#Whit3^ Posted December 14, 2012 Share Posted December 14, 2012 local root = getRootElement() local this = getThisResource() local resourceRoot = getResourceRootElement(this) local localPlayer = getLocalPlayer() local Marker = {} funzioneAttiva = 0 addEventHandler("onClientResourceStart", resourceRoot, function() Marker[1] = createMarker( 4315.2998046875, -1626.3000488281, 1.7999999523163, "corona", 5, 255, 0, 0) -- coordinate X Y Z end ) addEventHandler("onClientMarkerHit", root, function(player, matchingDimension) if not matchingDimension then return end if player == localPlayer and isPedInVehicle(player) then local vehicle = getPedOccupiedVehicle(player) if source == Marker[1] and funzioneAttiva == 0 then funzioneAttiva = 1 outputChatBox ("[#D2691EPOWER #7FFF00UP] #FFA500Sei Protetto(Durerà 30 Secondi)", 255, 255, 255, true) local arrowMarker = createMarker ( 0, 0, 0, "arrow", .75, 255, 0, 0, 170 ) attachElements (arrowMarker,vehicle, 0, 0, 2 ) setTimer( function() funzioneAttiva = 0 outputChatBox ("[#D2691EPOWER #7FFF00DOWN] #FFA500Finito Power Bonus..", 255, 255, 255, true) destroyElement (arrowMarker) end , 30000, 1) end end end ) addEventHandler("onClientPlayerDamage", getLocalPlayer(), function() cancelEvent() end ) Link to comment
xShocKz Posted December 14, 2012 Share Posted December 14, 2012 Non riesco a capire cosa vuoi fare. Link to comment
#Whit3^ Posted December 14, 2012 Author Share Posted December 14, 2012 Che Quando Passi sopra al marker rimani "invulnerabile" per 30 Secondi Volevo farlo con un timer ma non riesco Link to comment
xShocKz Posted December 14, 2012 Share Posted December 14, 2012 hai fatto copia incolla da quello che ti ho passato io per il jump togliendo qualche riga. Link to comment
#Whit3^ Posted December 14, 2012 Author Share Posted December 14, 2012 Si, sono riuscito soltanto a fare che appena passi ti repairi ma se io con un timer volessi fare che ti repairi ogni 1ms in quei 30 secondi ? Pls Help Link to comment
3NAD Posted December 20, 2012 Share Posted December 20, 2012 local Marker = {} funzioneAttiva = 0 Marker[1] = createMarker( 4315.2998046875, -1626.3000488281, 1.7999999523163, "corona", 5, 255, 0, 0 ) addEventHandler ( "onClientMarkerHit", root, function ( player, matchingDimension ) --if not matchingDimension then return end if getElementType ( player ) == "player" then if isPedInVehicle ( player ) then local vehicle = getPedOccupiedVehicle ( player ) if source == Marker[1] and funzioneAttiva == 0 then funzioneAttiva = 1 outputChatBox ("[#D2691EPOWER #7FFF00UP] #FFA500Sei Protetto(Durerà 30 Secondi)", 255, 255, 255, true) arrowMarker = createMarker ( 0, 0, 0, "arrow", 0.75, 255, 0, 0, 170 ) attachElements ( arrowMarker, vehicle, 0, 0, 2 ) setTimer( function() funzioneAttiva = 0 outputChatBox ("[#D2691EPOWER #7FFF00DOWN] #FFA500Finito Power Bonus..", 255, 255, 255, true) destroyElement ( arrowMarker ) end , 30000, 1) end end end end ) addEventHandler ( "onClientPlayerDamage", localPlayer, function() cancelEvent ( ) end ) Link to comment
HunT Posted December 21, 2012 Share Posted December 21, 2012 Not WOrk Non è neanche il problema "Not Work" il vero problema è . . . Chi cazzo è questo che risponde nel forum italiano Link to comment
HunT Posted December 21, 2012 Share Posted December 21, 2012 Anyway : local root = getRootElement() local this = getThisResource() local resourceRoot = getResourceRootElement(this) local localPlayer = getLocalPlayer() local Marker = {} funzioneAttiva = 0 addEventHandler("onClientResourceStart", resourceRoot, function() Marker[1] = createMarker( 4315.2998046875, -1626.3000488281, 1.7999999523163, "corona", 5, 255, 0, 0) end ) addEventHandler("onClientMarkerHit", root, function(player, matchingDimension) if not matchingDimension then return end if player == localPlayer and isPedInVehicle(player) then local vehicle = getPedOccupiedVehicle(player) if source == Marker[1] and funzioneAttiva == 0 then local x, y, z = getElementPosition ( vehicle ) local arrow = createMarker ( x, y, z, "arrow", 10, 255, 0, 0, 170 ) -- cambia la grandezza (prima era .75 che non aveva senso) attachElements ( arrow, vehicle, 0, 0, 0) setVehicleDamageProof(vehicle, true) funzioneAttiva = 1 outputChatBox ("[#D2691EPOWER #7FFF00UP] #FFA500Sei Protetto(Durer࠳0 Secondi)", 255, 255, 255, true) setTimer( function() setVehicleDamageProof(vehicle, false) destroyElement (arrow) funzioneAttiva = 0 outputChatBox ("[#D2691EPOWER #7FFF00DOWN] #FFA500Finito Power Bonus..", 255, 255, 255, true) end , 30000, 1) end end end ) Gia testata,devi solo cambiare forse la grandezza del marker che vai ad attaccare. Prima era .75 che non aveva senso,cmq ti ho messo 10 default. Link to comment
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