tfujiwara86 Posted September 3, 2012 Share Posted September 3, 2012 Buenas, necesito añadir mapas custom al servidor. He hecho el scripting de uno, me lo carga y todo, pero el problema es que no me muestra el mapa en el lugar que de deberia estar(segun de donde lo baje, dice que tiene que aparecer al final de la recta de despegue del aeropuerto de san fierro) Os dejo los codigos lua para que le hecheis un vistazo a ver si estan mal function asrtrack() txd = engineLoadTXD ( "asrtrack.txd" ) engineImportTXD ( txd, 18635 ) col = engineLoadCOL ( "asrtrack.col" ) dff = engineLoadDFF ( "asrtrack.dff", 0 ) engineReplaceCOL ( col, 18635 ) engineReplaceModel ( dff, 18635 ) engineSetModelLODDistance(18635, 2000) end function road() txd = engineLoadTXD ( "road.txd" ) engineImportTXD ( txd, 18636 ) col = engineLoadCOL ( "road.col" ) dff = engineLoadDFF ( "road.dff", 0 ) engineReplaceCOL ( col, 18636 ) engineReplaceModel ( dff, 18636 ) engineSetModelLODDistance(18636, 2000) end addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), function() engineRestoreCOL(18636) engineRestoreModel(18636) destroyElement(dff) destroyElement(col) destroyElement(txd) end ) Gracias por todo. Salu2 Link to comment
Tonyx97 Posted September 3, 2012 Share Posted September 3, 2012 Prueba eso amigo: Client: function asrtrack() local txd = engineLoadTXD ( "asrtrack.txd", true ) engineImportTXD ( txd, 18635 ) local col = engineLoadCOL ( "asrtrack.col" ) engineReplaceCOL ( col, 18635 ) local dff = engineLoadDFF ( "asrtrack.dff",18635 ) engineReplaceModel ( dff, 18635 ) engineSetModelLODDistance(18635, 2000) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), asrtrack) function road() local txd = engineLoadTXD ( "road.txd", true ) engineImportTXD ( txd, 18636 ) local col = engineLoadCOL ( "road.col" ) engineReplaceCOL ( col, 18636 ) local dff = engineLoadDFF ( "road.dff", 18636 ) engineReplaceModel ( dff, 18636 ) engineSetModelLODDistance(18636, 2000) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), road) addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), function() engineRestoreCOL(18636) engineRestoreModel(18636) destroyElement(dff) destroyElement(col) destroyElement(txd) end ) Link to comment
tfujiwara86 Posted September 3, 2012 Author Share Posted September 3, 2012 ya lo he probado, pero sigue sin mostrarme el mapa(no aparecen los objetos) Te dejo el .map y el IPL por si hay algo mal "editor_main"> Delux GTA Map Converter "delux object" posX="1981.1870117188" posY="-2863.4594726563" posZ="18.779346466064" rotX="0.0000" rotY="0.0000" rotZ="0.0000" model="18636" id="object1/> object (1)" posX="1981.1870117188" posY="-2863.4594726563" posZ="18.779346466064" rotX="0.0000" rotY="0.0000" rotZ="0.0000" model="18636" id="object2 /> "delux object (2)" posX="1981.1870117188" posY="-2863.4594726563" posZ="18.779346466064" rotX="0.0000" rotY="0.0000" rotZ="0.0000" model="18635" id="object3 /> #Item Placement File created by MEd inst 18636, road, 0, -1021.04, 419.858, 13.1897, 0, 0, 0.923209835268, 0.384296239982, -1 18636, road, 0, -1011.34, 410.158, 13.1897, 1.73479268728e-06, 1.73479268728e-06, -0.923209674425, -0.384296626373, -1 18635, Drift_Track, 0, -967.474, 533.108, 13.2814, 0, 0, 0.385908181636, -0.92253719456, -1 end Link to comment
BorderLine Posted September 3, 2012 Share Posted September 3, 2012 tienes dentro del .map cosas que van en el meta.. borra estas lineas Delux GTA Map Converter Link to comment
tfujiwara86 Posted September 3, 2012 Author Share Posted September 3, 2012 tienes dentro del .map cosas que van en el meta..borra estas lineas Delux GTA Map Converter ya lo he corregido, pero, la duda que me surge ahora es, los objetos se crean solos? o tengo que crearlos en el map editor? Link to comment
BorderLine Posted September 4, 2012 Share Posted September 4, 2012 con el map editor. en mta no sirve ipl. Si tienes el IPL puedes transformarlo a .map en http://gtamap.delux-host.com/converter/ Link to comment
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