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Spawnmenu Script Help


damien111

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I cant seem to get this to work, i fixed everything so far except

ERROR:ARPGSpawnMenu\SpawnC.lua:215 attempt to index global 'classes' ( a nil value ) 

I checked and checked and that is something i cant seem to figure out! Thanks in advanced and heres my code

SpawnC

  
  
  
  
  
  
  
------------------------------------------------------------------------------------------------------------------------------------------------------------------ 
  
GUIEditor = { 
    button = {}, 
    window = {}, 
} 
addEventHandler("onPlayerWasted", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(56, 343, 262, 370, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        losSantos = guiCreateButton(10, 40, 243, 44, "Los Santos", false, GUIEditor.window[1]) 
        LV = guiCreateButton(10, 94, 243, 44, "Las Venturas", false, GUIEditor.window[1]) 
        SF = guiCreateButton(10, 148, 243, 44, "San Fierro", false, GUIEditor.window[1]) 
        RC = guiCreateButton(10, 202, 243, 44, "Red County", false, GUIEditor.window[1]) 
        BC = guiCreateButton(10, 256, 243, 44, "Bone County", false, GUIEditor.window[1])     
        addEventHandler ( "onClientGUIClick", losSantos, showLS, false ) 
addEventHandler ( "onClientGUIClick", lasVenturas, showLV, false ) 
addEventHandler ( "onClientGUIClick", sanFierro, showSF, false ) 
addEventHandler ( "onClientGUIClick", redCounty, showRC, false ) 
addEventHandler ( "onClientGUIClick", boneCounty, showBC, false ) 
    end 
) 
addEventHandler("onPlayerLogin", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(56, 343, 262, 370, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        losSantos = guiCreateButton(10, 40, 243, 44, "Los Santos", false, GUIEditor.window[1]) 
        lasVenturas = guiCreateButton(10, 94, 243, 44, "Las Venturas", false, GUIEditor.window[1]) 
        sanFierro = guiCreateButton(10, 148, 243, 44, "San Fierro", false, GUIEditor.window[1]) 
        redCounty = guiCreateButton(10, 202, 243, 44, "Red County", false, GUIEditor.window[1]) 
        boneCounty = guiCreateButton(10, 256, 243, 44, "Bone County", false, GUIEditor.window[1])  
        addEventHandler ( "onClientGUIClick", losSantos, showLS, false ) 
addEventHandler ( "onClientGUIClick", lasVenturas, showLV, false ) 
addEventHandler ( "onClientGUIClick", sanFierro, showSF, false ) 
addEventHandler ( "onClientGUIClick", redCounty, showRC, false ) 
addEventHandler ( "onClientGUIClick", boneCounty, showBC, false ) 
    end 
    ) 
  
function showLS() 
menuState = "LS" 
end 
function showLV() 
menuState = "LV" 
end 
function showSF() 
menuState = "SF" 
end 
function showRC() 
menuState = "RC" 
end 
function showBC() 
menuState = "BC" 
end 
  
  
  
  
------------------------------------------------------------------------------------------------------------------------------------------------------------------ 
  
  
  
  
  
  
  
if menuState == "LS" then 
 classes = { 
    [1]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
    } 
elseif menuState == "LV" then 
 classes = { 
    [1]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
    } 
elseif menuState == "SF" then 
 classes = { 
    [1]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
    } 
elseif menuState == "BC" then 
 classes = { 
    [1]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
} 
elseif menuState == "RC" then 
    classes = { 
    [1]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
}    
 end 
local weapons = { 
    ["Police"]={3, 24, 23, 25 } 
} 
  
local curr = 1 
  
addEvent("client:showSpawnMenu", true) 
addEventHandler("client:showSpawnMenu", root, 
function(class) 
    addEventHandler("onClientRender", root, drawSpawnInfo) 
    bindKey("arrow_l", "down", switchPrevious) 
    bindKey("arrow_r", "down", switchNext) 
    bindKey("space", "down", switchSpawn) 
    bindKey("enter", "down", spawn) 
    updateClassPos(curr) 
end) 
  
function switchSpawn() 
end 
  
function switchNext(_, state) 
    if state == "down" then 
        curr = curr + 1 
        if curr > #classes then curr = 1 end 
        outputChatBox(classes[curr].name) 
        updateClassPos(curr) 
    end 
end 
  
