Snaik Posted January 3, 2013 Posted January 3, 2013 I want to cancel a grenade explode when it hits a marker. Is it possible? If yes then what should i do? Thanks in advance
TAPL Posted January 4, 2013 Posted January 4, 2013 Possible, but it's not easy to do it. You can use event onClientExplosion with some magic.
Snaik Posted January 6, 2013 Author Posted January 6, 2013 I never saw that event"onClientExplosion", let see what i can do then I created a safe zone, but grenades can explode inside it and i dont want that to happen ._.
abu5lf Posted January 6, 2013 Posted January 6, 2013 I never saw that event"onClientExplosion", let see what i can do thenI created a safe zone, but grenades can explode inside it and i dont want that to happen ._. You can use 'toggleControl' to disable 'fire' in zone.
TAPL Posted January 6, 2013 Posted January 6, 2013 I never saw that event"onClientExplosion", let see what i can do thenI created a safe zone, but grenades can explode inside it and i dont want that to happen ._. You can use 'toggleControl' to disable 'fire' in zone. Someone will stand outside of the safe zone and throw grenades inside the safe zone. You can use event onClientExplosion and check if the coordinates of the explosion was inside the safe zone then cancel the event.
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