ali Posted September 19, 2012 Posted September 19, 2012 marker = createMarker( -2347.7023925781, -1638.6910400391, 483.703125, "cylinder", 2, 255, 255, 255, 255 ) function createTeamsOnStart () teamwinner = createTeam ( "winner", 225, 0, 225 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function idc( player ) setPlayerTeam ( player, teamwinner ) givePlayerMoney( player, 5000 ) outputChatBox("A Player has reached to the marker and earned 5000$ win 10 in a row and get spacial prize") end addEventHandler("onMarkerHit",marker, idc) i want to add a tab of winning in the tab panel and also the win in 10 in a row plz help LUA Scripter [Tut]How to add maps using in-game script editor [Tut]How to get a hosted MTA Sa Server for free
ali Posted September 19, 2012 Author Posted September 19, 2012 Anyone? LUA Scripter [Tut]How to add maps using in-game script editor [Tut]How to get a hosted MTA Sa Server for free
scratcher911 Posted September 19, 2012 Posted September 19, 2012 what tab panel ? You mean scoreboard ?
ali Posted September 19, 2012 Author Posted September 19, 2012 what tab panel ? You mean scoreboard ? yes LUA Scripter [Tut]How to add maps using in-game script editor [Tut]How to get a hosted MTA Sa Server for free
Castillo Posted September 19, 2012 Posted September 19, 2012 marker = createMarker ( -2347.7023925781, -1638.6910400391, 483.703125, "cylinder", 2, 255, 255, 255, 255 ) function createTeamsOnStart ( ) teamwinner = createTeam ( "winner", 225, 0, 225 ) exports [ "scoreboard" ]:scoreboardAddColumn ( "wins" ) end addEventHandler ( "onResourceStart", resourceRoot, createTeamsOnStart ) function idc ( player ) local currentWins = getElementData ( player, "wins" ) or 0 setElementData ( player, "wins", currentWins + 1 ) setPlayerTeam ( player, teamwinner ) givePlayerMoney ( player, 5000 ) outputChatBox ( "A Player has reached to the marker and earned 5000$ win 10 in a row and get spacial prize" ) end addEventHandler ( "onMarkerHit", marker, idc ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
ali Posted September 19, 2012 Author Posted September 19, 2012 (edited) marker = createMarker ( -2347.7023925781, -1638.6910400391, 483.703125, "cylinder", 2, 255, 255, 255, 255 ) function createTeamsOnStart ( ) teamwinner = createTeam ( "winner", 225, 0, 225 ) exports [ "scoreboard" ]:scoreboardAddColumn ( "wins" ) end addEventHandler ( "onResourceStart", resourceRoot, createTeamsOnStart ) function idc ( player ) local currentWins = getElementData ( player, "wins" ) or 0 setElementData ( player, "wins", currentWins + 1 ) setPlayerTeam ( player, teamwinner ) givePlayerMoney ( player, 5000 ) outputChatBox ( "A Player has reached to the marker and earned 5000$ win 10 in a row and get spacial prize" ) end addEventHandler ( "onMarkerHit", marker, idc ) thanks but i have also more problems 1) i want to make if somebody else enters the marker the last winner's win go to zero 2)when player enters marker everyone dies 3)When he makes 10 in a row he gets a $50,000 if you can help me by adding it or giving a wiki links of which i can learn these kind of thing i will be grateful thanks again Edited September 19, 2012 by Guest LUA Scripter [Tut]How to add maps using in-game script editor [Tut]How to get a hosted MTA Sa Server for free
Castillo Posted September 19, 2012 Posted September 19, 2012 You're welcome. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
