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مشكله محتاج مساعده


Mr-Demo

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السلام عليكم

مشكله بسيط هي سويت شوب لمن اشغله يطلع في الشاشه لمن اضغط اف2 يروح انا ابي العكس لمن اضغط اف2 يشتغل لمن اضغط اف 2 مره ثانيه يختفي ممكن تساعدوني

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bindKey ( "F2" , "down" , 
    function() 
        if ( guiGetVisible ( shopWindow ) == true ) then 
            guiSetVisible ( shopWindow , false ) 
            showCursor ( false ) 
            guiSetInputEnabled ( false ) 
        else 
            guiSetVisible ( shopWindow , true ) 
            showCursor ( false ) 
            guiSetInputEnabled ( true ) 
            playSound ("other/open.wav") 
        end 
    end 
) 
  

علمن ان

shopWindow

انهآ اسم النافذه

وا هذي

playSound ("other/open.wav")

الصوت الي يطلع مع فتح النافذه

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bindKey ( "F2" , "down" , 
    function() 
        if ( guiGetVisible ( shopWindow ) == true ) then 
            guiSetVisible ( shopWindow , false ) 
            showCursor ( false ) 
            guiSetInputEnabled ( false ) 
        else 
            guiSetVisible ( shopWindow , true ) 
            showCursor ( false ) 
            guiSetInputEnabled ( true ) 
            playSound ("other/open.wav") 
        end 
    end 
) 
  

علمن ان

shopWindow

انهآ اسم النافذه

نفس المشكله حطيت اسم النافذ ولاتغير شيء

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GUIEditor_Window = {} 
GUIEditor_TabPanel = {} 
GUIEditor_Tab = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Image = {} 
  
  
GUIEditor_Window[1] = guiCreateWindow(0.1852,0.1393,0.6303,0.6719,"شوب مستر ديمو",true) 
GUIEditor_Button[1] = guiCreateButton(831,19,19,20,"x",false,GUIEditor_Window[1]) 
GUIEditor_TabPanel[1] = guiCreateTabPanel(9,42,843,465,false,GUIEditor_Window[1]) 
GUIEditor_Tab[1] = guiCreateTab("Shop-1#",GUIEditor_TabPanel[1]) 
GUIEditor_Image[1] = guiCreateStaticImage(21,20,172,134,"deagle.png",false,GUIEditor_Tab[1]) 
GUIEditor_Image[2] = guiCreateStaticImage(210,23,168,127,"ak47.png",false,GUIEditor_Tab[1]) 
GUIEditor_Image[3] = guiCreateStaticImage(400,19,185,135,"m4.png",false,GUIEditor_Tab[1]) 
GUIEditor_Image[4] = guiCreateStaticImage(609,19,186,134,"mp5.png",false,GUIEditor_Tab[1]) 
GUIEditor_Button[2] = guiCreateButton(34,157,146,36,"150",false,GUIEditor_Tab[1]) 
GUIEditor_Button[3] = guiCreateButton(216,158,146,36,"230",false,GUIEditor_Tab[1]) 
GUIEditor_Button[4] = guiCreateButton(416,159,146,36,"200",false,GUIEditor_Tab[1]) 
GUIEditor_Button[5] = guiCreateButton(628,159,146,36,"170",false,GUIEditor_Tab[1]) 
GUIEditor_Image[5] = guiCreateStaticImage(215,228,180,150,"pistol-s.png",false,GUIEditor_Tab[1]) 
GUIEditor_Image[6] = guiCreateStaticImage(9,229,188,149,"pistol.png",false,GUIEditor_Tab[1]) 
GUIEditor_Image[7] = guiCreateStaticImage(404,230,187,142,"shotgun.png",false,GUIEditor_Tab[1]) 
GUIEditor_Image[8] = guiCreateStaticImage(623,229,172,144,"sniper.png",false,GUIEditor_Tab[1]) 
GUIEditor_Button[6] = guiCreateButton(635,381,146,36,"300",false,GUIEditor_Tab[1]) 
GUIEditor_Button[7] = guiCreateButton(420,380,146,36,"100",false,GUIEditor_Tab[1]) 
GUIEditor_Button[8] = guiCreateButton(27,379,146,36,"50",false,GUIEditor_Tab[1]) 
GUIEditor_Button[9] = guiCreateButton(220,379,146,36,"110",false,GUIEditor_Tab[1]) 
GUIEditor_Tab[2] = guiCreateTab("Shop-2#",GUIEditor_TabPanel[1]) 
GUIEditor_Image[9] = guiCreateStaticImage(35,13,176,158,"spaz-12.png",false,GUIEditor_Tab[2]) 
GUIEditor_Image[10] = guiCreateStaticImage(312,11,193,160,"tec-9.png",false,GUIEditor_Tab[2]) 
GUIEditor_Image[11] = guiCreateStaticImage(614,6,204,169,"uzi.png",false,GUIEditor_Tab[2]) 
GUIEditor_Image[12] = guiCreateStaticImage(318,208,199,172,"grenade.png",false,GUIEditor_Tab[2]) 
GUIEditor_Button[10] = guiCreateButton(49,164,151,33,"300",false,GUIEditor_Tab[2]) 
GUIEditor_Button[11] = guiCreateButton(331,166,151,33,"120",false,GUIEditor_Tab[2]) 
GUIEditor_Button[12] = guiCreateButton(645,168,151,33,"105",false,GUIEditor_Tab[2]) 
GUIEditor_Button[13] = guiCreateButton(342,376,151,33,"1500",false,GUIEditor_Tab[2]) 
GUIEditor_Label[1] = guiCreateLabel(557,316,282,119,"7MoDy",false,GUIEditor_Tab[2]) 
guiSetFont(GUIEditor_Label[1],"sa-gothic") 
  
