HeK Posted October 28, 2012 Share Posted October 28, 2012 (edited) Hey guys, i'm having some problems with my gate script, first it's not only players that can open it, i have a zombie server and zombies can open it too. Then, the other problem is the colShape, i don't know how to correctly create a colShape around the gate without messing it up. gate = createObject ( 980, -303, 1507.5, 76.699996948242, 0, 0, 0 ) col = createColRectangle ( -303, 1507.5, 5.50, 10 ) function hit ( ) moveObject ( gate, 1500, -314.29998779297, 1507.5, 76.699996948242 ) end addEventHandler ( "onColShapeHit", col, hit ) function leave ( ) moveObject ( gate, 1500, -303, 1507.5, 76.699996948242 ) end addEventHandler ( "onColShapeLeave", col, leave ) Edited October 28, 2012 by Guest Link to comment
TAPL Posted October 28, 2012 Share Posted October 28, 2012 gate = createObject(980, -303, 1507.5, 76.699996948242) col = createColCuboid(-310, 1502.5, 73, 14, 10,8) function hit(player) if getElementType(player) == "player" then moveObject(gate, 1500, -314.29998779297, 1507.5, 76.699996948242) end end addEventHandler("onColShapeHit", col, hit) function leave(player) if getElementType(player) == "player" then moveObject(gate, 1500, -303, 1507.5, 76.699996948242) end end addEventHandler("onColShapeLeave", col, leave) Link to comment
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