iFoReX Posted September 21, 2012 Share Posted September 21, 2012 I want Do a Random Marker for my DD, but when I hit on this marker, the car doesnt change :// marker = getElementByID("random") autos = { 602, 545, 496, 517, 401, 410, 518, 600, 527, 436, 589, 580, 419, 439, 533, 549, 526, 491, 474, 445, 467, 604, 426, 507, 547, 585, 405, 587, 409, 466, 550, 492, 566, 546, 540, 551, 421, 516, 529, 592, 553, 577, 488, 511, 497, 548, 563, 512, 476, 593, 447, 425, 519, 520, 460, 417, 469, 487, 513, 581, 510, 509, 522, 481, 461, 462, 448, 521, 468, 463, 586, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454, 485, 552, 431, 438, 437, 574, 420, 525, 408, 416, 596, 433, 597, 427, 599, 490, 432, 528, 601, 407, 428, 544, 523, 470, 598, 499, 588, 609, 403, 498, 514, 524, 423, 532, 414, 578, 443, 486, 515, 406, 531, 573, 456, 455, 459, 543, 422, 583, 482, 478, 605, 554, 530, 418, 572, 582, 413, 440, 536, 575, 534, 567, 535, 576, 412, 402, 542, 603, 475, 449, 537, 538, 441, 464, 501, 465, 564, 568, 557, 424, 471, 504, 495, 457, 539, 483, 508, 571, 500, 444, 556, 429, 411, 541, 559, 415, 561, 480, 560, 562, 506, 565, 451, 434, 558, 494, 555, 502, 477, 503, 579, 400, 404, 489, 505, 479, 442, 458, 606, 607, 610, 590, 569, 611, 584, 608, 435, 450, 591, 594 } addEventHandler("onMarkerHit",root,function( hitElement, matchingDimension ) if source == marker then local elV = getPedOccupiedVehicle(hitElement) local x,y,z = getElementPosition(elV) local rx,ry,rz = getElementRotation(elV) local elA = createVehicle(math.random(#autos),x,y,z,rx,ry,rz) local warpear = warpPedIntoVehicle(hitElement,elA) if warpear then destroyElement(elV) end end end ) Link to comment
Castillo Posted September 21, 2012 Share Posted September 21, 2012 marker = getElementByID ( "random" ) autos = { 602, 545, 496, 517, 401, 410, 518, 600, 527, 436, 589, 580, 419, 439, 533, 549, 526, 491, 474, 445, 467, 604, 426, 507, 547, 585, 405, 587, 409, 466, 550, 492, 566, 546, 540, 551, 421, 516, 529, 592, 553, 577, 488, 511, 497, 548, 563, 512, 476, 593, 447, 425, 519, 520, 460, 417, 469, 487, 513, 581, 510, 509, 522, 481, 461, 462, 448, 521, 468, 463, 586, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454, 485, 552, 431, 438, 437, 574, 420, 525, 408, 416, 596, 433, 597, 427, 599, 490, 432, 528, 601, 407, 428, 544, 523, 470, 598, 499, 588, 609, 403, 498, 514, 524, 423, 532, 414, 578, 443, 486, 515, 406, 531, 573, 456, 455, 459, 543, 422, 583, 482, 478, 605, 554, 530, 418, 572, 582, 413, 440, 536, 575, 534, 567, 535, 576, 412, 402, 542, 603, 475, 449, 537, 538, 441, 464, 501, 465, 564, 568, 557, 424, 471, 504, 495, 457, 539, 483, 508, 571, 500, 444, 556, 429, 411, 541, 559, 415, 561, 480, 560, 562, 506, 565, 451, 434, 558, 494, 555, 502, 477, 503, 579, 400, 404, 489, 505, 479, 442, 458, 606, 607, 610, 590, 569, 611, 584, 608, 435, 450, 591, 594 } addEventHandler ( "onMarkerHit", root, function ( hitElement, matchingDimension ) if ( source == marker ) then local elV = getPedOccupiedVehicle ( hitElement ) if ( elV ) then setElementModel ( elV, autos [ math.random ( #autos ) ] ) end end end ) That's what you want? Link to comment
iFoReX Posted September 21, 2012 Author Share Posted September 21, 2012 (edited) yeh thank you Edited September 21, 2012 by Guest Link to comment
iFoReX Posted September 21, 2012 Author Share Posted September 21, 2012 a problem : I Change to a at-400, but I search the At-400 ID and it doesnt appear in the table , how I can fix it ? Link to comment
Castillo Posted September 21, 2012 Share Posted September 21, 2012 Yes, it is in the table, model ID: 577 Link to comment
iFoReX Posted September 21, 2012 Author Share Posted September 21, 2012 D: the notepad finder doesnt find it, but Manually I find it :3 xDD Link to comment
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