xTravax Posted November 14, 2012 Share Posted November 14, 2012 .since you are here,whenever i play xdm our server acl gets deleted after 15 mins of reboot idk why its just bugged That's only thing what is left in acl. Please DO SOMETHING or tell what should i do. Link to comment
0 uhm Posted November 18, 2012 Share Posted November 18, 2012 Isn't it pretty unusual the file is empty? I'm just guessing here, but MTA might try to optimize the file and having no file instead of an 'empty' file would in fact be more optimized, so... Or it might even be a security issue and it deletes that empty file so it defaults to some kind of built in ACL What if you add this code that should have been there in in the first place: <acl> <group name="Everyone"> <acl name="Default"/> <object name="user.*"/> <object name="resource.*"/> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false"/> <right name="general.http" access="false"/> <right name="command.start" access="false"/> <right name="command.stop" access="false"/> <right name="command.stopall" access="false"/> <right name="command.gamemode" access="false"/> <right name="command.changemode" access="false"/> <right name="command.changemap" access="false"/> <right name="command.stopmode" access="false"/> <right name="command.stopmap" access="false"/> <right name="command.skipmap" access="false"/> <right name="command.restart" access="false"/> <right name="command.refresh" access="false"/> <right name="command.refreshall" access="false"/> <right name="command.addaccount" access="false"/> <right name="command.delaccount" access="false"/> <right name="command.debugscript" access="false"/> <right name="command.chgpass" access="false"/> <right name="command.loadmodule" access="false"/> <right name="command.upgrade" access="false"/> <right name="command.mute" access="false"/> <right name="command.crun" access="false"/> <right name="command.srun" access="false"/> <right name="command.run" access="false"/> <right name="command.unmute" access="false"/> <right name="command.kick" access="false"/> <right name="command.ban" access="false"/> <right name="command.banip" access="false"/> <right name="command.unbanip" access="false"/> <right name="command.shutdown" access="false"/> <right name="command.install" access="false"/> <right name="command.aexec" access="false"/> <right name="command.whois" access="false"/> <right name="command.whowas" access="false"/> <right name="function.executeCommandHandler" access="false"/> <right name="function.setPlayerMuted" access="false"/> <right name="function.addAccount" access="false"/> <right name="function.addBan" access="false"/> <right name="function.removeBan" access="false"/> <right name="function.removeAccount" access="false"/> <right name="function.setAccountPassword" access="false"/> <right name="function.kickPlayer" access="false"/> <right name="function.banIP" access="false"/> <right name="function.banPlayer" access="false"/> <right name="function.banSerial" access="false"/> <right name="function.getBansXML" access="false"/> <right name="function.unbanIP" access="false"/> <right name="function.unbanSerial" access="false"/> <right name="function.getClientIP" access="false"/> <right name="function.setServerPassword" access="false"/> <right name="function.getServerPassword" access="false"/> <right name="function.callRemote" access="false"/> <right name="function.startResource" access="false"/> <right name="function.stopResource" access="false"/> <right name="function.restartResource" access="false"/> <right name="function.createResource" access="false"/> <right name="function.copyResource" access="false"/> <right name="function.addResourceMap" access="false"/> <right name="function.addResourceConfig" access="false"/> <right name="function.removeResourceFile" access="false"/> <right name="function.setResourceDefaultSetting" access="false"/> <right name="function.removeResourceDefaultSetting" access="false"/> <right name="function.redirectPlayer" access="false"/> <right name="function.aclReload" access="false"/> <right name="function.aclSave" access="false"/> <right name="function.aclCreate" access="false"/> <right name="function.aclDestroy" access="false"/> <right name="function.aclSetRight" access="false"/> <right name="function.aclRemoveRight" access="false"/> <right name="function.aclCreateGroup" access="false"/> <right name="function.aclDestroyGroup" access="false"/> <right name="function.aclGroupAddACL" access="false"/> <right name="function.aclGroupRemoveACL" access="false"/> <right name="function.aclGroupAddObject" access="false"/> <right name="function.aclGroupRemoveObject" access="false"/> <right name="function.refreshResources" access="false"/> <right name="function.setServerConfigSetting" access="false" /> <right name="function.updateResourceACLRequest" access="false" /> <right name="command.aclrequest" access="false" /> </acl> </acl> If this fixes your problem, you should probably dig up the default file and use that, because now some of your scripts may not work anymore (search for ACL.xml or download a vanilla server and copy that one) Link to comment
0 xTravax Posted November 18, 2012 Author Share Posted November 18, 2012 It's solved already but thanks for an answer. MTA Web resources caused a that bug. Link to comment
Question
xTravax
.since you are here,whenever i play xdm our server acl gets deleted after 15 mins of reboot idk why its just bugged
That's only thing what is left in acl.
Please DO SOMETHING or tell what should i do.
Link to comment
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