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[HELP]Vehicle damage proof


Josmar

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do you mean this?

serverside

  
function dmg(player) 
car = getPedOccupiedVehicle ( player) 
   if isVehicleDamageProof(car) == true then 
   setVehicleDamageProof(car, false) 
   else 
        setVehicleDamageProof(car, true)   
   end 
end 
addCommandHandler ( "damage", dmg ) 
  

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