|Z|aibatsu Posted August 7, 2012 Share Posted August 7, 2012 Little description Points: Winner = total players / 2 2nd place = tp / 3 (if more 3 players on server) 3rd place = tp / 4 (if more 4 players on server) Points will be rounded (example 10.355 points will be 10 points. 10.7 = 11 points) I guess it should be counted only with 2 (may be 3?) and more players online. Rank is just the Place in Points TopList. So the person who earned more points than others, will have 1st Rank. Ratio = (Wins / Matches) * 100% WinStreak is Player's maximum wins in a row. So "WinStreak: 10 (average 15 players)" means that Player's record is 10 wins in a row while there were ~15 online players on server. But there is also some problem. What is better "10 (~15)" or 7 (~20)"? So, I think that it could be better to create groups (like in Ratio groups) and the minimum Strikes which allow you to be moved to the Upper " WinStreak group". Ratio Groups: 1). 2-6 players online 2). 7-11 3). 12-16 4). 17-21 5). 22-26 I am not sure about amount of groups. Possibly it would be better to make less groups. Activity Factors: FD - Average distance driven per map (kilometers) FH - Average HP spent per map (1.0 = 1 HP. So it could be for example 1.55, 3.40 or 2.60. I guess its good factor showing if the player is camper) And about DD Collisions script (u can see this Kills and Deathes scoreboard-columns at GMC Hard, WayDC and some other DD servers), which is amount of Kills/Deathes in the Scoreboard. Anyway, DD Collision stats should be added in the Main Stats too. For example: 1. Kills/Deathes basic Ratio (working since 100 kills) 2. Average Kills per 10 maps 3. Top Kills per Map 4. idk, you invent more interesting parameters Link to comment
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