ertlflorian1 Posted August 13, 2012 Share Posted August 13, 2012 Hey i will make when a people die (onPlayerWasted) that he start at this coordinates Fraktion 0 2193.9836425781, 1986.7907714844, 12.296875 Fraktion 1 2289.52734375, 2423.654296875, 10.8203125 Fraktion 2 1064.5804443359, 2139.6967773438, 10.8203125 Fraktion 3 1039.01171875, 1013.5325317383, 11 Fraktion 4 153.97680664063, 1849.1361083984, 16.54062461853 Fraktion 5 2899.501953125, 2198.1945800781, 10.8203125 Fraktion 6 1709.5311279297, 688.06420898438, 10.8203125 Fraktion 7 -774.70977783203, 2418.2504882813, 157.10034179688 Fraktion 8 -2346.5776367188, -1633.1787109375, 484.70721435547 Fraktion 9 2797.9909667969, 991.68756103516, 10.75 Fraktion 10 8, 1374.4063720703, 10.2734375 Fraktion 11 -308.05072021484, 1538.96484375, 75.5625 Fraktion 12 1584.8629150391, 1797.7447509766, 10.828001022339 Fraktion 13 1439.0770263672, -2952.7312011719, 4.828001022339 This is from Godmother when a people die in Godmother he wouldn´t spawn or does somebody know how to fix this bug? And when a people died that he start with the Skin of the mysql database? Link to comment
unknooooown Posted August 13, 2012 Share Posted August 13, 2012 Godmother? You need to show a lot more info before we (Or at least myself) can help you. I could show you an example already, but that would probably just confuse you. Before I help, do you know anything about scripting at all? I am asking because I need to know how to explain things to you. Link to comment
ertlflorian1 Posted August 13, 2012 Author Share Posted August 13, 2012 function onWasted ( totalAmmo, killer, killerWeapon, bodypart, stealth ) fadeCamera (source, false) local wanteds = getPlayerWantedLevel(source) if killer then local killerskin = getElementModel(killer) end local userskin = getElementModel(source) if (wanteds ~= 0) and (policeKiller[killerskin]) then setPlayerWantedLevel(source,0) setElementData(source, "Wanted",0) local jailtime = wanteds*8 setElementData(source, "Jailtime", jailtime) outputChatBox("Du wurdest für "..tonumber(jailtime).." Minuten ins Gefangniss gesteckt!", source, 255,0,0) outputChatBox("Du hast "..getPlayerName(source).." eingeknastet!", killer, 255,0,0) end local Spawn = getElementData( source, "Spawn" ) if getElementData(source, "Jailtime") ~= 0 then spawnPlayer (source, 193.7802734375, 174.71875, 1003.0234375, 0, userskin, 0, 0, spawnTeam) setElementInterior(source,3, 193.7802734375, 174.71875, 1003.0234375) elseif Spawn == 0 then spawnPlayer (source, 2193.9836425781, 1986.7907714844, 12.296875, 0, userskin, 0, 0, spawnTeam) elseif Spawn == 1 then if getElementData(source, "Fraktion") ~= 0 then if playerFraktion == 1 then spawnPlayer (source, 2289.52734375, 2423.654296875, 10.8203125, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 2 then spawnPlayer (source, 1064.5804443359, 2139.6967773438, 10.8203125, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 3 then spawnPlayer (source, 1039.01171875, 1013.5325317383, 11, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 4 then spawnPlayer (source, 153.97680664063, 1849.1361083984, 16.54062461853, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 5 then spawnPlayer (source, 2899.501953125, 2198.1945800781, 10.8203125, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 6 then spawnPlayer (source, 1709.5311279297, 688.06420898438, 10.8203125, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 7 then spawnPlayer (source, -774.70977783203, 2418.2504882813, 157.10034179688, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 8 then spawnPlayer (source, -2346.5776367188, -1633.1787109375, 484.70721435547, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 9 then spawnPlayer (source, 2797.9909667969, 991.68756103516, 10.75, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 10 then spawnPlayer (source, 8, 1374.4063720703, 10.2734375, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 11 then spawnPlayer (source, -308.05072021484, 1538.96484375, 75.5625, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 12 then spawnPlayer (source, 1584.8629150391, 1797.7447509766, 10.828001022339, 0, userskin, 0, 0, spawnTeam) elseif playerFraktion == 13 then spawnPlayer (source, 1439.0770263672, -2952.7312011719, 4.828001022339, 0, userskin, 0, 0, spawnTeam) end else setElementData( source, "Spawn", 0 ) spawnPlayer (source, 2193.9836425781, 1986.7907714844, 12.296875, 0, userskin, 0, 0, spawnTeam) outputChatBox( "Du hast keine gültige Fraktion!", source ) end end if playerFraktion == 0 then setPlayerTeam(source, Zivilisten) elseif playerFraktion == 1 then setPlayerTeam(source, Cops) elseif playerFraktion == 2 then setPlayerTeam(source, Triaden) elseif playerFraktion == 3 then setPlayerTeam(source, Reporter) elseif playerFraktion == 4 then setPlayerTeam(source, Army) elseif playerFraktion == 5 then setPlayerTeam(source, FBI) elseif playerFraktion == 6 then setPlayerTeam(source, ADAC) elseif playerFraktion == 7 then setPlayerTeam(source, Aztecas) elseif playerFraktion == 8 then setPlayerTeam(source, Terror) elseif playerFraktion == 9 then setPlayerTeam(source, Mafia) elseif playerFraktion == 10 then setPlayerTeam(source, Angels) elseif playerFraktion == 11 then setPlayerTeam(source, Hitman) elseif playerFraktion == 12 then setPlayerTeam(source, Sanitaeter) elseif playerFraktion == 13 then setPlayerTeam(source, Undercover) end setTimer (setCameraTarget, 1250, 1, source, source) setTimer (fadeCamera, 2000, 1, source, true) setElementData (source,"onTruck", 0) end addEventHandler ( "onPlayerWasted", getRootElement(), onWasted ) This is from the Script but it dont works! Link to comment
FWCentral Posted August 13, 2012 Share Posted August 13, 2012 May be my eyes but i can't see where playerFraktion is defined. Put this under "local Spawn = getElementData( source, "Spawn" )" local playerFraction = getElementData(source, "Fraktion") or 0 also use Lua tags like: [lua] code [/lua] That was annoying to write sorry i couldn't find a better way. Link to comment
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