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weapon saver onPlayerWasted


Monty

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here is a part of a code... is it possible to save the weapons?

addEventHandler( "onPlayerWasted", getRootElement( ), 
            function() 
                setTimer( spawnPlayer, 4000, 1, source, 1177.5682373047, -1323.2587890625, 14.077121734619,0, getElementModel(source),0,0, getPlayerTeam(source) ) 
            end 
        ) 

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