Plate Posted October 11, 2012 Share Posted October 11, 2012 Hola les queria decir que este script de la nada dejo de andar si alguien me puede ayudar a hacer que ande denuevo function dxsetText ( ) local text = "" local UP = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP == 1 ) then text = "/60" elseif ( UP == 2 ) then text = "/110" elseif ( UP == 3 ) then text = "/160" elseif ( UP == 4 ) then text = "/250" elseif ( UP == 5 ) then text = "/500" elseif ( UP == 6 ) then text = "/2000" elseif ( UP == 7 ) then text = "/4000" elseif ( UP == 8 ) then text = "/8000" end GUIEditor_Label[5] = guiCreateLabel(706,159,63,13, text,false ) guiSetFont ( GUIEditor_Label[5], "default-bold-small" ) end addEventHandler ( "onClientResourceStart", resourceRoot, dxsetText ) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetText ( ) end end ) function dxsetlevel() local text2 = "" local UP2 = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP2 == 9 ) then text2 = "/ 12000" elseif ( UP2 == 10 ) then text2 = "/ 16000" elseif ( UP2 == 11 ) then text2 = "/ 20000" elseif ( UP2 == 12 ) then text2 = "/ 24000" elseif ( UP2 == 13 ) then text2 = "/ 28000" elseif ( UP2 == 14 ) then text2 = "/ 32000" elseif ( UP2 == 15 ) then text2 = "/ 36000" elseif ( UP2 == 16 ) then text2 = "/ 40000" elseif ( UP2 == 17 ) then text2 = "/ 44000" elseif ( UP2 == 18 ) then text2 = "/ 48000" elseif ( UP2 == 19 ) then text2 = "/ 52000" elseif ( UP2 == 20 ) then text2 = "/ 56000" elseif ( UP2 == 21 ) then text2 = "/ 66000" elseif ( UP2 == 22 ) then text2 = "/ 78000" elseif ( UP2 == 23 ) then text = "/ 87000" elseif ( UP2 == 24 ) then text2 = "/ 99000" end GUIEditor_Label[5] = guiCreateLabel(718,159,63,13, text2,false) guiSetFont(GUIEditor_Label[5],"default-bold-small") end addEventHandler("onClientResourceStart",root,dxsetlevel) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetlevel ( ) end end ) function dxsetlevelhigh() local text3 = "" local UP3 = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP3 == 25 ) then text3 = "/110000" elseif ( UP3 == 26 ) then text3 = "/ 119000" elseif ( UP3 == 27 ) then text3 = "/ 127000" elseif ( UP3 == 28 ) then text3 = "/ 139000" elseif ( UP3 == 29 ) then text3 = "/ 148000" elseif ( UP3 == 30 ) then text3 = "/ 156000" elseif ( UP3 == 31 ) then text3 = "/ 166000" elseif ( UP3 == 32 ) then text3 = "/ 179000" elseif ( UP3 == 33 ) then text3 = "/ 187000" elseif ( UP3 == 34 ) then text3 = "/ 198000" elseif ( UP3 == 35 ) then text3 = "/ 209000" end GUIEditor_Label[5] = guiCreateLabel(724,159,63,13, text3,false) guiSetFont(GUIEditor_Label[5],"default-bold-small") end addEventHandler("onClientResourceStart",root,dxsetlevelhigh) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetlevelhigh ( ) end end ) Link to comment
Castillo Posted October 11, 2012 Share Posted October 11, 2012 function dxsetText ( ) local text = "" local UP = tonumber ( getElementData ( localPlayer, "level" ) ) or 0 if ( UP == 1 ) then text = "/60" elseif ( UP == 2 ) then text = "/110" elseif ( UP == 3 ) then text = "/160" elseif ( UP == 4 ) then text = "/250" elseif ( UP == 5 ) then text = "/500" elseif ( UP == 6 ) then text = "/2000" elseif ( UP == 7 ) then text = "/4000" elseif ( UP == 8 ) then text = "/8000" elseif ( UP == 9 ) then text = "/12000" elseif ( UP == 10 ) then text = "/16000" elseif ( UP == 11 ) then text = "/20000" elseif ( UP == 12 ) then text = "/24000" elseif ( UP == 13 ) then text = "/28000" elseif ( UP == 14 ) then text = "/32000" elseif ( UP == 15 ) then text = "/36000" elseif ( UP == 16 ) then text = "/40000" elseif ( UP == 17 ) then text = "/44000" elseif ( UP == 18 ) then text = "/48000" elseif ( UP == 19 ) then text = "/52000" elseif ( UP == 20 ) then text = "/56000" elseif ( UP == 21 ) then text = "/66000" elseif ( UP == 22 ) then text = "/78000" elseif ( UP == 23 ) then text = "/87000" elseif ( UP == 24 ) then text = "/99000" elseif ( UP == 25 ) then text = "/110000" elseif ( UP == 26 ) then text = "/119000" elseif ( UP == 27 ) then text = "/127000" elseif ( UP == 28 ) then text = "/139000" elseif ( UP == 29 ) then text = "/148000" elseif ( UP == 30 ) then text = "/156000" elseif ( UP == 31 ) then text = "/166000" elseif ( UP == 32 ) then text = "/179000" elseif ( UP == 33 ) then text = "/187000" elseif ( UP == 34 ) then text = "/198000" elseif ( UP == 35 ) then text = "/209000" end GUIEditor_Label[5] = guiCreateLabel(706,159,63,13,text,false) guiSetFont ( GUIEditor_Label[5], "default-bold-small" ) end addEventHandler ( "onClientResourceStart", resourceRoot, dxsetText ) addEventHandler ( "onClientElementDataChange", localPlayer, function ( dataName ) if ( dataName == "level" ) then dxsetText ( ) end end ) Link to comment
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