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ali

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client sided(Gui)ofc

GUIEditor_Window = {} 
  
GUIEditor_Button = {} 
  
GUIEditor_Label = {} 
  
  
funtion Select() 
  
GUIEditor_Window[1] = guiCreateWindow(0.268,0.2667,0.5148,0.6069,"Select",true) 
guiSetAlpha(GUIEditor_Window[1],1) 
  
GUIEditor_Button[1] = guiCreateButton(33,141,239,113,"Blue",false,GUIEditor_Window[1]) 
  
GUIEditor_Button[2] = guiCreateButton(386,148,234,109,"Red",false,GUIEditor_Window[1]) 
  
GUIEditor_Label[1] = guiCreateLabel(37,272,255,71,"you get  mp4 m5 sniper teargas rpg and ak47",false,GUIEditor_Window[1]) 
  
GUIEditor_Label[2] = guiCreateLabel(354,271,270,23,"you get mp4 m5 sniper heat-seeking and satchel",false,GUIEditor_Window[1]) 
    showCursor (true) 
    showCursor (false) 
end 
addEvent("poop", true) 
addEventHandler("poop",getResourceRootElement(getThisResource()),Select) 
  
function destroy() 
    destroyElement( 
GUIEditor_Window)  
GUIEditor_Window = false 
    showCursor (false) 
end 
  
  
funtion teamSelect () 
   if source == GUIEDITOR_Button_Blue then 
        triggerServerEvent ("setTeams",getLocalPlayer()) 
end 
addEventHandler("onButtonClick", Blue,teamSelect ) 
  
  
funtion teamSelects () 
   if source == GUIEDITOR_Button_Red then 
        triggerServerEvent ("setTeam",getLocalPlayer()) 
end 
addEventHandler("onButtonClick", Red, teamSelects ) 
  

serversided

function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", getRootElemnet(), setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", getRootElemnet(), setTeam ) 
  
function abc (hitElement) 
        triggerClientEvent (hitElement,"Select",getRootElement()) 
  end 
end 
addEventHandler ("onPlayerLogin", root, abc ) 

problem

==================================================================

= Multi Theft Auto: San Andreas v1.3.1

==================================================================

= Server name : CNN Server

= Server IP address: 192.168.15.126

= Server port : 22003

=

= Log file : .. 1.3/server/mods/deathmatch/logs/server.log

= Maximum players : 32

= HTTP port : 22005

= Voice Chat : Disabled

= Bandwidth saving : Medium

==================================================================

[2012-09-30 15:23:29] Server stopped!

[2012-09-30 15:23:30] Stopping resources......................

[2012-09-30 15:23:30] Closing SQLite3 database

[2012-09-30 15:23:33] Resources: 209 loaded, 0 failed

[2012-09-30 15:23:33] Server password set to '123'

[2012-09-30 15:23:33] Querying game-monitor.com master server... failed! (302: Moved temporarily)

[2012-09-30 15:23:34] Querying backup master server... success!

[2012-09-30 15:23:34] Starting resources....................

[2012-09-30 15:23:37] Server started and is ready to accept connections!

[2012-09-30 15:23:37] To stop the server, type 'shutdown' or press Ctrl-C

[2012-09-30 15:23:37] Type 'help' for a list of commands.

[2012-09-30 15:27:24] start: Requested by Console

[2012-09-30 15:27:24] Starting panel1

[2012-09-30 15:27:24] SCRIPT ERROR: panel1\server.lua:34: '' expected near 'end'

[2012-09-30 15:27:24] WARNING: Loading script failed: panel1\server.lua:34: '' expected near 'end'

[2012-09-30 15:27:24] start: Resource 'panel1' started

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Server:

function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", getRootElemnet(), setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", getRootElemnet(), setTeam ) 
  
function abc (hitElement) 
        triggerClientEvent (hitElement,"Select",getRootElement()) 
end 
addEventHandler ("onPlayerLogin", root, abc ) 

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Server:
function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", getRootElemnet(), setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", getRootElemnet(), setTeam ) 
  
function abc (hitElement) 
        triggerClientEvent (hitElement,"Select",getRootElement()) 
end 
addEventHandler ("onPlayerLogin", root, abc ) 

[2012-09-30 15:35:13] Starting panel1

[2012-09-30 15:35:13] ERROR: panel1\server.lua:17: attempt to call global 'getRootElemnet' (a nil value)

[2012-09-30 15:35:13] start: Resource 'panel1' started

Link to comment

Server:

function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", getRootElement(), setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", getRootElement(), setTeam ) 
  
function abc (hitElement) 
        triggerClientEvent (hitElement,"Select",getRootElement()) 
  end 
end 
addEventHandler ("onPlayerLogin", root, abc ) 

Link to comment
Server:
function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", getRootElement(), setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", getRootElement(), setTeam ) 
  
function abc (hitElement) 
        triggerClientEvent (hitElement,"Select",getRootElement()) 
  end 
end 
addEventHandler ("onPlayerLogin", root, abc ) 

same error as the one in the first post

Link to comment

It should work now.

function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", getRootElement(), setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", getRootElement(), setTeam ) 
  
function abc (hitElement) 
    triggerClientEvent (hitElement,"Select",getRootElement()) 
end 
addEventHandler ("onPlayerLogin", root, abc ) 

