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spawnPlayer Help


damien111

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Hello. I am VERY new to gui coding and i am trying to make a cheap,shitty, refrence spawn menu script. Can you help me out with why its not spawning the player when he presses button

client

        GUIEditorTabPanel = {} 
        GUIEditor_Tab = {} 
        GUIEditor_Button = {} 
        GUIEditor_Memo = {} 
        GUIEditor_Label = {} 
        function createLoginWindow ( ) 
        GUIEditor_Button[1] = guiCreateButton(547,87,5,5,"",false) 
  
        GUIEditorTabPanel = guiCreateTabPanel(217,68,357,477,false) 
        GUIEditor_Tab[1] = guiCreateTab("Police",GUIEditorTabPanel) 
        SCLVSPAWN = guiCreateButton(14,81,128,40,"Police Officer - LV",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[3] = guiCreateButton(14,121,129,40,"Police Officer - SF",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[1] = guiCreateLabel(14,62,172,33,"Standard Police Officers",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[4] = guiCreateButton(442,80,5,5,"",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[2] = guiCreateLabel(14,165,172,33,"Police Groups/Squads",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[5] = guiCreateButton(14,185,129,40,"San Andreas State Trooper",false,GUIEditor_Tab[1]) 
        GUIEditor_Memo[1] = guiCreateMemo(175,40,164,223,"The Law Enforcment of San Andreas. They can arrest by hitting a wanted person with a nightstick.",false,GUIEditor_Tab[1]) 
        GUIEditor_Tab[2] = guiCreateTab("Civlian",GUIEditorTabPanel) 
        GUIEditor_Button[6] = guiCreateButton(23,20,128,35,"CJ Skin (Customizable)",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[7] = guiCreateButton(23,66,128,35,"Asian",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[8] = guiCreateButton(23,115,128,35,"Black Guy",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[9] = guiCreateButton(46,134,5,5,"",false,GUIEditor_Button[8]) 
        GUIEditor_Button[10] = guiCreateButton(23,164,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[11] = guiCreateButton(23,213,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Memo[2] = guiCreateMemo(172,15,165,248,"As A Civlian You Can Get Jobs To Make Money For Cars, Drugs, Guns, Houses, and more. Please Note That The Clothes Are For The CJ Skin Only",false,GUIEditor_Tab[2]) 
        GUIEditor_Tab[3] = guiCreateTab("Gov.",GUIEditorTabPanel) 
        GUIEditor_Button[12] = guiCreateButton(25,43,149,52,"President Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[13] = guiCreateButton(25,97,149,52,"Vice-Prez Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[14] = guiCreateButton(25,151,149,52,"Mayor",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[15] = guiCreateButton(33,120,5,5,"",false,GUIEditor_Button[14]) 
        GUIEditor_Button[16] = guiCreateButton(25,205,149,52,"Chief of Police",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[17] = guiCreateButton(25,291,149,52,"Secret Service",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[18] = guiCreateButton(25,344,149,52,"Security Task Force",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[3] = guiCreateLabel(76,34,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[4] = guiCreateLabel(97,117,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[5] = guiCreateLabel(27,20,114,18,"Goverment Officials",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[6] = guiCreateLabel(27,271,114,18,"Govermant Security",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[3] = guiCreateMemo(182,18,164,251,"The people who run and keep San Andreas clean and safe.",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[4] = guiCreateMemo(188,283,156,115,"The security units to protect the goverment!",false,GUIEditor_Tab[3]) 
        guiSetVisible( GUIEditorTabPanel, true )     
        end 
        addEvent( "onGreeting", true ) 
        addEventHandler( "onGreeting", getRootElement(), createLoginWindow ) 
        addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()),  
            function () 
                createLoginWindow() 
            end 
        ) 
        function spawnpolice1 ( ) 
        triggerServerEvent (  "Testers", source ) 
        end 
         addEventHandler("onClientGUIClick",SCLVSPAWN,spawnpolice1,false) 

server

teamFreeroamers = createTeam ( "Admins", 200, 200, 200 ) 
function greetPlayer ( ) 
triggerClientEvent ( "onGreeting", getRootElement()) 
showCursor ( source, true ) 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), greetPlayer ) 
  
function greetingCommand (  ) 
    
