Monty Posted August 8, 2012 Posted August 8, 2012 here is a part of a code... is it possible to save the weapons? addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 4000, 1, source, 1177.5682373047, -1323.2587890625, 14.077121734619,0, getElementModel(source),0,0, getPlayerTeam(source) ) end )
Kenix Posted August 8, 2012 Posted August 8, 2012 You can insert all weapons in table when player wasted and when player spawned give all weapons from table.
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