MR.KING111 Posted September 22, 2012 Share Posted September 22, 2012 السلام عليكم انا عندي كود رصاص القنابل server.lua ماعرفت اسوي function onGuiClick (button, state, absoluteX, absoluteY) if ( source == weapButton_24 ) then local PlayerMoney = getPlayerMoney() if ( PlayerMoney > 3000 ) then takePlayerMoney(3000) outputChatBox("Super Grenade Well End After : 1 Minutes",source,255,255,0) triggerServerEvent("sp", getLocalPlayer()) function narBullets(weapon,ammo,ammoInClip,hitX,hitY,hitZ,hitElement) if ( weapon == 24) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 23) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 22) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 31) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 30) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 32) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 29) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 28) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 33) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 34) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 25) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end end addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) setTimer(function () removeEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) outputChatBox("Super Grenade Has been End",255,255,0) end,50000,1, true) triggerEvent("alarm", getRootElement()) else outputChatBox("Your money should be more than a $7000 to buy Super Grenade", source, 255, 25, 0, true) end end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) Link to comment
MR.KING111 Posted September 22, 2012 Author Share Posted September 22, 2012 السلام عليكم انا عندي كود رصاص القنابل server.lua المشكله ماعرفت اسوي function onGuiClick (button, state, absoluteX, absoluteY) if ( source == weapButton_24 ) then local PlayerMoney = getPlayerMoney() if ( PlayerMoney > 3000 ) then takePlayerMoney(3000) outputChatBox("Super Grenade Well End After : 1 Minutes",source,255,255,0) triggerServerEvent("sp", getLocalPlayer()) function narBullets(weapon,ammo,ammoInClip,hitX,hitY,hitZ,hitElement) if ( weapon == 24) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 23) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 22) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 31) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 30) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 32) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 29) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 28) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 33) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 34) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 25) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end end addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) setTimer(function () removeEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) outputChatBox("Super Grenade Has been End",255,255,0) end,50000,1, true) triggerEvent("alarm", getRootElement()) else outputChatBox("Your money should be more than a $7000 to buy Super Grenade", source, 255, 25, 0, true) end end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) Link to comment
|Mr|-Talal07-| Posted September 22, 2012 Share Posted September 22, 2012 السلام عليكم انا عندي كود رصاص القنابل server.lua ماعرفت اسوي function onGuiClick (button, state, absoluteX, absoluteY) if ( source == weapButton_24 ) then local PlayerMoney = getPlayerMoney() if ( PlayerMoney > 3000 ) then takePlayerMoney(3000) outputChatBox("Super Grenade Well End After : 1 Minutes",source,255,255,0) triggerServerEvent("sp", getLocalPlayer()) function narBullets(weapon,ammo,ammoInClip,hitX,hitY,hitZ,hitElement) if ( weapon == 24) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 23) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 22) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 31) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 30) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 32) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 29) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 28) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 33) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 34) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 25) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end end addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) setTimer(function () removeEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) outputChatBox("Super Grenade Has been End",255,255,0) end,50000,1, true) triggerEvent("alarm", getRootElement()) else outputChatBox("Your money should be more than a $7000 to buy Super Grenade", source, 255, 25, 0, true) end end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) جرب ذا addEvent("sp",true) addEventHandler("sp",getRootElement(), function () local name = getPlayerName(source) outputChatBox("* [ " .. name .. "] Has Bought Super Grenade",getRootElement(),0,255,0,true) end) Link to comment
ABO.SR7777A Posted September 23, 2012 Share Posted September 23, 2012 خذ الكود هاذا حطه بملف كلينت if ( source == weapButton_20 ) then ---- اسم الزر مثلا رقمه 20 تحط local PlayerMoney = getPlayerMoney() if ( PlayerMoney > 7000 ) then takePlayerMoney(7000) outputChatBox("Super Grenade Well End After : 3 Minutes",source,255,255,0) triggerServerEvent("sp", getLocalPlayer()) function narBullets(weapon,ammo,ammoInClip,hitX,hitY,hitZ,hitElement) if ( weapon == 24) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 23) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 22) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 31) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 30) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 32) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 29) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 28) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 33) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 34) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 25) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end end addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) setTimer(function () removeEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) outputChatBox("Super Grenade Has been End",255,255,0) end,100000,1, true) triggerEvent("alarm", getRootElement()) else outputChatBox("Your money should be more than a $7000 to buy Super Grenade", source, 255, 25, 0, true) end end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) Link to comment
MR.KING111 Posted September 23, 2012 Author Share Posted September 23, 2012 خذ الكود هاذا حطه بملف كلينت if ( source == weapButton_20 ) then ---- اسم الزر مثلا رقمه 20 تحط local PlayerMoney = getPlayerMoney() if ( PlayerMoney > 7000 ) then takePlayerMoney(7000) outputChatBox("Super Grenade Well End After : 3 Minutes",source,255,255,0) triggerServerEvent("sp", getLocalPlayer()) function narBullets(weapon,ammo,ammoInClip,hitX,hitY,hitZ,hitElement) if ( weapon == 24) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 23) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 22) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 31) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 30) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 32) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 29) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 28) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 33) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 34) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end if ( weapon == 25) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end end addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) setTimer(function () removeEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), narBullets) outputChatBox("Super Grenade Has been End",255,255,0) end,100000,1, true) triggerEvent("alarm", getRootElement()) else outputChatBox("Your money should be more than a $7000 to buy Super Grenade", source, 255, 25, 0, true) end end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) مشكووور اخوي Link to comment
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