    -- getLocalPlayer instead of getRootElement makes the client player the 'source' on the server function, eliminating the need for an additional player argument to be transferred. 
end 
function greetingHandler ( message ) 
    spawnPlayer (source, 2005, 1543, 13.590750694275, 0, 207, 0, 0, "Admins") 
end 
addEvent( "Testers", true ) 
addEventHandler( "Testers", source(), greetingHandler ) 

    "Damien" name="sccript"  version="1.0" type="script"/> 
    

Link to comment

Here:

triggerServerEvent (  "Testers", source ) 

"source" of: "onClientGUIClick" is the element clicked, you must use "localPlayer" instead.

And in the server side:

function greetingHandler ( message ) 
    spawnPlayer (source, 2005, 1543, 13.590750694275, 0, 207, 0, 0, "Admins") 
end 
addEvent( "Testers", true ) 
addEventHandler( "Testers", source(), greetingHandler ) 

What is "source()" doing there? it makes no sense. Replace it with "root".

P.S: spawnPlayer requires a team element, so you must use:

getTeamFromName ( "Admins" ) 

Link to comment

Still will not let me spawn:

Server

teamFreeroamers = createTeam ( "Admins", 200, 200, 200 ) 
function greetPlayer ( ) 
triggerClientEvent ( "onGreeting", getRootElement()) 
showCursor ( source, true ) 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), greetPlayer ) 
  
function greetingCommand (  ) 
    
    -- getLocalPlayer instead of getRootElement makes the client player the 'source' on the server function, eliminating the need for an additional player argument to be transferred. 
end 
function greetingHandler ( message ) 
    spawnPlayer (source, 2005, 1543, 13.590750694275, 0, 207, 0, 0, getTeamFromName ( "Admins" )) 
end 
addEvent( "Testers", true ) 
addEventHandler( "Testers", source(), greetingHandler ) 

Client

        GUIEditorTabPanel = {} 
        GUIEditor_Tab = {} 
        GUIEditor_Button = {} 
        GUIEditor_Memo = {} 
        GUIEditor_Label = {} 
        function createLoginWindow ( ) 
        GUIEditor_Button[1] = guiCreateButton(547,87,5,5,"",false) 
  
        GUIEditorTabPanel = guiCreateTabPanel(217,68,357,477,false) 
        GUIEditor_Tab[1] = guiCreateTab("Police",GUIEditorTabPanel) 
        SCLVSPAWN = guiCreateButton(14,81,128,40,"Police Officer - LV",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[3] = guiCreateButton(14,121,129,40,"Police Officer - SF",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[1] = guiCreateLabel(14,62,172,33,"Standard Police Officers",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[4] = guiCreateButton(442,80,5,5,"",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[2] = guiCreateLabel(14,165,172,33,"Police Groups/Squads",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[5] = guiCreateButton(14,185,129,40,"San Andreas State Trooper",false,GUIEditor_Tab[1]) 
        GUIEditor_Memo[1] = guiCreateMemo(175,40,164,223,"The Law Enforcment of San Andreas. They can arrest by hitting a wanted person with a nightstick.",false,GUIEditor_Tab[1]) 
        GUIEditor_Tab[2] = guiCreateTab("Civlian",GUIEditorTabPanel) 
        GUIEditor_Button[6] = guiCreateButton(23,20,128,35,"CJ Skin (Customizable)",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[7] = guiCreateButton(23,66,128,35,"Asian",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[8] = guiCreateButton(23,115,128,35,"Black Guy",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[9] = guiCreateButton(46,134,5,5,"",false,GUIEditor_Button[8]) 
        GUIEditor_Button[10] = guiCreateButton(23,164,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[11] = guiCreateButton(23,213,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Memo[2] = guiCreateMemo(172,15,165,248,"As A Civlian You Can Get Jobs To Make Money For Cars, Drugs, Guns, Houses, and more. Please Note That The Clothes Are For The CJ Skin Only",false,GUIEditor_Tab[2]) 
        GUIEditor_Tab[3] = guiCreateTab("Gov.",GUIEditorTabPanel) 
        GUIEditor_Button[12] = guiCreateButton(25,43,149,52,"President Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[13] = guiCreateButton(25,97,149,52,"Vice-Prez Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[14] = guiCreateButton(25,151,149,52,"Mayor",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[15] = guiCreateButton(33,120,5,5,"",false,GUIEditor_Button[14]) 
        GUIEditor_Button[16] = guiCreateButton(25,205,149,52,"Chief of Police",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[17] = guiCreateButton(25,291,149,52,"Secret Service",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[18] = guiCreateButton(25,344,149,52,"Security Task Force",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[3] = guiCreateLabel(76,34,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[4] = guiCreateLabel(97,117,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[5] = guiCreateLabel(27,20,114,18,"Goverment Officials",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[6] = guiCreateLabel(27,271,114,18,"Govermant Security",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[3] = guiCreateMemo(182,18,164,251,"The people who run and keep San Andreas clean and safe.",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[4] = guiCreateMemo(188,283,156,115,"The security units to protect the goverment!",false,GUIEditor_Tab[3]) 
        guiSetVisible( GUIEditorTabPanel, true )     
        end 
        addEvent( "onGreeting", true ) 
        addEventHandler( "onGreeting", getRootElement(), createLoginWindow ) 
        addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()),  
            function () 
                createLoginWindow() 
            end 
        ) 
        function spawnpolice1 ( ) 
        triggerServerEvent (  "Testers", localPlayer ) 
        end 
         addEventHandler("onClientGUIClick",SCLVSPAWN,spawnpolice1,false) 

