Narutimmy Posted January 12, 2013 Share Posted January 12, 2013 Hola lo que pasa es que yo tengo 1 BOSS que al morir da una recompensa, pero quiero meter otro BOSS pero que de otra recompensa yo uso ese: ---Dinero addEvent ( "onBotWasted", true ) addEventHandler ( "onBotWasted", root, function( theKiller) exports.exp_system:addPlayerEXP ( theKiller, 20000 ) destroyElement(myBlip2) givePlayerMoney ( theKiller, 500000 ) local r,g,b = getPlayerNametagColor ( theKiller ) --get the player's nametag colour local chatterName = getPlayerName ( theKiller ) outputChatBox ( chatterName.." #FF0000ha matado a un BOSS!!! *", getRootElement(), r, g, b, true ) end ) Pero solo Funciona con el primer jefe que es este: ---Nemesis local colshape = createColRectangle ( 88.4608, 1779.9825, 400, 400 ) zombiesMatados = 0 function zona ( ) if ( isElementWithinColShape ( source, colshape ) ) then zombiesMatados = ( zombiesMatados + 1 ) if ( zombiesMatados == 50 ) then -- ACA DONDE DICE =1 pone la cantidad de zombies que tienen que matar para que aparesca if ( not isElement ( slothbot1 ) ) then slothbot1 = exports [ "slothbot" ]:spawnBot ( 249.1348, 1820.0046, 9, 90, 33, 0, 0, ex, 38, "hunting", true ) exports.extra_health:setElementExtraHealth ( slothbot1, 8000 ) outputChatBox ( "#ff0000Nemesis: #eeff00S.T.A.R.S!!!", getRootElement(), 255, 255, 255, true ) triggerClientEvent ( "playTheSound", root ) onZomieWasted = 75 myBlip = createBlipAttachedTo ( slothbot1, 23 ) end end end end addEvent ( "onZombieWasted", true ) addEventHandler ( "onZombieWasted", getRootElement(), zona ) ---RepawnBots function restartear ( ) if ( isElementWithinColShape ( source, colshape ) ) then zombiesMatados = 0 end end addEvent ( "onBotWasted", true ) addEventHandler ( "onBotWasted",getRootElement(), restartear ) ---Dinero addEvent ( "onBotWasted", true ) addEventHandler ( "onBotWasted", root, function( theKiller) exports.exp_system:addPlayerEXP ( theKiller, 5000 ) destroyElement(myBlip) givePlayerMoney ( theKiller, 100000 ) local r,g,b = getPlayerNametagColor ( theKiller ) --get the player's nametag colour local chatterName = getPlayerName ( theKiller ) outputChatBox ( chatterName.." #FF0000ha matado a un BOSS!!! *", getRootElement(), r, g, b, true ) end ) Link to comment
NodZen Posted January 12, 2013 Share Posted January 12, 2013 Lo tienes a los 2 bots en un mismo script?. Link to comment
Narutimmy Posted January 12, 2013 Author Share Posted January 12, 2013 Lo tienes a los 2 bots en un mismo script?. lo tengo en diferente scrip pero es casi el mismo Link to comment
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