Castillo Posted September 23, 2012 Posted September 23, 2012 Use the event: onPlayerWasted combined with: takePlayerMoney.
slotman Posted September 23, 2012 Author Posted September 23, 2012 Use the event: onPlayerWasted combined with: takePlayerMoney. How to takePlayerMoney ??
Castillo Posted September 23, 2012 Posted September 23, 2012 Click on both links and read about them.
slotman Posted September 23, 2012 Author Posted September 23, 2012 addEventHandler( "onPlayerWasted", getRootElement( ), function() takePlayerMoney(theplayer, 5000(amount)) setTimer( spawnPlayer, 2000, 1, source, 0, 0, 3 ) end ) ??
Castillo Posted September 23, 2012 Posted September 23, 2012 takePlayerMoney(theplayer, 5000(amount)) What is (amount) doing there? Where is 'theplayer' defined? it should be 'source'.
Alan.Alexander Posted September 23, 2012 Posted September 23, 2012 Slotman, maybe it might help if you actually learn how to script first... Or even take more English lessons BEFORE asking?
Booo Posted September 24, 2012 Posted September 24, 2012 amount = 5000 addEventHandler( "onPlayerWasted", getRootElement( ), function() takePlayerMoney(source, amount) end )
xTeacherx Posted September 24, 2012 Posted September 24, 2012 function setMoneyOnWasted ( ) givePlayerMoney ( source, -50 ) outputChatBox("You Lost [ 50 ]", source, 255,255,0, true) end addEventHandler ( "onPlayerWasted", getRootElement(), setMoneyOnWasted )
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