F-22 Posted November 17, 2012 Share Posted November 17, 2012 Hello! Im having some trouble with changing handling. When i start the script, it works in the play gamemode, but it does not want to work in race. function handling ( ) for _,veh in pairs(getElementsByType("vehicle")) do if getElementModel(veh) == 541 then setVehicleHandling(veh, "handlingFlags", 0x284020) end end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), handling ) It just wont work in race Link to comment
Castillo Posted November 17, 2012 Share Posted November 17, 2012 Try this: function handling ( ) if ( getElementModel ( source ) == 541 ) then setVehicleHandling ( source, "handlingFlags", 0x284020 ) end end addEventHandler ( "onVehicleEnter", getRootElement(), handling ) Link to comment
F-22 Posted November 17, 2012 Author Share Posted November 17, 2012 (edited) It still wont work, now not even in play Edited November 17, 2012 by Guest Link to comment
Baseplate Posted November 17, 2012 Share Posted November 17, 2012 Well, on race you don't enter a vehicle, you just get spawned in it so, function handling ( ) if ( getElementModel ( source ) == 541 ) then setVehicleHandling ( source, "handlingFlags", 0x284020 ) end end addEventHandler ( "onResourceStart", resourceRoot, handling ) Link to comment
F-22 Posted November 17, 2012 Author Share Posted November 17, 2012 Nope, its the same... The steering should work like in a forklift, on the back wheels... Link to comment
Baseplate Posted November 17, 2012 Share Posted November 17, 2012 Problem has been solved on Skype. Link to comment
Renkon Posted November 17, 2012 Share Posted November 17, 2012 Why don't you just reply what was the problem and help everybody. You guys are just asking and asking but not cooperating nor helping other people Link to comment
Baseplate Posted November 17, 2012 Share Posted November 17, 2012 And why did you go mad, just ask politely... Here's the answer: he puted it in a map resource + the event handler wasn't really the one should be used in race gamemode Link to comment
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