AlexWo Posted August 15, 2012 Share Posted August 15, 2012 I have a vehiclespawner script and I want to add that if a player enters the marker for the vehiclespawner the server checks his/her Team and if the team is "Police", he/she can spawn a vehicle. Client Side: markers = { createMarker ( 308, 1813, 17, 'cylinder', 1.5, 255, 0, 0, 255 ), createMarker ( 213, 1911, 17, 'cylinder', 1.5, 255, 0, 0, 255 ) } local vehicles = { "Patriot", "Sanchez", "Barracks", "Hydra", "Hunter" } addEventHandler ( "onClientResourceStart", resourceRoot, function ( ) for _, marker in ipairs ( markers ) do addEventHandler ( "onClientMarkerHit", marker, onMarkerHit ) addEventHandler ( "onClientMarkerLeave", marker, onMarkerLeave ) end end ) function createVehGui ( ) MainGui = guiCreateWindow(408,203,240,349,"Spawn bike",false) guiWindowSetSizable ( MainGui, false ) VehGrid = guiCreateGridList(14,32,180,256,false,MainGui) guiGridListSetSelectionMode(VehGrid,2) _bikes = guiGridListAddColumn(VehGrid,"Bikes",0.85) Spawn = guiCreateButton(15,305,96,35,"Spawn",false,MainGui) guiSetFont(Spawn,"clear-normal") Cancel = guiCreateButton(128,305,96,35,"Cancel",false,MainGui) guiSetFont(Cancel,"clear-normal") for index, vehicle in ipairs(vehicles) do local row = guiGridListAddRow (VehGrid) guiGridListSetItemText ( VehGrid, row, _bikes, tostring(vehicle), false, false ) end end function onMarkerHit ( hitElement ) if ( hitElement == localPlayer ) then createVehGui ( hitElement ) if ( MainGui ~= nil ) then guiSetVisible ( MainGui, true ) showCursor ( true ) guiSetInputEnabled ( true ) setElementFrozen ( hitElement, true ) end end end addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == Spawn ) then local row,col = guiGridListGetSelectedItem ( VehGrid ) if ( row and col and row ~= -1 and col ~= -1 ) then local vehicleName = guiGridListGetItemText(VehGrid, row, 1) if vehicleName == "Patriot" then triggerServerEvent("spawnPatriot",localPlayer,vehicleName) elseif vehicleName == "Sanchez" then triggerServerEvent("spawnSanchez",localPlayer,vehicleName) elseif vehicleName == "Barracks" then triggerServerEvent("spawnBarracks",localPlayer, vehicleName) elseif vehicleName == "Hydra" then triggerServerEvent("spawnHydra",localPlayer, vehicleName) elseif vehicleName == "Hunter" then triggerServerEvent("spawnHunter",localPlayer, vehicleName) end else outputChatBox("Error: Please, select a vehicle of list.",255,0,0) end elseif (source == Cancel) then triggerEvent("closeWindow", localPlayer ) end end ) addEventHandler("onClientGUIDoubleClick", root, function () if ( source == VehGrid ) then local row,col = guiGridListGetSelectedItem(VehGrid) if (row and col and row ~= -1 and col ~= -1) then local vehicleName = guiGridListGetItemText(VehGrid, row, vehicleName) if vehicleName == "Patriot" then triggerServerEvent("spawnPatriot",localPlayer,vehicleName) elseif vehicleName == "Sanchez" then triggerServerEvent("spawnSanchez",localPlayer, vehicleName) elseif vehicleName == "Barracks" then triggerServerEvent("spawnBarracks",localPlayer, vehicleName) elseif vehicleName == "Hydra" then triggerServerEvent("spawnHydra",localPlayer, vehicleName) elseif vehicleName == "Hunter" then triggerServerEvent("spawnHunter",localPlayer, vehicleName) end end end end ) function onMarkerLeave ( leaveElement ) if ( leaveElement == localPlayer ) then triggerEvent("closeWindow", localPlayer ) end end addEvent ( "closeWindow", true ) addEventHandler ( "closeWindow", root, function ( ) guiSetVisible ( MainGui, false ) showCursor ( false ) guiSetInputEnabled ( false ) setElementFrozen ( localPlayer, false ) end ) I think at the fuction onMarkerHit there has to be localPlayer = getPlayerTeam ( source ) if ( playerTeam = "Police" ) then But I don't know.... I tried it once but I failed.... Link to comment
Guest Guest4401 Posted August 15, 2012 Share Posted August 15, 2012 function onMarkerHit(hitElement) if hitElement == localPlayer then local team = getPlayerTeam(localPlayer) if team and getTeamName(team) == "Police" then createVehGui() if MainGui then guiSetVisible(MainGui,true) showCursor(true) guiSetInputEnabled(true) setElementFrozen(localPlayer,true) end else outputChatBox("You aren't a policeman.",255,0,0) end end end Link to comment
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