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/kill script fail


toptional

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Hey! This is a script, so when you do /kill it freezes you for 10 seconds and then u die in 10 seconds.

It's not working though :(

script

addCommandHandler('kill', 
    function(p) 
        setTimer(killPed, 20000, 1, p) 
        setElementFrozen (p, true) 
        toggleControl ( p, "fire", false ) 
    end 
end) 
  
addEventHandler ("onPlayerRespawn", root, unfreeze 
function unfreeze (p) 
    setElementFrozen (p, false) 
    toggleControl ( p, "fire", true ) 
end 
) 

Meta incase i failed on that :D

  "Robbster" type="script" version="0.1"/> 
  

Thanks , I get no Debug errors btw

Link to comment
addCommandHandler ( 'kill', 
    function ( p ) 
        setTimer ( killPed, 20000, 1, p ) 
        setElementFrozen ( p, true ) 
        toggleControl ( p, "fire", false ) 
    end 
) 
  
function unfreeze ( ) 
    setElementFrozen ( source, false ) 
    toggleControl ( source, "fire", true ) 
end 
addEventHandler ( "onPlayerSpawn", root, unfreeze ) 

Errors:

1: You have an extra 'end' in the command handler function.

2: The addEventHandler of 'unfreeze' is wrong positioned and has a missing parentheses.

3: You have a extra parentheses at the end of 'unfreeze' function.

4: There's no such event: 'onPlayerRespawn', you should use 'onPlayerSpawn'.

Link to comment
addCommandHandler( 'kill', 
    function( player ) 
        setTimer( killPed, 20000, 1, player ) 
        setElementFrozen( player, true ) 
        toggleControl ( player, "fire", false ) 
    end 
end) 
  
addEventHandler ( "onPlayerSpawn", root, 
    function( player ) 
        setElementFrozen ( player, false ) 
        toggleControl ( player, "fire", true ) 
    end 
) 

Link to comment
addCommandHandler( 'kill', 
    function( player ) 
        setTimer( killPed, 20000, 1, player ) 
        setElementFrozen( player, true ) 
        toggleControl ( player, "fire", false ) 
    end 
end) 
  
addEventHandler ( "onPlayerSpawn", root, 
    function( player ) 
        setElementFrozen ( player, false ) 
        toggleControl ( player, "fire", true ) 
    end 
) 

Parameters first in onPlayerSpawn is 'PosX' not 'player'

Your script is the already in post Solidsnake14.

Link to comment
addCommandHandler( 'kill', 
    function( player ) 
        setTimer( killPed, 20000, 1, player ) 
        setElementFrozen( player, true ) 
        toggleControl ( player, "fire", false ) 
    end 
end) 
  
addEventHandler ( "onPlayerSpawn", root, 
    function( player ) 
        setElementFrozen ( player, false ) 
        toggleControl ( player, "fire", true ) 
    end 
) 

Parameters first in onPlayerSpawn is 'PosX' not 'player'

Your script is the already in post Solidsnake14.

Source

The source of this event is the player that just spawned.

And You Right :mrgreen:

Link to comment

For some reason it kills u in 2 seconds not 10 take a look

addCommandHandler ( 'kill', 
    function ( p ) 
        setTimer ( killPed, 100000, 1, p ) 
        setElementFrozen ( p, true ) 
        toggleControl ( p, "fire", false ) 
        outputChatBox ( "#FF0000You have been frozen will be killed in 10 seconds", getRootElement(), 255, 255, 255, true ) 
    end 
) 
  
function unfreeze ( ) 
    setElementFrozen ( source, false ) 
    toggleControl ( source, "fire", true ) 
end 
addEventHandler ( "onPlayerSpawn", root, unfreeze ) 

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