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السلام عليكم ورححمة الله

شباب عندي مود ابغى يكون فيه اماكن عشوائيه انا طلبت من قبل وشرحولي الشباب ومافهمتها كويس

هذا الكود فيه ثلاث اماكن ابغى تكون عشوائية

local pick = createPickup(159.5712890625,-169.95487976074,1.578125,3,1550) 
local f1 = createBlipAttachedTo(pick, 37) 
addEventHandler("onPickupHit", root, 
function(hitPlayer) 
if source == pick then 
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
     give = math.random ( 4000 , 6000 ) 
        destroyElement(pick) 
        destroyElement(f1) 
        givePlayerMoney(hitPlayer, give)  
        pick2 = createPickup(-2367.3803710938,-1654.8669433594,486.3369140625,3,1550) 
        f2 = createBlipAttachedTo(pick2, 37) 
    else 
        cancelEvent() 
    end 
end 
   end) 
------------- 
addEventHandler("onPickupHit", root, 
function(hitPlayer) 
if source == pick2 then 
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
     give2 = math.random ( 4000 , 6000 ) 
        destroyElement(pick2) 
        destroyElement(f2) 
        givePlayerMoney(hitPlayer, give2)  
        pick3 = createPickup(-2079.6606445313,1432.4488525391,7.1015625,3,1550) 
        f3 = createBlipAttachedTo(pick3, 37) 
    else 
        cancelEvent() 
    end 
end 
   end) 
   -------------- 
   addEventHandler("onPickupHit", root, 
function(hitPlayer) 
if source == pick3 then 
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
     give3 = math.random ( 4000 , 6000 ) 
        destroyElement(pick3) 
        destroyElement(f3) 
        givePlayerMoney(hitPlayer, give3)  
    else 
        cancelEvent() 
    end 
end 
   end) 

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* مجنونك هو قصده يطلع بامكان متوزعة حول المكآن مثلن ( صاحة قتال ) وكذاااا

^ هذا اللي فهمته

هذا اللي سويته انا + مُ جربته :)

  
    local pick = createPickup(159.5+math.random(1,5),-169.9+math.random(1,5),1.578125,3,1550) 
    local f1 = createBlipAttachedTo(pick, 37) 
    addEventHandler("onPickupHit", root, 
    function(hitPlayer) 
    if source == pick then 
        if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
         give = math.random ( 4000 , 6000 ) 
            destroyElement(pick) 
            destroyElement(f1) 
            givePlayerMoney(hitPlayer, give) 
            pick2 = createPickup(-2367.3+math.random(1,5),-1654.8+math.random(1,5),486.3369140625,3,1550) 
            f2 = createBlipAttachedTo(pick2, 37) 
        else 
            cancelEvent() 
        end 
    end 
       end) 
    ------------- 
    addEventHandler("onPickupHit", root, 
    function(hitPlayer) 
    if source == pick2 then 
        if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
         give2 = math.random ( 4000 , 6000 ) 
            destroyElement(pick2) 
            destroyElement(f2) 
            givePlayerMoney(hitPlayer, give2) 
            pick3 = createPickup(-2079.6+math.random(1,5),1432.4+math.random(1,5),7.1015625,3,1550) 
            f3 = createBlipAttachedTo(pick3, 37) 
        else 
            cancelEvent() 
        end 
    end 
       end) 
       -------------- 
       addEventHandler("onPickupHit", root, 
    function(hitPlayer) 
    if source == pick3 then 
        if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
         give3 = math.random ( 4000 , 6000 ) 
            destroyElement(pick3) 
            destroyElement(f3) 
            givePlayerMoney(hitPlayer, give3) 
        else 
            cancelEvent() 
        end 
    end 
       end) 
  

Link to comment
شف ذذ مثال للباك اب
Pickup ={ 
{159.5712890625,-169.95487976074,1.578125}, 
{-2367.3803710938,-1654.8669433594,486.3369140625}, 
{-2079.6606445313,1432.4488525391,7.1015625} 
} 
random = Pickup[math.random(#Pickup)] 
pick = createPickup(random[1],random[2],random[3],3,1550) 