function switchPrevious(_, state) 
    if state == "down" then 
        curr = curr - 1 
        if curr < 1 then curr = #classes end 
        outputChatBox(classes[curr].name) 
        updateClassPos(curr) 
    end 
end 
    
function spawn() 
    if classes[curr].locked then 
        if isPlayerInTeam(localPlayer, classes[curr].team) then 
            normalSpawn() 
            else 
            outputChatBox("Only members of '"..classes[curr].team.."' are allowed to use this spawn!", 255, 0, 0) 
        end 
        else 
        normalSpawn() 
    end 
end 
  
function normalSpawn() 
    removeEventHandler("onClientRender", root, drawSpawnInfo) 
    unbindKey("arrow_l", "down", switchPrevious) 
    unbindKey("arrow_r", "down", switchNext) 
    unbindKey("enter", "down", spawn) 
    outputChatBox("Spawned") 
    if isElement(actor) then destroyElement(actor) end 
    triggerServerEvent("server:spawnOptions", localPlayer, classes[curr].skin, weapons[classes[curr].name][1], weapons[classes[curr].name][2], weapons[classes[curr].name][3], weapons[classes[curr].name][4], weapons[classes[curr].name][5], classes[curr].x, classes[curr].y, classes[curr].z, classes[curr].rotz) 
end 
  
function updateClassPos(num) 
    if not isElement(actor) then actor = createPed(classes[num].skin, classes[num].x, classes[num].y, classes[num].z) end 
    local cx, cy, cz = classes[num].camx, classes[num].camy, classes[num].camz 
    setPedRotation(actor, classes[num].rotz) 
    setElementPosition(actor, classes[num].x, classes[num].y, classes[num].z) 
    setElementModel(actor, classes[num].skin) 
    setCameraMatrix(cx, cy, cz, classes[num].x, classes[num].y, classes[num].z) 
end 
  
function isPlayerInTeam(src, TeamName) 
    if src and isElement ( src ) and getElementType ( src ) == "player" then 
           local team = getPlayerTeam(src) 
        if team then 
            if getTeamName(team) == TeamName then 
                return true 
                else 
                return false 
            end 
        end 
    end 
end 
  
function drawSpawnInfo() 
    local x, y, z = classes[curr].x, classes[curr].y, classes[curr].z 
    local sx, sy = getScreenFromWorldPosition(x, y, z) 
    if sx then 
        dxDrawFramedText(classes[curr].name, sx+65, sy-50, 10, 10, tocolor(classes[curr].r, classes[curr].g, classes[curr].b, 255), tocolor(0, 0, 0, 255), 2, "default-bold") 
        dxDrawFramedText(getZoneName(x, y, z, true).." (SPACE to change)", sx+65, sy, 10, 10, tocolor(255, 255, 255, 255), tocolor(0, 0, 0, 255), 1.5, "default-bold") 
        dxDrawFramedText("Weapons:", sx+65, sy+25, 10, 10, tocolor(255, 255, 255, 255), tocolor(0, 0, 0, 255), 1.5, "default-bold") 
        dxDrawFramedText("- "..getWeaponNameFromID(weapons[classes[curr].name][1]), sx+65, sy+50, 10, 10, tocolor(255, 255, 255, 255), tocolor(0, 0, 0, 255), 1.5, "default-bold") 
        dxDrawFramedText("- "..getWeaponNameFromID(weapons[classes[curr].name][2]), sx+65, sy+75, 10, 10, tocolor(255, 255, 255, 255), tocolor(0, 0, 0, 255), 1.5, "default-bold") 
        dxDrawFramedText("- "..getWeaponNameFromID(weapons[classes[curr].name][3]), sx+65, sy+100, 10, 10, tocolor(255, 255, 255, 255), tocolor(0, 0, 0, 255), 1.5, "default-bold") 
        dxDrawFramedText("- "..getWeaponNameFromID(weapons[classes[curr].name][4]), sx+65, sy+125, 10, 10, tocolor(255, 255, 255, 255), tocolor(0, 0, 0, 255), 1.5, "default-bold") 
        dxDrawFramedText("- "..getWeaponNameFromID(weapons[classes[curr].name][5]), sx+65, sy+150, 10, 10, tocolor(255, 255, 255, 255), tocolor(0, 0, 0, 255), 1.5, "default-bold") 
    end 
end 
  
