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flip


Mefisto_PL

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Posted

Doesn't working..

function flip (playerSource) 
    local theVehicle = getPedOccupiedVehicle (playerSource) 
    if (theVehicle and getVehicleController ( theVehicle ) == playerSource) then 
        local rx, ry, rz = getVehicleRotation ( theVehicle ) 
        if ( rx > 110 ) and ( rx < 250 ) then 
            local x, y, z = getElementPosition ( theVehicle ) 
            setVehicleRotation ( theVehicle, rx + 180, ry, rz ) 
            setElementPosition ( theVehicle, x, y, z + 2 ) 
        end 
    end 
end 
bindKey("x", "down", flip) 
addCommandHandler("flip" , flip) 
addCommandHandler("f", flip) 

Posted

bindKey server side requires a player element.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

This script is client or server side?

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

Then, the problem is that you are using 'playerSource', but you should use 'localPlayer' instead.

function flip ( ) 
    local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
    if ( theVehicle and getVehicleController ( theVehicle ) == localPlayer ) then 
        local rx, ry, rz = getVehicleRotation ( theVehicle ) 
        if ( rx > 110 ) and ( rx < 250 ) then 
            local x, y, z = getElementPosition ( theVehicle ) 
            setVehicleRotation ( theVehicle, rx + 180, ry, rz ) 
            setElementPosition ( theVehicle, x, y, z + 2 ) 
        end 
    end 
end 
bindKey ( "x", "down", flip ) 
addCommandHandler ( "flip" , flip ) 
addCommandHandler ( "f", flip ) 

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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