==>ҭᾄlᾄl Posted January 3, 2013 Share Posted January 3, 2013 (edited) السلام عليكم عندي كود تاخذ سيارة اذا دخلت الماركر وجيت اظيف له كود يركب الوزنية وما ظبط ملاحظه / المود مركب مع مود الوزنيات الكود سيرفر tCars = {} tCan = {} function onjoin () setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerJoin",root,onjoin) marcker1ofGive = createMarker ( -4033.39746, -3061.74316, 379.18237, "cylinder", 1.5, 255, 0, 0, 255 ) function MarkerHit(thePlayer, source) if getElementData(tCan[thePlayer],"tCan") ~= true then if not isPedInVehicle(thePlayer) then tCars[thePlayer] = createVehicle ( 411, 1825.5, 881.5, 10.4) warpPedIntoVehicle(thePlayer,tCars[thePlayer]) setElementData(tCan[thePlayer],"tCan",true) triggerClientEvent(thePlayer,"handeling",thePlayer,tCars[thePlayer]) end end end addEventHandler( "onMarkerHit", marcker1ofGive, MarkerHit ) function onquit () if tCars[source] then if isElement(tCars[source]) then destroyElement(tCars[source]) end end setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerQuit",root,onquit) function destroyIt() setTimer(function(car) for k,v in ipairs ( tCars ) do if v == car then tCars[k] = nil setElementData(tCan[k],"tCan",false) end end destroyElement(car) end , 2000 , 1 ,source,controller) end addEventHandler("onVehicleExplode",root,destroyIt) كلنت addEvent("handeling",true) addEventHandler("handeling",root, function (car) importHandling(car,"1500.0 1200.0 0.1 0.0 0.0 -0.05 70 0.50 0.8 0.70 5 800.0 33.0 16.0 F P 5.4 0.90 1 45.0 0.95 0.14 0.0 0.80 -0.25 0.5 -0.7 0.00 0.00 19000 0 0 0 3 0") end) Edited January 3, 2013 by Guest Link to comment
TAPL Posted January 3, 2013 Share Posted January 3, 2013 ؟ importHandling وين الفنكشن + في ملف السيرفر سطر 41 controller غير معرف Link to comment
iPrestege Posted January 3, 2013 Share Posted January 3, 2013 -- Client Side addEvent("handeling",true) addEventHandler("handeling",root, function Handling() local Vehicle = getPedOccupiedVehicle(localPlayer) local Handling = "1500.0 1200.0 0.1 0.0 0.0 -0.05 70 0.50 0.8 0.70 5 800.0 33.0 16.0 F P 5.4 0.90 1 45.0 0.95 0.14 0.0 0.80 -0.25 0.5 -0.7 0.00 0.00 19000 0 0 0 3 0" if Vehicle then importHandling(getPedOccupiedVehicle(localPlayer), Handling, "SA") outputChatBox("#80ff40 Handling has been applied successfully!!", 0, 255, 0, true) end) ===== -- Server Side tCars = {} tCan = {} function onjoin () setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerJoin",root,onjoin) marcker1ofGive = createMarker ( -4033.39746, -3061.74316, 379.18237, "cylinder", 1.5, 255, 0, 0, 255 ) function MarkerHit(thePlayer, source) if getElementData(tCan[thePlayer],"tCan") ~= true then if not isPedInVehicle(thePlayer) then tCars[thePlayer] = createVehicle ( 411, 1825.5, 881.5, 10.4) warpPedIntoVehicle(thePlayer,tCars[thePlayer]) setElementData(tCan[thePlayer],"tCan",true) triggerClientEvent(thePlayer,"handeling",thePlayer,tCars[thePlayer]) end end end addEventHandler( "onMarkerHit", marcker1ofGive, MarkerHit ) function onquit () if tCars[source] then if isElement(tCars[source]) then destroyElement(tCars[source]) end end setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerQuit",root,onquit) function destroyIt() setTimer(function(car) for k,v in ipairs ( tCars ) do if v == car then tCars[k] = nil setElementData(tCan[k],"tCan",false) end end destroyElement(car) end , 2000 , 1 ,source) end addEventHandler("onVehicleExplode",root,destroyIt) Link to comment
==>ҭᾄlᾄl Posted January 3, 2013 Author Share Posted January 3, 2013 @برستيج تسلم لاكن الكود في اخطا لكن عدلتها ===== في مشكلة في الكود server tCars = {} tCan = {} function onjoin () setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerJoin",root,onjoin) marcker1ofGive = createMarker ( 1807, 858, 11, "cylinder", 1.5, 255, 0, 0, 255 ) function MarkerHit(thePlayer, source) if getElementData(tCan[thePlayer],"tCan") ~= true then if not isPedInVehicle(thePlayer) then tCars[thePlayer] = createVehicle ( 411, 1825.5, 881.5, 10.4) warpPedIntoVehicle(thePlayer,tCars[thePlayer]) setElementData(tCan[thePlayer],"tCan",true) triggerClientEvent(thePlayer,"handeling",thePlayer) end end end addEventHandler( "onMarkerHit", marcker1ofGive, MarkerHit ) function onquit () if tCars[source] then if isElement(tCars[source]) then destroyElement(tCars[source]) end end setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerQuit",root,onquit) function destroyIt() setTimer(function(car) for k,v in ipairs ( tCars ) do if v == car then tCars[k] = nil setElementData(tCan[k],"tCan",false) end end destroyElement(car) end , 2000 , 1 ,source) end addEventHandler("onVehicleExplode",root,destroyIt) سطر 15 يقول في مشكلة في الارقمنت الاول حاولت اصلحها وما ظبط Link to comment
