Mefisto_PL Posted October 22, 2012 Posted October 22, 2012 Doesn't working.. function flip (playerSource) local theVehicle = getPedOccupiedVehicle (playerSource) if (theVehicle and getVehicleController ( theVehicle ) == playerSource) then local rx, ry, rz = getVehicleRotation ( theVehicle ) if ( rx > 110 ) and ( rx < 250 ) then local x, y, z = getElementPosition ( theVehicle ) setVehicleRotation ( theVehicle, rx + 180, ry, rz ) setElementPosition ( theVehicle, x, y, z + 2 ) end end end bindKey("x", "down", flip) addCommandHandler("flip" , flip) addCommandHandler("f", flip)
Castillo Posted October 22, 2012 Posted October 22, 2012 bindKey server side requires a player element. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Mefisto_PL Posted October 23, 2012 Author Posted October 23, 2012 But fix is binded without player element and it's working
Castillo Posted October 23, 2012 Posted October 23, 2012 This script is client or server side? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Castillo Posted October 23, 2012 Posted October 23, 2012 Then, the problem is that you are using 'playerSource', but you should use 'localPlayer' instead. function flip ( ) local theVehicle = getPedOccupiedVehicle ( localPlayer ) if ( theVehicle and getVehicleController ( theVehicle ) == localPlayer ) then local rx, ry, rz = getVehicleRotation ( theVehicle ) if ( rx > 110 ) and ( rx < 250 ) then local x, y, z = getElementPosition ( theVehicle ) setVehicleRotation ( theVehicle, rx + 180, ry, rz ) setElementPosition ( theVehicle, x, y, z + 2 ) end end end bindKey ( "x", "down", flip ) addCommandHandler ( "flip" , flip ) addCommandHandler ( "f", flip ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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