N[2]O Posted December 27, 2012 Share Posted December 27, 2012 Potete Aiutarmi..? Io vorrei che la funzione maker1hit sia visibile non da un solo player, mi spiego meglio cioè che quando un player prenda il marker e il gate si abbassi l'animazione sia visibile anche a tutti gli altri player..come devo fare? function Gates( ) gate1 = createObject ( 988, 3620, -2125.3000488281, 25, 0, 0, 0 ) maker1 = createMarker ( 3620, -2105.1000976563, 23.5, "corona", 2, 255, 255, 255, 0 ) addEventHandler ( "onClientMarkerHit", maker1, maker1hit ) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), Gates) --- Gates Movement function maker1hit ( hitPlayer, matchingDimension ) if(localPlayer == hitPlayer ) then moveObject ( gate1, 500, 3620, -2125.3000488281, 20.200000762939, 0, 0, 0 ) moveObject ( cancello1right, 986, 4306.2001953125, -2957.1999511719, 497.60000610352, 0, 0, 0 ) end end Link to comment
HunT Posted December 27, 2012 Share Posted December 27, 2012 Basta che fai la funzione server side invece di client side. In client side usi il local player,quindi visibile solo a quel player. Link to comment
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