  
  
  
function BuyWeapon(money,id,ammo,name) 
    local m1 = getPlayerMoney(getLocalPlayer()) 
    if ( m1 >= money ) then 
        takePlayerMoney(money) 
        triggerServerEvent("onBuy",getLocalPlayer(),id,ammo) 
        outputChatBox("لقد اشترية " .. name .. "",0,255,0,true) 
    else 
        outputChatBox("ليس لديك مال",255,0,0,true) 
    end 
end 
  
addEventHandler("onClientGUIClick",getRootElement(), 
    function () 
        if ( source == GUIEditor_Button[2] ) then 
            BuyWeapon(150,24,300,"Deagle") 
        elseif ( source == GUIEditor_Button[3] ) then 
            BuyWeapon(230,30,500,"ak47") 
        elseif ( source == GUIEditor_Button[4] ) then 
            BuyWeapon(200,31,500,"m4") 
        elseif ( source == GUIEditor_Button[5] ) then 
            BuyWeapon(170,29,500,"mp5") 
        elseif ( source == GUIEditor_Button[8] ) then 
            BuyWeapon(50,22,300,"Pistol") 
        elseif ( source == GUIEditor_Button[9] ) then 
            BuyWeapon(110,23,300,"pistol-s") 
        elseif ( source == GUIEditor_Button[7] ) then 
            BuyWeapon(100,25,600,"Shotgun") 
        elseif ( source == GUIEditor_Button[6] ) then 
            BuyWeapon(300,34,500,"Sniper") 
        elseif ( source == GUIEditor_Button[10] ) then 
            BuyWeapon(300,27,300,"SPAZ-12") 
        elseif ( source == GUIEditor_Button[11] ) then 
            BuyWeapon(120,32,500,"tec-9") 
        elseif ( source == GUIEditor_Button[12] ) then 
            BuyWeapon(105,28,500,"uzi") 
        elseif ( source == GUIEditor_Button[13] ) then 
            BuyWeapon(1500,16,15,"Grenade")  
  
        end 
    end 
) 
  
addEvent("onBuy",true) 
addEventHandler("onBuy",getRootElement(), 
    function (id,ammo) 
        giveWeapon(source,id,ammo) 
    end 
) 
  
bindKey ( "F2" , "down" , 
    function() 
        if ( guiGetVisible ( GUIEditor_Window[1] ) == true ) then 
            guiSetVisible ( GUIEditor_Window[1] , false ) 
            showCursor ( false ) 
            guiSetInputEnabled ( false ) 
        else 
            guiSetVisible ( GUIEditor_Window[1] , true ) 
            showCursor ( false ) 
            guiSetInputEnabled ( true ) 
            playSound ("other/open.wav") 
        end 
    end 
) 
  

Link to comment
حط الكود هذا تحت كود النافذه gui
guiSetVisible ( GUIEditor_Window[1] , false ) 

مثال

GUIEditor_Window[1] = guiCreateWindow(0.1852,0.1393,0.6303,0.6719,"شوب مستر ديمو",true) 
guiSetVisible ( GUIEditor_Window[1] , false ) 

يوه انا نسيت النقطه هذي

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