ali Posted September 19, 2012 Author Posted September 19, 2012 marker = createMarker ( -2347.7023925781, -1638.6910400391, 483.703125, "cylinder", 2, 255, 255, 255, 255 ) function createTeamsOnStart ( ) teamwinner = createTeam ( "winner", 225, 255, 225 ) teamplayer = createTeam ( "player", 225, 255, 225 ) exports [ "scoreboard" ]:scoreboardAddColumn ( "wins" ) end addEventHandler ( "onResourceStart", resourceRoot, createTeamsOnStart ) function idc ( player ) local currentWins = getElementData ( player, "wins" ) or 0 setElementData ( player, "wins", currentWins + 1 ) setPlayerTeam ( player, teamwinner ) givePlayerMoney ( player, 5000 ) outputChatBox ( "A Player has reached to the marker and earned 5000$ win 10 in a row and get spacial prize" ) end addEventHandler ( "onMarkerHit", marker, idc ) function idk( player ) setPlayerTeam ( player, teamplayer ) end addEventHandler("onMarkerLeave",marker, idk) i have added these also plz solve the problems mentioned in my above post LUA Scripter [Tut]How to add maps using in-game script editor [Tut]How to get a hosted MTA Sa Server for free
ali Posted September 20, 2012 Author Posted September 20, 2012 (edited) Problems Solved 1)i want to make if somebody else enters the marker the last winner's win go to zero 2)when player enters marker everyone dies 3)When he makes 10 in a row he gets a $50,000 Edited September 20, 2012 by Guest LUA Scripter [Tut]How to add maps using in-game script editor [Tut]How to get a hosted MTA Sa Server for free
Castillo Posted September 20, 2012 Posted September 20, 2012 marker = createMarker ( -2347.7023925781, -1638.6910400391, 483.703125, "cylinder", 2, 255, 255, 255, 255 ) winner = false function createTeamsOnStart ( ) teamwinner = createTeam ( "winner", 225, 255, 225 ) teamplayer = createTeam ( "player", 225, 255, 225 ) exports [ "scoreboard" ]:scoreboardAddColumn ( "wins" ) end addEventHandler ( "onResourceStart", resourceRoot, createTeamsOnStart ) function idc ( player ) if ( winner and isElement ( winner ) ) then setElementData ( winner, "wins", 0 ) end winner = player local currentWins = getElementData ( player, "wins" ) or 0 setElementData ( player, "wins", currentWins + 1 ) setPlayerTeam ( player, teamwinner ) givePlayerMoney ( player, 5000 ) outputChatBox ( "A Player has reached to the marker and earned 5000$ win 10 in a row and get spacial prize" ) for _, player in ipairs ( getElementsByType ( "player" ) ) do killPed ( player ) end end addEventHandler ( "onMarkerHit", marker, idc ) function idk ( player ) setPlayerTeam ( player, teamplayer ) end addEventHandler ( "onMarkerLeave",marker, idk ) That? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
ali Posted September 20, 2012 Author Posted September 20, 2012 marker = createMarker ( -2347.7023925781, -1638.6910400391, 483.703125, "cylinder", 2, 255, 255, 255, 255 ) winner = false function createTeamsOnStart ( ) teamwinner = createTeam ( "winner", 225, 255, 225 ) teamplayer = createTeam ( "player", 225, 255, 225 ) exports [ "scoreboard" ]:scoreboardAddColumn ( "wins" ) end addEventHandler ( "onResourceStart", resourceRoot, createTeamsOnStart ) function idc ( player ) if ( winner and isElement ( winner ) ) then setElementData ( winner, "wins", 0 ) end winner = player local currentWins = getElementData ( player, "wins" ) or 0 setElementData ( player, "wins", currentWins + 1 ) setPlayerTeam ( player, teamwinner ) givePlayerMoney ( player, 5000 ) outputChatBox ( "A Player has reached to the marker and earned 5000$ win 10 in a row and get spacial prize" ) for _, player in ipairs ( getElementsByType ( "player" ) ) do killPed ( player ) end end addEventHandler ( "onMarkerHit", marker, idc ) function idk ( player ) setPlayerTeam ( player, teamplayer ) end addEventHandler ( "onMarkerLeave",marker, idk ) That? yes thank you very much ive learned alot LUA Scripter [Tut]How to add maps using in-game script editor [Tut]How to get a hosted MTA Sa Server for free
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