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porque el texto no cambia ?


iFoReX

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El texto no cambia en el edit he intentado todo, y no hay problemas en el debug

cl-side

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Edit = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(0.415,0.2333,0.2212,0.3967,"Bienvenido a MultiGames",true) 
GUIEditor_Label[1] = guiCreateLabel(43,37,91,26,"Elija un spawn...",false,GUIEditor_Window[1]) 
GUIEditor_Button[1] = guiCreateButton(9,74,156,45,"Zombies",false,GUIEditor_Window[1]) 
GUIEditor_Button[2] = guiCreateButton(9,126,156,45,"Carreras callejeras",false,GUIEditor_Window[1]) 
GUIEditor_Button[3] = guiCreateButton(9,178,156,45,"Clan Wars",false,GUIEditor_Window[1]) 
  
GUIEditor_Window[2] = guiCreateWindow(0.2738,0.3967,0.54,0.2533,"Zombies Gamemode",true) 
guiWindowSetSizable(GUIEditor_Window[2],false) 
GUIEditor_Label[2] = guiCreateLabel(178,36,72,17,"Elije un Skin",false,GUIEditor_Window[2]) 
GUIEditor_Edit[1] = guiCreateEdit(171,61,79,23,"",false,GUIEditor_Window[2]) 
guiEditSetReadOnly(GUIEditor_Edit[1],true) 
GUIEditor_Button[4] = guiCreateButton(145,59,22,29,"<",false,GUIEditor_Window[2]) 
GUIEditor_Button[5] = guiCreateButton(254,59,22,29,">",false,GUIEditor_Window[2]) 
GUIEditor_Button[6] = guiCreateButton(11,99,144,44,"Jugar !",false,GUIEditor_Window[2]) 
GUIEditor_Button[7] = guiCreateButton(280,99,143,44,"Volver",false,GUIEditor_Window[2]) 
  
GUIEditor_Window[3] = guiCreateWindow(0.2138,0.0917,0.6875,0.75,"Carreras Callejeras GameMode",true) 
GUIEditor_Label[3] = guiCreateLabel(62,35,80,23,"Elije tu coche",false,GUIEditor_Window[3]) 
GUIEditor_Grid[1] = guiCreateGridList(15,71,192,370,false,GUIEditor_Window[3]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
  
guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.2) 
GUIEditor_Label[4] = guiCreateLabel(403,35,80,23,"Elije Una pista",false,GUIEditor_Window[3]) 
GUIEditor_Grid[2] = guiCreateGridList(344,71,192,370,false,GUIEditor_Window[3]) 
guiGridListSetSelectionMode(GUIEditor_Grid[2],2) 
  
guiGridListAddColumn(GUIEditor_Grid[2],"Pistas",0.2) 
GUIEditor_Button[8] = guiCreateButton(209,182,132,51,"Jugar !",false,GUIEditor_Window[3]) 
GUIEditor_Button[9] = guiCreateButton(209,240,132,51,"Volver",false,GUIEditor_Window[3]) 
  
GUIEditor_Window[4] = guiCreateWindow(0.1838,0.0767,0.7312,0.765,"Clan Wars GameMode",true) 
GUIEditor_Label[5] = guiCreateLabel(263,60,64,21,"Elije 1 clan",false,GUIEditor_Window[4]) 
GUIEditor_Grid[3] = guiCreateGridList(224,86,139,127,false,GUIEditor_Window[4]) 
guiGridListSetSelectionMode(GUIEditor_Grid[3],2) 
  
guiGridListAddColumn(GUIEditor_Grid[3],"Clanes",0.2) 
GUIEditor_Label[6] = guiCreateLabel(56,43,154,25,"Elije las Armas",false,GUIEditor_Window[4]) 
GUIEditor_Grid[4] = guiCreateGridList(29,68,171,148,false,GUIEditor_Window[4]) 
guiGridListSetSelectionMode(GUIEditor_Grid[4],2) 
  
guiGridListAddColumn(GUIEditor_Grid[4],"Arma Primaria",0.2) 
GUIEditor_Grid[5] = guiCreateGridList(29,229,171,148,false,GUIEditor_Window[4]) 
guiGridListSetSelectionMode(GUIEditor_Grid[5],2) 
  
guiGridListAddColumn(GUIEditor_Grid[5],"Arma Secundaria",0.2) 
GUIEditor_Label[7] = guiCreateLabel(412,43,154,25,"Elije las Armas",false,GUIEditor_Window[4]) 
GUIEditor_Grid[6] = guiCreateGridList(385,68,171,148,false,GUIEditor_Window[4]) 
guiGridListSetSelectionMode(GUIEditor_Grid[6],2) 
  
guiGridListAddColumn(GUIEditor_Grid[6],"Arma Terciaria",0.2) 
GUIEditor_Button[10] = guiCreateButton(225,225,137,48,"Jugar",false,GUIEditor_Window[4]) 
GUIEditor_Button[11] = guiCreateButton(225,283,137,48,"Volver",false,GUIEditor_Window[4]) 
  
guiSetVisible(GUIEditor_Window[1],false) 
guiSetVisible(GUIEditor_Window[2],false) 
guiSetVisible(GUIEditor_Window[3],false) 
guiSetVisible(GUIEditor_Window[4],false) 
  
addEvent("openMGMGUI",true) 
addEventHandler("openMGMGUI",root,function() 
guiSetVisible(GUIEditor_Window[1],true) 
showCursor(true) 
end 
) 
  
addEventHandler("onClientGUIClick",root,function() 
if source == GUIEditor_Button[1] then 
guiSetVisible(GUIEditor_Window[1],false) 
guiSetVisible(GUIEditor_Window[2],true) 
local elTexto = guiGetText(GUIEditor_Edit[1]) 
local skins = 'Chris Redfield' 
guiSetText(GUIEditor_Edit[1],skins) 
if source == GUIEditor_Button[4] then 
if elTexto == 'Chris Redfield' then 
guiSetText(GUIEditor_Edit[1],'Sheva') 
elseif elTexto == 'Sheva' then 
guiSetText(GUIEditor_Edit[1],skins) 
end 
elseif source == GUIEditor_Button[5] then 
if elTexto == 'Sheva' then 
guiSetText(GUIEditor_Edit[1],skins) 
elseif elTexto == 'Chris Redfield' then 
guiSetText(GUIEditor_Edit[1],'Sheva') 
end 
end 
elseif source == GUIEditor_Button[2] then 
guiSetVisible(GUIEditor_Window[1],false) 
guiSetVisible(GUIEditor_Window[3],true) 
elseif source == GUIEditor_Button[3] then 
guiSetVisible(GUIEditor_Window[1],false) 
guiSetVisible(GUIEditor_Window[4],true) 
elseif source == GUIEditor_Button[7] then 
guiSetVisible(GUIEditor_Window[4],false) 
end 
end 
) 

sv-side

addEventHandler("onPlayerLogin",root,function() 
triggerClientEvent(source,"openMGMGUI",source) 
end) 
  

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No estoy segura pero creo que es porque usas ' ' en lugar de " " para las cadenas de caracteres.

Ambos son strings, estoy buscando el error pero no los veo a simple vista, dejenme que me tome algo para despertarme (me han estado pasando cosas "raras" y no pude dormir) y les ayudo bien.

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