Link to comment

other prblem

[2012-09-30 15:50:32] CONNECT: Ali connected (IP: 192.168.15.126 Serial: E2D9B00CAA94A7E85A6E302B79075794 Version: 1.3.1-9.04710.1)

[2012-09-30 15:50:32] JOIN: Ali joined the game (IP: 192.168.15.126)

[2012-09-30 15:50:40] WARNING: panel1\server.lua:32: Bad argument @ 'triggerClientEvent' [Expected element at argument 1]

[2012-09-30 15:50:40] LOGIN: (Admin, SuperModerator, Moderator, Everyone) Ali successfully logged in as 'aliarman' (IP: 192.168.15.126 Serial: E2D9B00CAA94A7E85A6E302B79075794)

Link to comment
local root = getRootElement() 
local rootChildren = getElementChildren( root ) 
  
function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", root, setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", root, setTeam ) 
  
function abc (hitElement) 
        triggerClientEvent (hitElement,"Select",getRootElement()) 
  end 
end 
addEventHandler ("onPlayerLogin", root, abc ) 

Untested check it

Link to comment
  
  
function createTeamsOnStarts () 
    teamBlue = createTeam ( "Blue", 0, 0, 22 ) 
    teamRed = createTeam ( "Red", 255, 0, 0 ) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStarts  ) 
  
function setTeams ( player ) 
 setPlayerTeam ( player, teamBlue) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 35, 3 ) 
        giveWeapon ( player, 17, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerClikin", true) 
addEventHandler("onPlayerClikin", getRootElement(), setTeams ) 
  
function setTeam ( player ) 
 setPlayerTeam ( player, teamRed) 
        giveWeapon ( player, 34, 10000 ) 
        giveWeapon ( player, 36, 3 ) 
        giveWeapon ( player, 39, 5) 
        giveWeapon ( player, 29, 10000 ) 
        giveWeapon ( player, 30, 1000 ) 
        giveWeapon ( player, 31, 1000 ) 
end 
addEvent("onPlayerCliking", true) 
addEventHandler("onPlayerCliking", getRootElement(), setTeam ) 
  
addEventHandler("onPlayerLogin", root, 
  function() 
    triggerClientEvent (source,"poop",getRootElement()) 
  end 
) 
  

Link to comment

-- Client Side --

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
  
GUIEditor_Window[1] = guiCreateWindow(0.268,0.2667,0.5148,0.6069,"Select",true) 
guiSetAlpha(GUIEditor_Window[1],1) 
guiSetVisible(GUIEditor_Window[1], false) 
GUIEditor_Button[1] = guiCreateButton(33,141,239,113,"Blue",false,GUIEditor_Window[1]) 
GUIEditor_Button[2] = guiCreateButton(386,148,234,109,"Red",false,GUIEditor_Window[1]) 
GUIEditor_Label[1] = guiCreateLabel(37,272,255,71,"you get  mp4 m5 sniper teargas rpg and ak47",false,GUIEditor_Window[1]) 
GUIEditor_Label[2] = guiCreateLabel(354,271,270,23,"you get mp4 m5 sniper heat-seeking and satchel",false,GUIEditor_Window[1]) 
  
function Show() 
     guiSetVisible(GUIEditor_Window[1], true) 
     showCursor(true) 
end 
addEvent("ShowSelect", true) 
addEventHandler("ShowSelect", root, Show) 
  
function teamSelect() 
     if source == GUIEditor_Button[1] then 
          triggerServerEvent("setTeam", localPlayer, "Blue") 
          guiSetVisible(GUIEditor_Window[1], false) 
          showCursor(false) 
     elseif source == GUIEditor_Button[2] then 
          triggerServerEvent("setTeam", localPlayer, "Red") 
          guiSetVisible(GUIEditor_Window[1], false) 
          showCursor(false) 
     end 
end 
addEventHandler("onClientGUIClick", root, teamSelect) 

-- Server Side --

function createTeamsOnStarts() 
    teamBlue = createTeam("Blue", 0, 0, 22) 
    teamRed = createTeam("Red", 255, 0, 0) 
end 
addEventHandler("onResourceStart", resourceRoot, createTeamsOnStarts) 
  
function setTeams(Team) 
     if Team == "Blue" then 
          setPlayerTeam(source, teamBlue) 
          giveWeapon(source, 34, 10000) 
          giveWeapon(source, 35, 3) 
          giveWeapon(source, 17, 5) 
          giveWeapon(source, 29, 10000) 
          giveWeapon(source, 30, 1000) 
          giveWeapon(source, 31, 1000) 
     elseif Team == "Red" then 
          setPlayerTeam(source, teamRed) 
          giveWeapon(source, 34, 10000) 
          giveWeapon(source, 36, 3) 
          giveWeapon(source, 39, 5) 
          giveWeapon(source, 29, 10000) 
          giveWeapon(source, 30, 1000) 
          giveWeapon(source, 31, 1000) 
     end 
end 
addEvent("setTeam", true) 
addEventHandler("setTeam", root, setTeams) 
  
function abc() 
     triggerClientEvent(source, "ShowSelect", source) 
end 
addEventHandler("onPlayerLogin", root, abc) 

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