Link to comment
teamFreeroamers = createTeam ( "Admins", 200, 200, 200 ) 
function greetPlayer ( ) 
triggerClientEvent ( "onGreeting", getRootElement()) 
showCursor ( source, true ) 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), greetPlayer ) 
  
function greetingCommand (  ) 
    
    -- getLocalPlayer instead of getRootElement makes the client player the 'source' on the server function, eliminating the need for an additional player argument to be transferred. 
end 
function greetingHandler ( message ) 
    spawnPlayer (source, 2005, 1543, 13.590750694275, 0, 207, 0, 0, getTeamFromName ( "Admins" )) 
end 
addEvent( "Testers", true ) 
addEventHandler( "Testers", source(), greetingHandler ) 

That's wrong, I told you to replace: "source()" with "root".

Link to comment

Still Is Not Spawning The player

Server

teamFreeroamers = createTeam ( "Admins", 200, 200, 200 ) 
function greetPlayer ( ) 
triggerClientEvent ( "onGreeting", getRootElement()) 
showCursor ( source, true ) 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), greetPlayer ) 
  
function greetingCommand (  ) 
    
    -- getLocalPlayer instead of getRootElement makes the client player the 'source' on the server function, eliminating the need for an additional player argument to be transferred. 
end 
function greetingHandler ( message ) 
    spawnPlayer (source, 2005, 1543, 13.590750694275, 0, 207, 0, 0, getTeamFromName ( "Admins" )) 
end 
addEvent( "Testers", true ) 
addEventHandler( "Testers", root, greetingHandler ) 

Client

  
        GUIEditorTabPanel = {} 
        GUIEditor_Tab = {} 
        GUIEditor_Button = {} 
        GUIEditor_Memo = {} 
        GUIEditor_Label = {} 
        function createLoginWindow ( ) 
        GUIEditor_Button[1] = guiCreateButton(547,87,5,5,"",false) 
  