ما جربته

ضبط ي مجنون فيكك بس المشكله ان كل بيك اب عليه بليب وش الحل ؟

يعني لو خليتها عشوائية بيطلع البيك اب في مكان والبليب في مكان

Link to comment
تقصد تبي تسوي بلب عشوائية على كم بك اب ؟

يعني مثلاً عندك

[ pickup 1, pickup 2, pickup 3 ]

تبي ال

[ blip ]

تكون على واحدة فيهم عشوائياً ؟

ابغى البيك اب عشوائي بس اذا طلع تكون عليك بلب

Link to comment
Pickup = { 
    {159.5712890625,-169.95487976074,1.578125}, 
    {-2367.3803710938,-1654.8669433594,486.3369140625}, 
    {-2079.6606445313,1432.4488525391,7.1015625} 
} 
  
function createRandomPickUp() 
    random = Pickup[math.random(#Pickup)] 
    pick = createPickup(random[1], random[2], random[3], 3, 1550) 
    blip = createBlipAttachedTo(pick, 37) 
end 
addEventHandler("onResourceStart", resourceRoot, createRandomPickUp) 
  
addEventHandler("onPickupHit", root, 
function(hitPlayer) 
    if source == pick then 
        if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
            destroyElement(pick) 
            destroyElement(blip) 
            givePlayerMoney(hitPlayer, math.random(4000, 6000)) 
            createRandomPickUp() 
        else 
            cancelEvent() 
        end 
    end 
end) 

Link to comment
Pickup = { 
    {159.5712890625,-169.95487976074,1.578125}, 
    {-2367.3803710938,-1654.8669433594,486.3369140625}, 
    {-2079.6606445313,1432.4488525391,7.1015625} 
} 
  
function createRandomPickUp() 
    random = Pickup[math.random(#Pickup)] 
    pick = createPickup(random[1], random[2], random[3], 3, 1550) 
    blip = createBlipAttachedTo(pick, 37) 
end 
addEventHandler("onResourceStart", resourceRoot, createRandomPickUp) 
  
addEventHandler("onPickupHit", root, 
function(hitPlayer) 
    if source == pick then 
        if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then 
            destroyElement(pick) 
            destroyElement(blip) 
            givePlayerMoney(hitPlayer, math.random(4000, 6000)) 
            createRandomPickUp() 
        else 
            cancelEvent() 
        end 
    end 
end) 

سويتها :lol:

بس مشكؤوؤر تعبتك معي

Link to comment

وش الغلللط ؟

Pickup = 
            {
            {159.5712890625,-169.95487976074,1.578125,3,1550},
            {-2367.3803710938,-1654.8669433594,486.3369140625,3,1550},
            {-2079.6606445313,1432.4488525391,7.1015625,3,1550},
            {-1473.0502929688,153.44950866699,20.221588134766,3,1550},
            {1305.91015625,-797.94311523438,84.140625,3,1550},
            {2102.6867675781,-103.66020965576,2.3076252937317,3,1550},
            {386.88031005859,-1749.6469726563,9.0402965545654,3,1550},
            {-1648.0146484375,1205.138671875,21.15625,3,1550},
            {-2094.111328125,-2339.9721679688,34.8203125,3,1550},
            {-2482.1164550781,-285.62384033203,40.54615020752,3,1550},
            {-91.584991455078,-39.362594604492,6.484375,3,1550},
            {2614.5715332031,-1729.8957519531,6.2421875,3,1550},
            {167.42808532715,-171.62400817871,9.7786149978638,3,1550},
            {-2491.3930664063,159.09780883789,32.1328125,3,1550},
            {2568.6166992188,-640.54559326172,136.41052246094,3,1550},
            {2602.3825683594,-1372.1278076172,35.290283203125,3,1550},
            {552.52703857422,433.34201049805,30.509647369385,3,1550},
            {-994.30700683594,-721.31829833984,35.9375,3,1550},
            {2310.25390625,-2390.376953125,3,3,1550},
            }
 
