Monty Posted August 8, 2012 Share Posted August 8, 2012 here is a part of a code... is it possible to save the weapons? addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 4000, 1, source, 1177.5682373047, -1323.2587890625, 14.077121734619,0, getElementModel(source),0,0, getPlayerTeam(source) ) end ) Link to comment
Kenix Posted August 8, 2012 Share Posted August 8, 2012 You can insert all weapons in table when player wasted and when player spawned give all weapons from table. Link to comment
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