        GUIEditorTabPanel = guiCreateTabPanel(217,68,357,477,false) 
        GUIEditor_Tab[1] = guiCreateTab("Police",GUIEditorTabPanel) 
        SCLVSPAWN = guiCreateButton(14,81,128,40,"Police Officer - LV",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[3] = guiCreateButton(14,121,129,40,"Police Officer - SF",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[1] = guiCreateLabel(14,62,172,33,"Standard Police Officers",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[4] = guiCreateButton(442,80,5,5,"",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[2] = guiCreateLabel(14,165,172,33,"Police Groups/Squads",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[5] = guiCreateButton(14,185,129,40,"San Andreas State Trooper",false,GUIEditor_Tab[1]) 
        GUIEditor_Memo[1] = guiCreateMemo(175,40,164,223,"The Law Enforcment of San Andreas. They can arrest by hitting a wanted person with a nightstick.",false,GUIEditor_Tab[1]) 
        GUIEditor_Tab[2] = guiCreateTab("Civlian",GUIEditorTabPanel) 
        GUIEditor_Button[6] = guiCreateButton(23,20,128,35,"CJ Skin (Customizable)",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[7] = guiCreateButton(23,66,128,35,"Asian",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[8] = guiCreateButton(23,115,128,35,"Black Guy",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[9] = guiCreateButton(46,134,5,5,"",false,GUIEditor_Button[8]) 
        GUIEditor_Button[10] = guiCreateButton(23,164,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[11] = guiCreateButton(23,213,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Memo[2] = guiCreateMemo(172,15,165,248,"As A Civlian You Can Get Jobs To Make Money For Cars, Drugs, Guns, Houses, and more. Please Note That The Clothes Are For The CJ Skin Only",false,GUIEditor_Tab[2]) 
        GUIEditor_Tab[3] = guiCreateTab("Gov.",GUIEditorTabPanel) 
        GUIEditor_Button[12] = guiCreateButton(25,43,149,52,"President Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[13] = guiCreateButton(25,97,149,52,"Vice-Prez Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[14] = guiCreateButton(25,151,149,52,"Mayor",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[15] = guiCreateButton(33,120,5,5,"",false,GUIEditor_Button[14]) 
        GUIEditor_Button[16] = guiCreateButton(25,205,149,52,"Chief of Police",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[17] = guiCreateButton(25,291,149,52,"Secret Service",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[18] = guiCreateButton(25,344,149,52,"Security Task Force",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[3] = guiCreateLabel(76,34,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[4] = guiCreateLabel(97,117,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[5] = guiCreateLabel(27,20,114,18,"Goverment Officials",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[6] = guiCreateLabel(27,271,114,18,"Govermant Security",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[3] = guiCreateMemo(182,18,164,251,"The people who run and keep San Andreas clean and safe.",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[4] = guiCreateMemo(188,283,156,115,"The security units to protect the goverment!",false,GUIEditor_Tab[3]) 
        guiSetVisible( GUIEditorTabPanel, true )     
        end 
        addEvent( "onGreeting", true ) 
        addEventHandler( "onGreeting", getRootElement(), createLoginWindow ) 
        addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()),  
            function () 
                createLoginWindow() 
                addEventHandler("onClientGUIClick",SCLVSPAWN,spawnpolice1,false) 
            end 
        ) 
        function spawnpolice1 ( ) 
        triggerServerEvent (  "Testers", localPlayer ) 
        end 
  

[/lua]

Link to comment

Now i cant get it to pop up when a player dies. I used onPlayerWasted..

Server:

teamFreeroamers = createTeam ( "Admins", 200, 200, 200 ) 
function greetPlayer ( ) 
triggerClientEvent ( "onGreeting", getRootElement()) 
showCursor ( source, true ) 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), greetPlayer ) 
  
function greetingCommand (  ) 
    
    -- getLocalPlayer instead of getRootElement makes the client player the 'source' on the server function, eliminating the need for an additional player argument to be transferred. 
end 
function greetingHandler ( message ) 
    spawnPlayer (source, 2005, 1543, 13.590750694275, 0, 207, 0, 0, getTeamFromName ( "Admins" )) 
end 
addEvent( "Testers", true ) 
addEventHandler( "Testers", root, greetingHandler ) 
  
function bringUp ( ) 
triggerClientEvent( "onDeath", getRootElement()) 
showCursor ( source, true) 
end 
addEventHandler ( "onPlayerWasted", getRootElement(), bringUp ) 

CLient:

        GUIEditorTabPanel = {} 
        GUIEditor_Tab = {} 
        GUIEditor_Button = {} 
        GUIEditor_Memo = {} 
        GUIEditor_Label = {} 
        function createLoginWindow ( ) 
        GUIEditor_Button[1] = guiCreateButton(547,87,5,5,"",false) 
  
