nickfromgreek Posted August 17, 2012 Share Posted August 17, 2012 I have created a script where it counts the time can anyone link to a tutorial where it will save the time in a file or smthing so it will maintain a plyers playtime after script restart or server restart? Link to comment
Castillo Posted August 17, 2012 Share Posted August 17, 2012 You could use the account data functions, which would be the easiest way. setAccountData getAccountData Link to comment
nickfromgreek Posted August 17, 2012 Author Share Posted August 17, 2012 well i tried but failed: function onPlayerQuit() local playerAccount = getPlayerAccount(source) if (playerAccount) then setAccountData(playerAccount, "sec", sec) setAccountData(playerAccount, "min", min) setAccountData(playerAccount, "hour", hour) end end addEventHandler("onPlayerQuit", getRootElement(), onPlayerQuit) function onPlayerLogin() local playerAccount = getPlayerAccount(source) if (playerAccount) then local serc = getAccountData(playerAccount, "sec") local min = getAccountData(playerAccount, "min") local hour = getAccountData(playerAccount, "hour") end end addEventHandler("onPlayerLogin", getRootElement(), onPlayerLogin) Link to comment
Castillo Posted August 17, 2012 Share Posted August 17, 2012 Where are all these variables defined: sec, min, hour? Also: onPlayerLogin does nothing, it just obtains saved data. Link to comment
nickfromgreek Posted August 17, 2012 Author Share Posted August 17, 2012 these variables are defined in the previus function(idk ifthats important i am a noob) so what shall i do? Link to comment
Flaker Posted August 18, 2012 Share Posted August 18, 2012 What do you want to do in this code? Link to comment
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