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^^ Hey.


CheiN

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Posted

Hey buddies ok i need a favor.

I want learn how to make a bind that active a shader, if u press 1 time that shader will be enabled and if u Press it agaij it will be disables, so, can someone explain me how to make this? I know that is using bindKey and dxCreateShader but WHICH STATE I SHOULD USE?

Posted

If the Shader command is like /shader it would be:

bindKey ( F1, "up", "down", shader ) 

I'm not sure though, Solid can fix it if he founds any problems.

Posted
If the Shader command is like /shader it would be:
bindKey ( F1, "up", "down", shader ) 

I'm not sure though, Solid can fix it if he founds any problems.

bindKey("F1", "down", "shader") 

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