 
pick = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
local f1 = createBlipAttachedTo(pick, 37)
addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick then
random = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give = math.random ( 4000 , 6000 )
        destroyElement(pick)
        destroyElement(f1)
        givePlayerMoney(hitPlayer, give)
        pick2 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f2 = createBlipAttachedTo(pick2, 37)
    else
        cancelEvent()
    end
end
   end)
-------------
addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick2 then
random1 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give2 = math.random ( 4000 , 6000 )
        destroyElement(pick2)
        destroyElement(f2)
        givePlayerMoney(hitPlayer, give2)
        pick3 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f3 = createBlipAttachedTo(pick3, 37)
    else
        cancelEvent()
    end
end
   end)
   --------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick3 then
random2 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give3 = math.random ( 4000 , 6000 )
        destroyElement(pick3)
        destroyElement(f3)
        givePlayerMoney(hitPlayer, give3)
        pick4 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f4 = createBlipAttachedTo(pick4, 37)
    else
        cancelEvent()
    end
end
   end)
   --------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick4 then
random3 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give4 = math.random ( 4000 , 6000 )
        destroyElement(pick4)
        destroyElement(f4)
        givePlayerMoney(hitPlayer, give4)
        pick5 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f5 = createBlipAttachedTo(pick5, 37)
    else
        cancelEvent()
    end
end
   end)
   ---------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick5 then
random4 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give5 = math.random ( 4000 , 6000 )
        destroyElement(pick5)
        destroyElement(f5)
        givePlayerMoney(hitPlayer, give5)
        pick6 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f6 = createBlipAttachedTo(pick6, 37)
    else
        cancelEvent()
    end
end
   end)
   --------------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick6 then
random5 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give6 = math.random ( 4000 , 6000 )
        destroyElement(pick6)
        destroyElement(f6)
        givePlayerMoney(hitPlayer, give6)
        pick7 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f7 = createBlipAttachedTo(pick7, 37)
    else
        cancelEvent()
    end
end
   end)
   -----------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick7 then
random6 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give7 = math.random ( 4000 , 6000 )
        destroyElement(pick7)
        destroyElement(f7)
        givePlayerMoney(hitPlayer, give7)
        pick8 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f8 = createBlipAttachedTo(pick8, 37)
    else
        cancelEvent()
    end
end
   end)
   ------------------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick8 then
random7 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give8 = math.random ( 4000 , 6000 )
        destroyElement(pick8)
        destroyElement(f8)
        givePlayerMoney(hitPlayer, give8)
        pick9 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f9 = createBlipAttachedTo(pick9, 37)
    else
        cancelEvent()
    end
end
   end)
   ---------------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick9 then
random8 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give9 = math.random ( 4000 , 6000 )
        destroyElement(pick9)
        destroyElement(f9)
        givePlayerMoney(hitPlayer, give9)
        pick10 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f10 = createBlipAttachedTo(pick10, 37)
    else
        cancelEvent()
    end
end
   end)
   ----------------------
    addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick10 then
random9 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give10 = math.random ( 4000 , 6000 )
        destroyElement(pick10)
        destroyElement(f10)
        givePlayerMoney(hitPlayer, give10)
        pick11 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f11 = createBlipAttachedTo(pick11, 37)
    else
        cancelEvent()
    end
end
   end)
   --------------------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick11 then
random10 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give11 = math.random ( 4000 , 6000 )
        destroyElement(pick11)
        destroyElement(f11)
        givePlayerMoney(hitPlayer, give11)
        pick12 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f12 = createBlipAttachedTo(pick12, 37)
    else
        cancelEvent()
    end
end
   end)
   ---------------------
   addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick12 then
random11 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give12 = math.random ( 4000 , 6000 )
        destroyElement(pick12)
        destroyElement(f12)
        givePlayerMoney(hitPlayer, give12)
        pick13 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f13 = createBlipAttachedTo(pick13, 37)
    else
        cancelEvent()
    end
end
   end)
   -------------
    addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick13 then
random12 = Pickup[math.random(#Pickup)]
    if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then
     give13 = math.random ( 4000 , 6000 )
        destroyElement(pick13)
        destroyElement(f13)
        givePlayerMoney(hitPlayer, give13)
        pick14 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550)
        f14 = createBlipAttachedTo(pick14, 37)
    else
        cancelEvent()
    end
end
   end)
   ---------------------
    addEventHandler("onPickupHit", root,
function(hitPlayer)
if source == pick14 then
random13 = Pickup[
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