        GUIEditorTabPanel = guiCreateTabPanel(217,68,357,477,false) 
        GUIEditor_Tab[1] = guiCreateTab("Police",GUIEditorTabPanel) 
        SCLVSPAWN = guiCreateButton(14,81,128,40,"Police Officer - LV",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[3] = guiCreateButton(14,121,129,40,"Police Officer - SF",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[1] = guiCreateLabel(14,62,172,33,"Standard Police Officers",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[4] = guiCreateButton(442,80,5,5,"",false,GUIEditor_Tab[1]) 
        GUIEditor_Label[2] = guiCreateLabel(14,165,172,33,"Police Groups/Squads",false,GUIEditor_Tab[1]) 
        GUIEditor_Button[5] = guiCreateButton(14,185,129,40,"San Andreas State Trooper",false,GUIEditor_Tab[1]) 
        GUIEditor_Memo[1] = guiCreateMemo(175,40,164,223,"The Law Enforcment of San Andreas. They can arrest by hitting a wanted person with a nightstick.",false,GUIEditor_Tab[1]) 
        GUIEditor_Tab[2] = guiCreateTab("Civlian",GUIEditorTabPanel) 
        GUIEditor_Button[6] = guiCreateButton(23,20,128,35,"CJ Skin (Customizable)",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[7] = guiCreateButton(23,66,128,35,"Asian",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[8] = guiCreateButton(23,115,128,35,"Black Guy",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[9] = guiCreateButton(46,134,5,5,"",false,GUIEditor_Button[8]) 
        GUIEditor_Button[10] = guiCreateButton(23,164,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Button[11] = guiCreateButton(23,213,128,35,"Mexican",false,GUIEditor_Tab[2]) 
        GUIEditor_Memo[2] = guiCreateMemo(172,15,165,248,"As A Civlian You Can Get Jobs To Make Money For Cars, Drugs, Guns, Houses, and more. Please Note That The Clothes Are For The CJ Skin Only",false,GUIEditor_Tab[2]) 
        GUIEditor_Tab[3] = guiCreateTab("Gov.",GUIEditorTabPanel) 
        GUIEditor_Button[12] = guiCreateButton(25,43,149,52,"President Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[13] = guiCreateButton(25,97,149,52,"Vice-Prez Of San Andreas",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[14] = guiCreateButton(25,151,149,52,"Mayor",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[15] = guiCreateButton(33,120,5,5,"",false,GUIEditor_Button[14]) 
        GUIEditor_Button[16] = guiCreateButton(25,205,149,52,"Chief of Police",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[17] = guiCreateButton(25,291,149,52,"Secret Service",false,GUIEditor_Tab[3]) 
        GUIEditor_Button[18] = guiCreateButton(25,344,149,52,"Security Task Force",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[3] = guiCreateLabel(76,34,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[4] = guiCreateLabel(97,117,5,5,"",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[5] = guiCreateLabel(27,20,114,18,"Goverment Officials",false,GUIEditor_Tab[3]) 
        GUIEditor_Label[6] = guiCreateLabel(27,271,114,18,"Govermant Security",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[3] = guiCreateMemo(182,18,164,251,"The people who run and keep San Andreas clean and safe.",false,GUIEditor_Tab[3]) 
        GUIEditor_Memo[4] = guiCreateMemo(188,283,156,115,"The security units to protect the goverment!",false,GUIEditor_Tab[3]) 
        guiSetVisible( GUIEditorTabPanel, true )     
        end 
        addEvent( "onGreeting", true ) 
        addEventHandler( "onGreeting", getRootElement(), createLoginWindow ) 
        addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()),  
            function () 
                createLoginWindow() 
                addEventHandler("onClientGUIClick",SCLVSPAWN,spawnpolice1,false) 
            end 
             
        ) 
    function onDeath ( ) 
    guiSetVisible( GUIEditorTabPanel, false )    
    end 
     
        addEvent( "onDeath", true ) 
        addEventHandler( "onDeath", getRootElement(), onDeath ) 
         
        function spawnpolice1 ( ) 
        triggerServerEvent (  "Testers", localPlayer ) 
        guiSetVisible( GUIEditorTabPanel, false )    
        end 

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