Rondawgb Posted December 2, 2012 Posted December 2, 2012 Hi ive made some mosd to the map, added new textures ect..., But once I get a certian distance from it it fades away, Is there any way I can get it to stay loaded from a distance ?
TAPL Posted December 2, 2012 Posted December 2, 2012 https://wiki.multitheftauto.com/wiki/SetFarClipDistance
Rondawgb Posted December 2, 2012 Author Posted December 2, 2012 I just tryed it and it has cleared my visability but still some object wont show till im stadning on them.
TAPL Posted December 2, 2012 Posted December 2, 2012 i am not sure, but i think you need this too. https://wiki.multitheftauto.com/wiki/SetFogDistance
Rondawgb Posted December 2, 2012 Author Posted December 2, 2012 still not getting it, Is there a way i can change the distance i see these objects at ? because some of them are loading fine.
denny199 Posted December 2, 2012 Posted December 2, 2012 Because there are to many objects in one place I guess. Use what tapl said.
Moderators IIYAMA Posted January 6, 2013 Moderators Posted January 6, 2013 https://wiki.multitheftauto.com/wiki/SetLowLODElement This works 100% for me. Just set the elements you use at 300* or all objects you even can think off. Note:(client) for i = 1, 10000 do -- put all objects between 1 t/m 10000 in a loop engineSetModelLODDistance ( i, 300 ) --force them to load. end Don't work for ped's, cars and I think also not so good for interiors.
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