posted January 14, 2013 Share Posted January 14, 2013 Podrias pegarlos al camion con: attachElements Link to comment
Cuervo_fi Posted January 15, 2013 Share Posted January 15, 2013 Esto quizás te ayude.. Client side: function gluev() -- viendo si funciona local outString outputDebugString("glue vehicle") local thePlayer = getLocalPlayer() local myVehicle = getPedOccupiedVehicle(thePlayer) if myVehicle then local attachMe, attachedTo outputDebugString("my vehicle") local vehicles = getElementsByType("vehicle") local closest, cdist = nil, 100 local mx,my,mz = getElementPosition(myVehicle) for k,v in ipairs(vehicles) do if isElementStreamedIn(v) and v ~= myVehicle then local x,y,z = getElementPosition(v) local tmpdist = getDistanceBetweenPoints3D(x,y,z,mx,my,mz) if tmpdist < cdist then cdist = tmpdist closest = v end end end -- final de los autos outputDebugString("Auto = " .. getVehicleName(closest) .. ", distancia: " .. tonumber(cdist) .. "") -- distancia minima if cdist > 5 or cdist == nil then return false end -- comprobando si esta en helicoptero local vtype = getElementModel(myVehicle) if vtype == (487 or 548 or 425 or 417 or 488 or 497 or 563 or 447 or 469) then attachMe = closest attachedTo = myVehicle else -- si no esta attachMe = myVehicle attachedTo = closest end -- fin comprobacion local px, py, pz = getElementPosition(attachedTo) local vx, vy, vz = getElementPosition(attachMe) local sx = px - vx local sy = py - vy local sz = pz - vz local rotpX, rotpY, rotpZ = getElementRotation(attachedTo) local rotvX, rotvY, rotvZ = getElementRotation(attachMe) local t = math.rad(rotvX) local p = math.rad(rotvY) local f = math.rad(rotvZ) local ct = math.cos(t) local st = math.sin(t) local cp = math.cos(p) local sp = math.sin(p) local cf = math.cos(f) local sf = math.sin(f) local z = ct*cp*sz + (sf*st*cp + cf*sp)*sx + (-cf*st*cp + sf*sp)*sy local x = -ct*sp*sz + (-sf*st*sp + cf*cp)*sx + (cf*st*sp + sf*cp)*sy local y = st*sz - sf*ct*sx + cf*ct*sy local rotX = rotpX - rotvX local rotY = rotpY - rotvY local rotZ = rotpZ - rotvZ triggerServerEvent("glueVehicle", attachMe, attachedTo, x*-1, y*-1, z*-1, rotX, rotY, rotZ) else -- else no myvehicle end -- end if myvehicle end addCommandHandler("gluev",gluev) function ungluev () local player = getLocalPlayer() local myVehicle = getPedOccupiedVehicle(player) local vtype = getElementModel(myVehicle) if vtype == (487 or 548 or 425 or 417 or 488 or 497 or 563 or 447 or 469) then local attached = getAttachedElements(myVehicle) for k,v in ipairs(attached) do if getElementType(v) == "vehicle" then myVehicle = v end end end triggerServerEvent("unglueVehicle", myVehicle) unbindKey("jump","down",ungluev) end addCommandHandler("unglue",ungluev) Comandos: 'gluev' & 'unglue' Server side: function glueVehicle(attachedTo, x, y, z, rotX, rotY, rotZ) attachElements(source, attachedTo, x, y, z, rotX, rotY, rotZ) outputDebugString("function glueVehicle") end addEvent("glueVehicle",true) addEventHandler("glueVehicle",getRootElement(),glueVehicle) function unglueVehicle() detachElements(source) end addEvent("unglueVehicle",true) addEventHandler("unglueVehicle",getRootElement(),unglueVehicle) PD: Esto es de un script de la comunidad, solo lo he separado, pruébalo así Link to comment
emaa24 Posted January 16, 2013 Author Share Posted January 16, 2013 Genial!! muchas gracias cuervo! y perdon por la tardanza Link to comment
emaa24 Posted January 16, 2013 Author Share Posted January 16, 2013 Funciona pero, lo autos quedan raros : SS: Gracias igual de todas formas Link to comment
Cuervo_fi Posted January 16, 2013 Share Posted January 16, 2013 (edited) Funciona pero, lo autos quedan raros :Gracias igual de todas formas bueno yo lo probé y funciona en la parte baja de ese porta vehículos. el la parte de arriba debes subir el ascensor del porta vehículos para que queden derechos. De nada.. Edited January 16, 2013 by Guest Link to comment
emaa24 Posted January 16, 2013 Author Share Posted January 16, 2013 Aaa genial ahi lo pruebo, gracias kpo Link to comment
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