Lukis37 Posted August 8, 2012 Posted August 8, 2012 Hello, I'm Lukis ... I made new models for race: ( You can see here: ) But sometimes someone misses collision for some object. I made command for reload new models and colls. Exist any else way how to prevent it? Help please
HunT Posted August 8, 2012 Posted August 8, 2012 addEventHandler('onClientResourceStart', resourceRoot, function() createObject (id object ,x,y,z,rx,ry,rz) setTimer ( customObject, 200, 1) end ) function customObject () local txd = engineLoadTXD engineImportTXD(txd, id) local dff = engineLoadDFF engineReplaceModel(dff, id) local col = engineLoadCOL engineReplaceCOL(col, id) engineSetModelLODDistance(id, 1000) end For Problem post here the id object and coordinate.
Lukis37 Posted August 9, 2012 Author Posted August 9, 2012 function onResourceStart() txd = engineLoadTXD ( "txds.txd" ) engineImportTXD ( txd, 3643 ) dff = engineLoadDFF ( "model.dff", 3643 ) engineReplaceModel ( dff, 3643 ) col = engineLoadCOL ( "model.col" ) engineReplaceCOL ( col, 3643 ) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart) I've it like this.
HunT Posted August 9, 2012 Posted August 9, 2012 For Custom Object createObject is better function onResourceStart() createObject (3643,x ,y ,z ,rx ,ry ,rz) -- Click [url=https://wiki.multitheftauto.com/wiki/CreateObject]HERE[/url] for info about createObject setTimer ( customObject, 200, 1) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()),onResourceStart) function customObject () txd = engineLoadTXD ( "txds.txd" ) engineImportTXD ( txd, 3643 ) dff = engineLoadDFF ( "model.dff", 3643 ) engineReplaceModel ( dff, 3643 ) col = engineLoadCOL ( "model.col" ) engineReplaceCOL ( col, 3643 ) engineSetModelLODDistance(3643, 1000) -- u forget the distance end
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