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Arms Dealer Script Help


damien111

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FIXED:

try this

Client

  
     --Client 
    GUIEditor_Window = {} 
    GUIEditor_Button = {} 
    GUIEditor_Window[1] = guiCreateWindow(170,126,498,328,"Gun Menu",false) 
guiWindowSetSizable(GUIEditor_Window[1], false) 
    guiSetVisible(GUIEditor_Window[1], false) 
    GUIEditor_Button[1] = guiCreateButton(16,30,219,44,"AK47 - 2000",false,GUIEditor_Window[1]) 
    GUIEditor_Button[2] = guiCreateButton(15,84,222,42,"Colt - 500",false,GUIEditor_Window[1]) 
    GUIEditor_Button[3] = guiCreateButton(15,135,223,42,"Molotov - 500",false,GUIEditor_Window[1]) 
    GUIEditor_Button[4] = guiCreateButton(14,188,224,40,"Sawn Off Shotgun - 1000",false,GUIEditor_Window[1]) 
    GUIEditor_Button[5] = guiCreateButton(14,240,225,40,"Shotgun - 500",false,GUIEditor_Window[1]) 
    GUIEditor_Button[6] = guiCreateButton(258,28,219,44,"Uzi - 1000",false,GUIEditor_Window[1]) 
    GUIEditor_Button[7] = guiCreateButton(258,82,219,42,"Tec9 - 1500",false,GUIEditor_Window[1]) 
    GUIEditor_Button[8] = guiCreateButton(255,135,225,42,"Combat Shotgun - 3000",false,GUIEditor_Window[1]) 
    GUIEditor_Button[9] = guiCreateButton(309,279,178,38,"Close",false,GUIEditor_Window[1]) 
  
        addEventHandler("onClientGUIClick", GUIEditor_Button[1] , buyAK47, false) 
        addEventHandler("onClientGUIClick", GUIEditor_Button[9] , showGUI, false) 
    function showGUI ( ) --markerhit 
             guiSetVisible(GUIEditor_Window[1], true) 
             showCursor(true) 
    end 
        addEvent("showGUI", true) 
        addEventHandler("showGUI",root,BuyAK47) 
   
function hidegui() 
    guiSetVisible(GUIEditor_Window[1], false) 
    showCursor ( false ) 
end 
addEventHandler ( "onClientGUIClick", GUIEditor_Button[9], hidegui, false ) 
     
      
    function buyAK47 () 
      
             triggerServerEvent("buyAK",localPlayer) 
      
    end 
      
    function buyCOLT () 
      
             triggerServerEvent("buyCOLT",localPlayer) 
      
    end 
    function buySHOTTY () 
      
             triggerServerEvent("buySHOTTY",localPlayer) 
      
    end 
    function buyMolotov () 
      
        triggerServerEvent("buyMolotov" ,localPlayer) 
      
    end 
    function buySAWNOFF () 
      
             triggerServerEvent("buySAWNOFF",localPlayer) 
      
    end 
    function buyUZI () 
      
             triggerServerEvent("buyUZI",localPlayer) 
      
    end 
    function buyTEC9 () 
      
             triggerServerEvent("buyTEC9",localPlayer) 
      
    end 
    function buyCBSHOTTY () 
      
             triggerServerEvent("buyCBSHOTTY",localPlayer) 
      
    end 
      
  

Server

  
    function openshop(source,command) 
    selling = createMarker (getElementPosition ( source ) , "cylinder", 4.0, 255, 0, 0, 255  ) 
      end 
    function spawnveh ( hitElement, matchingDimension ) 
        if(getElementType( hitElement ) == 'player' ) then 
        triggerClientEvent("showGUI",source) 
        end 
        end 
        sellingPlayers = { } 
        function getbuyer () 
        sellingPlayers [ markerOwner ] = thePlayerWhoHitTheMarker 
        end 
    addCommandHandler("sell", openshop) 
    function BuyAK47 ( ) 
    givePlayerMoney ( source, 2000 ) 
    giveWeapon ( source, 30, 200, false ) 
      
    end 
      
    function BuyCOLT ( ) 
    givePlayerMoney ( source, 500 ) 
    giveWeapon ( source, 22, 200, false ) 
      
      
    end 
      
    function BuySHOTTY ( ) 
    givePlayerMoney ( source, 500 ) 
    giveWeapon ( source, 25, 200, false ) 
      
      
    end 
      
    function BuyMOLOTOV ( ) 
    givePlayerMoney ( source, 500 ) 
    giveWeapon ( source, 18, 200, false ) 
      
      
    end 
      
    function BuySAWNOFF ( ) 
    givePlayerMoney ( source, 1000 ) 
    giveWeapon ( source, 26, 200, false ) 
      
      
    end 
      
    function BuyUZI ( ) 
    givePlayerMoney ( source, 1000 ) 
    giveWeapon ( source, 28, 200, false ) 
      
      
    end 
      
    function BuyTEC9 ( ) 
    givePlayerMoney ( source, 1500 ) 
    giveWeapon ( source, 32, 200, false ) 
      
      
    end 
      
    function BuyCBSHOTTY ( ) 
    givePlayerMoney ( source, 3000 ) 
    giveWeapon ( source, 27, 200, false ) 
      
      
    end 
      
    --server 
    addEvent("buyAK", true) 
    addEventHandler("buyAK",root,BuyAK47) 
    addEvent("buyCOLT", true) 
    addEventHandler("buyCOLT",root,BuyCOLT) 
    addEvent("buySHOTTY", true) 
    addEventHandler("buySHOTTY",root,BuySHOTTY) 
    addEvent("buyMolotov", true) 
    addEventHandler("buyMolotov",root,BuyMOLOTOV) 
    addEvent("buySAWNOFF", true) 
    addEventHandler("buySAWNOFF",root,BuySAWNOFF) 
    addEvent("buyUZI", true) 
    addEventHandler("buyUZI",root,BuyUZI) 
    addEvent("buyTEC9", true) 
    addEventHandler("buyTEC9",root,BuyTEC9) 
    addEvent("buyCBSHOTTY", true) 
    addEventHandler("buyCBSHOTTY",root,BuyCBSHOTTY) 
  

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