Plate Posted October 11, 2012 Posted October 11, 2012 Hola les queria decir que este script de la nada dejo de andar si alguien me puede ayudar a hacer que ande denuevo function dxsetText ( ) local text = "" local UP = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP == 1 ) then text = "/60" elseif ( UP == 2 ) then text = "/110" elseif ( UP == 3 ) then text = "/160" elseif ( UP == 4 ) then text = "/250" elseif ( UP == 5 ) then text = "/500" elseif ( UP == 6 ) then text = "/2000" elseif ( UP == 7 ) then text = "/4000" elseif ( UP == 8 ) then text = "/8000" end GUIEditor_Label[5] = guiCreateLabel(706,159,63,13, text,false ) guiSetFont ( GUIEditor_Label[5], "default-bold-small" ) end addEventHandler ( "onClientResourceStart", resourceRoot, dxsetText ) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetText ( ) end end ) function dxsetlevel() local text2 = "" local UP2 = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP2 == 9 ) then text2 = "/ 12000" elseif ( UP2 == 10 ) then text2 = "/ 16000" elseif ( UP2 == 11 ) then text2 = "/ 20000" elseif ( UP2 == 12 ) then text2 = "/ 24000" elseif ( UP2 == 13 ) then text2 = "/ 28000" elseif ( UP2 == 14 ) then text2 = "/ 32000" elseif ( UP2 == 15 ) then text2 = "/ 36000" elseif ( UP2 == 16 ) then text2 = "/ 40000" elseif ( UP2 == 17 ) then text2 = "/ 44000" elseif ( UP2 == 18 ) then text2 = "/ 48000" elseif ( UP2 == 19 ) then text2 = "/ 52000" elseif ( UP2 == 20 ) then text2 = "/ 56000" elseif ( UP2 == 21 ) then text2 = "/ 66000" elseif ( UP2 == 22 ) then text2 = "/ 78000" elseif ( UP2 == 23 ) then text = "/ 87000" elseif ( UP2 == 24 ) then text2 = "/ 99000" end GUIEditor_Label[5] = guiCreateLabel(718,159,63,13, text2,false) guiSetFont(GUIEditor_Label[5],"default-bold-small") end addEventHandler("onClientResourceStart",root,dxsetlevel) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetlevel ( ) end end ) function dxsetlevelhigh() local text3 = "" local UP3 = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP3 == 25 ) then text3 = "/110000" elseif ( UP3 == 26 ) then text3 = "/ 119000" elseif ( UP3 == 27 ) then text3 = "/ 127000" elseif ( UP3 == 28 ) then text3 = "/ 139000" elseif ( UP3 == 29 ) then text3 = "/ 148000" elseif ( UP3 == 30 ) then text3 = "/ 156000" elseif ( UP3 == 31 ) then text3 = "/ 166000" elseif ( UP3 == 32 ) then text3 = "/ 179000" elseif ( UP3 == 33 ) then text3 = "/ 187000" elseif ( UP3 == 34 ) then text3 = "/ 198000" elseif ( UP3 == 35 ) then text3 = "/ 209000" end GUIEditor_Label[5] = guiCreateLabel(724,159,63,13, text3,false) guiSetFont(GUIEditor_Label[5],"default-bold-small") end addEventHandler("onClientResourceStart",root,dxsetlevelhigh) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetlevelhigh ( ) end end ) Visita Full GameZ DayZ Mod Server IP: mtasa://158.69.125.144:29015
Castillo Posted October 11, 2012 Posted October 11, 2012 function dxsetText ( ) local text = "" local UP = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP == 1 ) then text = "/60" elseif ( UP == 2 ) then text = "/110" elseif ( UP == 3 ) then text = "/160" elseif ( UP == 4 ) then text = "/250" elseif ( UP == 5 ) then text = "/500" elseif ( UP == 6 ) then text = "/2000" elseif ( UP == 7 ) then text = "/4000" elseif ( UP == 8 ) then text = "/8000" elseif ( UP == 9 ) then text = "/12000" elseif ( UP == 10 ) then text = "/16000" elseif ( UP == 11 ) then text = "/20000" elseif ( UP == 12 ) then text = "/24000" elseif ( UP == 13 ) then text = "/28000" elseif ( UP == 14 ) then text = "/32000" elseif ( UP == 15 ) then text = "/36000" elseif ( UP == 16 ) then text = "/40000" elseif ( UP == 17 ) then text = "/44000" elseif ( UP == 18 ) then text = "/48000" elseif ( UP == 19 ) then text = "/52000" elseif ( UP == 20 ) then text = "/56000" elseif ( UP == 21 ) then text = "/66000" elseif ( UP == 22 ) then text = "/78000" elseif ( UP == 23 ) then text = "/87000" elseif ( UP == 24 ) then text = "/99000" elseif ( UP == 25 ) then text = "/110000" elseif ( UP == 26 ) then text = "/119000" elseif ( UP == 27 ) then text = "/127000" elseif ( UP == 28 ) then text = "/139000" elseif ( UP == 29 ) then text = "/148000" elseif ( UP == 30 ) then text = "/156000" elseif ( UP == 31 ) then text = "/166000" elseif ( UP == 32 ) then text = "/179000" elseif ( UP == 33 ) then text = "/187000" elseif ( UP == 34 ) then text = "/198000" elseif ( UP == 35 ) then text = "/209000" end GUIEditor_Label[5] = guiCreateLabel(706,159,63,13,text,false) guiSetFont ( GUIEditor_Label[5], "default-bold-small" ) end addEventHandler ( "onClientResourceStart", resourceRoot, dxsetText ) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetText ( ) end end ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Plate Posted October 11, 2012 Author Posted October 11, 2012 Funciona gracias Visita Full GameZ DayZ Mod Server IP: mtasa://158.69.125.144:29015
Castillo Posted October 11, 2012 Posted October 11, 2012 De nada. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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