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Como hacer....


Arsilex

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Posted

de nada :) . es eficiente por ejemplo, en caso de que el mapeo es muy grande, lo pasas a lua. y asi se descarga solo una vez. como client. y asi los jugadores no tienen ke esperar la descarga del map cada vez ke entran al server

ojalas te sirva

Posted

no me sirve

Error: Not supported format / Malformed Map file

The format you tried to convert is not supported or malformed.

Try the following:

If you tried to convert a MTA .map file, please check if the root element has a correctly specified mod attribute.

Supported are the values "deathmatch" for MTA:DM and "race" for MTA:Race.

Correct would be for example .

Posted

Error: No objects found

The script you wanted to convert does not contain any objects or the format is not supported.

Try the following:

Check the list of supported import formats on the home screen on step 2 (Any supported export format is accespted as import format).

Check if you did upload the file containing the objects. For SA:MP for example you need to upload the .pwn file - not the .amx.

Verify that the file you uploaded/the code you posted is not from an old version.

Posted

mmm... no esta el formato de lua en convertFFS, pero podes agregarla por si no lograste convertirlo... En Output le das al primer 'change' que aparece debajo luego 'add custom format' y le agregas esto en la primera barra:

"CreateObject({model},{x},{y},{z},{rx},{ry},{rz}) --" (sin las comillas)

Posted
me creo esto createObject(8171,6268.84082031,-2177.96289062,19.89901161,0.00000000,270.00000000,0.00000000) --object(vgssairportland06) (1)

nose si funcionan las rotaciones con tantos ceros.. fijate...

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