Matty Posted August 24, 2012 Share Posted August 24, 2012 Buenaaaas, les quito unos minutos de sus vidas; quiero que me ayuden a que el jugador quede con el mismo skin despues de morir(queda con el de cj)... Code: function Inicio() local x = 1959.55 local y = -1714.46 local z = 11 spawnPlayer(source, x, y, z) fadeCamera(source, true) setCameraTarget(source, source) setElementModel ( source, 120 ) outputChatBox("#CCDDEEBienvenido al Servidor", source, 0, 255, 0, true) end addEventHandler("onPlayerJoin", getRootElement(), Inicio) addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 6000, 1, source, 1186, -1323, 14 ) fadeCamera ( source, false, 4, 255, 0, 0 ) setTimer ( fadeCamera, 8000, 1, source, true, 1 ) end ) Espero la ayuda . Desde ya, Gracias. Link to comment
Castillo Posted August 24, 2012 Share Posted August 24, 2012 function Inicio() local x = 1959.55 local y = -1714.46 local z = 11 spawnPlayer(source, x, y, z) fadeCamera(source, true) setCameraTarget(source, source) setElementModel ( source, 120 ) outputChatBox("#CCDDEEBienvenido al Servidor", source, 0, 255, 0, true) end addEventHandler("onPlayerJoin", getRootElement(), Inicio) addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 6000, 1, source, 1186, -1323, 14, 0, getElementModel ( source ) ) fadeCamera ( source, false, 4, 255, 0, 0 ) setTimer ( fadeCamera, 8000, 1, source, true, 1 ) end ) Proba eso. Link to comment
Matty Posted August 24, 2012 Author Share Posted August 24, 2012 Muchas gracias Solid... ( yo que intentaba con getElementType ) Link to comment
Matty Posted August 25, 2012 Author Share Posted August 25, 2012 Le puse las rotaciones y ahora no anda Code: addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 6000, 1, source, 1181, -1323, 13, -90, 0, 0, 0, getElementModel ( source ) ) fadeCamera ( source, false, 4, 255, 0, 0 ) setTimer ( fadeCamera, 8000, 1, source, true, 1 ) toggleAllControls ( source, false ) setTimer ( toggleAllControls, 15000, 1, source, true ) end ) ayuda Link to comment
Castillo Posted August 25, 2012 Share Posted August 25, 2012 Eso es porque solo es un argumento de rotacion no 3. Link to comment
Matty Posted August 25, 2012 Author Share Posted August 25, 2012 Eso es porque solo es un argumento de rotacion no 3. Grax... setTimer( spawnPlayer, 6000, 1, source, 1181, -1323, 13, -90, getElementModel ( source ) ) Link to comment
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