abu5lf Posted January 3, 2013 Share Posted January 3, 2013 @برستيج تسلم لاكن الكود في اخطا لكن عدلتها ===== في مشكلة في الكود server tCars = {} tCan = {} function onjoin () setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerJoin",root,onjoin) marcker1ofGive = createMarker ( 1807, 858, 11, "cylinder", 1.5, 255, 0, 0, 255 ) function MarkerHit(thePlayer, source) if getElementData(tCan[thePlayer],"tCan") ~= true then if not isPedInVehicle(thePlayer) then tCars[thePlayer] = createVehicle ( 411, 1825.5, 881.5, 10.4) warpPedIntoVehicle(thePlayer,tCars[thePlayer]) setElementData(tCan[thePlayer],"tCan",true) triggerClientEvent(thePlayer,"handeling",thePlayer) end end end addEventHandler( "onMarkerHit", marcker1ofGive, MarkerHit ) function onquit () if tCars[source] then if isElement(tCars[source]) then destroyElement(tCars[source]) end end setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerQuit",root,onquit) function destroyIt() setTimer(function(car) for k,v in ipairs ( tCars ) do if v == car then tCars[k] = nil setElementData(tCan[k],"tCan",false) end end destroyElement(car) end , 2000 , 1 ,source) end addEventHandler("onVehicleExplode",root,destroyIt) سطر 15 يقول في مشكلة في الارقمنت الاول حاولت اصلحها وما ظبط حطه setElementData( tCars[thePlayer], "tCan", true ) element data يمديك تختصرها بدون فيه جدولين ليه ؟ Link to comment
iPrestege Posted January 3, 2013 Share Posted January 3, 2013 @برستيج تسلم لاكن الكود في اخطا لكن عدلتها ===== في مشكلة في الكود server tCars = {} tCan = {} function onjoin () setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerJoin",root,onjoin) marcker1ofGive = createMarker ( 1807, 858, 11, "cylinder", 1.5, 255, 0, 0, 255 ) function MarkerHit(thePlayer, source) if getElementData(tCan[thePlayer],"tCan") ~= true then if not isPedInVehicle(thePlayer) then tCars[thePlayer] = createVehicle ( 411, 1825.5, 881.5, 10.4) warpPedIntoVehicle(thePlayer,tCars[thePlayer]) setElementData(tCan[thePlayer],"tCan",true) triggerClientEvent(thePlayer,"handeling",thePlayer) end end end addEventHandler( "onMarkerHit", marcker1ofGive, MarkerHit ) function onquit () if tCars[source] then if isElement(tCars[source]) then destroyElement(tCars[source]) end end setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerQuit",root,onquit) function destroyIt() setTimer(function(car) for k,v in ipairs ( tCars ) do if v == car then tCars[k] = nil setElementData(tCan[k],"tCan",false) end end destroyElement(car) end , 2000 , 1 ,source) end addEventHandler("onVehicleExplode",root,destroyIt) سطر 15 يقول في مشكلة في الارقمنت الاول حاولت اصلحها وما ظبط والله الكود استخدمتة فـ لوحة وكآن شغال معي @ المشكلة الثانية شوف رد عآشق Link to comment
==>ҭᾄlᾄl Posted January 3, 2013 Author Share Posted January 3, 2013 (edited) @برستيج تسلم لاكن الكود في اخطا لكن عدلتها ===== في مشكلة في الكود server tCars = {} tCan = {} function onjoin () setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerJoin",root,onjoin) marcker1ofGive = createMarker ( 1807, 858, 11, "cylinder", 1.5, 255, 0, 0, 255 ) function MarkerHit(thePlayer, source) if getElementData(tCan[thePlayer],"tCan") ~= true then if not isPedInVehicle(thePlayer) then tCars[thePlayer] = createVehicle ( 411, 1825.5, 881.5, 10.4) warpPedIntoVehicle(thePlayer,tCars[thePlayer]) setElementData(tCan[thePlayer],"tCan",true) triggerClientEvent(thePlayer,"handeling",thePlayer) end end end addEventHandler( "onMarkerHit", marcker1ofGive, MarkerHit ) function onquit () if tCars[source] then if isElement(tCars[source]) then destroyElement(tCars[source]) end end setElementData(tCan[source],"tCan",false) end addEventHandler("onPlayerQuit",root,onquit) function destroyIt() setTimer(function(car) for k,v in ipairs ( tCars ) do if v == car then tCars[k] = nil setElementData(tCan[k],"tCan",false) end end destroyElement(car) end , 2000 , 1 ,source) end addEventHandler("onVehicleExplode",root,destroyIt) سطر 15 يقول في مشكلة في الارقمنت الاول حاولت اصلحها وما ظبط والله الكود استخدمتة فـ لوحة وكآن شغال معي @ المشكلة الثانية شوف رد عآشق في كود الكلنت حاط اسم الوظيفه داخل قوس وناقصك اند ======= خلاص تمت الافاده مشكورين عاشق وبرستيج يغلق Edited January 3, 2013 by Guest Link to comment
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