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سلالالالالالالالالالالالالالالالالالالالالالالالالام عليكم

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Edit = {} 
  
GUIEditor_Window[1] = guiCreateWindow(249,161,317,284,"",false) 
GUIEditor_Edit[1] = guiCreateEdit(52,57,217,67,"",false,GUIEditor_Window[1]) 
GUIEditor_Button[1] = guiCreateButton(86,167,142,68,"تـــــــــــم",false,GUIEditor_Window[1]) 
GUIEditor_Label[1] = guiCreateLabel(119,36,80,16,"اسمك بالعربي",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255,255,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) 
guiSetFont(GUIEditor_Label[1],"default-bold-small") 

ابي

الاسم الي كتبه يجي فوق راسه

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ججرب ذآ

  
addEventHandler("onClientGUIClick",root, 
    function() 
        if source == GUIEditor_Button[1] then 
            local newTag = guiGetText(GUIEditor_Edit[1]) 
            setPlayerNametagText ( source, newTag ) 
        end 
    end 
) 
  

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شباب ابي الاسم حقه يكون موجود عادي

ويجي الاسم الي حطه بالفراغ فوق راسه

وشكرا

ججرب ذآ
  
addEventHandler("onClientGUIClick",root, 
    function() 
        if source == GUIEditor_Button[1] then 
            local newTag = guiGetText(GUIEditor_Edit[1]) 
            setPlayerNametagText ( source, newTag ) 
        end 
    end 
) 
  

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اظظن تقصد كذآ

  
addEventHandler("onClientGUIClick",root, 
    function() 
        if source == GUIEditor_Button[1] then 
            local newTag = guiGetText(GUIEditor_Edit[1]) 
            setPlayerNametagText ( source, ""..getPlayerName(source).." ( "..newTag.." )" ) 
        end 
    end 
) 
  

وإذا ماضبط معكـ جرب طريقة عاشق الشرق ..

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اظظن تقصد كذآ
  
addEventHandler("onClientGUIClick",root, 
    function() 
        if source == GUIEditor_Button[1] then 
            local newTag = guiGetText(GUIEditor_Edit[1]) 
            setPlayerNametagText ( source, ""..getPlayerName(source).." ( "..newTag.." )" ) 
        end 
    end 
) 
  

وإذا ماضبط معكـ جرب طريقة عاشق الشرق ..

The source of this event is the GUI element that was clicked.

  
addEventHandler("onClientGUIClick",root, 
    function() 
        if source == GUIEditor_Button[1] then 
            local newTag = guiGetText(GUIEditor_Edit[1]) 
            setPlayerNametagText ( getLocalPlayer ( ), ""..getPlayerName(getLocalPlayer ( )).." / "..newTag.." /" ) 
        end 
    end 
) 
  

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