function dxDrawFramedText ( message , left , top , width , height , color , frameColor , scale , font , alignX , alignY , clip , wordBreak , postGUI ) 
    color = color or tocolor ( 255 , 255 , 255 , 255 ) 
    frameColor = frameColor or tocolor ( 0 , 0 , 0 , 255 ) 
    scale = scale or 1 
    font = font or "default" 
    alignX = alignX or "left" 
    alignY = alignY or "top" 
    clip = clip or false 
    wordBreak = wordBreak or false 
    postGUI = postGUI or false 
    local sMessage = message : gsub ( "#%x%x%x%x%x%x" , "" ) 
    dxDrawText ( sMessage , left + 1 , top + 1 , width + 1 , height + 1 , frameColor , scale , font , alignX , alignY , clip , wordBreak , false ) 
    dxDrawText ( sMessage , left + 1 , top - 1 , width + 1 , height - 1 , frameColor , scale , font , alignX , alignY , clip , wordBreak , false ) 
    dxDrawText ( sMessage , left - 1 , top + 1 , width - 1 , height + 1 , frameColor , scale , font , alignX , alignY , clip , wordBreak , false ) 
    dxDrawText ( sMessage , left - 1 , top - 1 , width - 1 , height - 1 , frameColor , scale , font , alignX , alignY , clip , wordBreak , false ) 
    dxDrawText ( message , left , top , width , height , color , scale , font , alignX , alignY , clip , wordBreak , false ) 
end 
  

SpawnS

  
addEventHandler("onPlayerLogin", root, 
  function() 
        triggerClientEvent ( "client:showSpawnMenu", getRootElement() ) 
  end 
) 
addEventHandler ( "onPlayerWasted", root, 
    function() 
        triggerClientEvent ( "client:showSpawnMenu", getRootElement() ) 
    end 
) 
addEventHandler ( "onPlayerWasted", root, 
function( ) 
      fadeCamera ( source, false, 1.0, 255, 0, 0 )         -- fade the player's camera to red over a period of 1 second 
      setTimer ( fadeCamera, 500, 1, source, true, 0.5 )   -- don't let it go to opaque red, interrupt it after half a second and fade back to normal 
end 
) 
  
local ammo = { 
    [3]={1}, 
    [24]={300}, 
    [23]={300}, 
    [25]={300} 
} 
  
addEvent("server:spawnOptions", true) 
addEventHandler("server:spawnOptions", root, 
function(skin, w1, w2, w3, w4, w5, x, y, z, rotz) 
    spawnPlayer(source, x, y, z, rotz, skin) 
    setElementInterior(source, 0) 
    setElementDimension(source, 0) 
    setCameraTarget(source, source) 
    giveWeapon(source, w1, ammo[w1][1]) 
    giveWeapon(source, w2, ammo[w2][1]) 
    giveWeapon(source, w3, ammo[w3][1], true) 
    giveWeapon(source, w4, ammo[w4][1]) 
    giveWeapon(source, w5, ammo[w5][1]) 
end) 
  

Meta

  
<meta> 
    <info author="Damien" name="Spawn" version="2.0" type="script"/> 
    <script src="SpawnS.lua" type="server"/> 
    <script src="SpawnC.lua" type="client"/> 
</meta> 
  

Link to comment

But its defined....

if menuState == "LS" then 
 classes = { 
    [1]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Los Santos", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
    } 
elseif menuState == "LV" then 
 classes = { 
    [1]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Las Venturas", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
    } 
elseif menuState == "SF" then 
 classes = { 
    [1]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="San Fierro", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
    } 
elseif menuState == "BC" then 
 classes = { 
    [1]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Bone County", skin=281, r=255, g=255, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false} 
} 
elseif menuState == "RC" then 
    classes = { 
    [1]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [2]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [3]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [4]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [5]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [6]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [7]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
    [8]={name="Police", location="Red County", skin=281, r=0, g=0, b=255, camx=-2193.1892, camy=609.5613, camz=35.1641, x=-2185.3618, y=609.2630, z=35.1641, rotz=91, locked=false}, 
}    
 end[/quote] 

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