Salem Posted September 28, 2012 Share Posted September 28, 2012 As i said in the title i have problem with this function after update to 1.3.1 MTA version. The function doesn't remove object, but in previous version 1.3.0 it was working on the same code. Anyone has the same problem, or it's my case only? Additionally, no errors in the debuger. Link to comment
TAPL Posted September 28, 2012 Share Posted September 28, 2012 There a new argument were added to function removeWorldModel, maybe this is cause the problem. check the wiki removeWorldModel Link to comment
Salem Posted September 28, 2012 Author Share Posted September 28, 2012 No, i've changed everything. Don't really know what's goin on. On script restart the objects disappear on a moment but are loaded again when the script restart is finished. Link to comment
TAPL Posted September 28, 2012 Share Posted September 28, 2012 We can't help you without the code. Link to comment
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