Jokeℝ1472771893 Posted August 2, 2012 Posted August 2, 2012 how to make this cods together ( if player spawn car from 1st marker and whan't to spawn car from 2nd the dirst car destrooyed?) ambulancee= createMarker(2000.921875, -1412.892578125, 16, "cylinder", 2.0, 255, 255,255, 255) setElementVisibleTo(ambulance, root, false) local jobVehicles = {} addEventHandler("onMarkerHit", ambulancee, function(hitElement) if (getElementType(hitElement) ~= "player") then return end local x, y, z = getElementPosition(hitElement) -- Gets the player's position and get his x,y,z coordinates local team = getPlayerTeam(hitElement) -- Gets the player's current team if(isPedInVehicle(hitElement)) then return end if (jobVehicles[hitElement] and isElement(jobVehicles[hitElement])) then destroyElement(jobVehicles[hitElement]) end if (team and getTeamName(team) == "Medic") then setElementVisibleTo(ambulance, root, true) jobVehicles[hitElement] = createVehicle (416, x, y, z, 0, 0, 180) -- creates a infernus at the player coordenates setTimer(warpPedIntoVehicle, 250, 1, hitElement, jobVehicles[hitElement]) -- warps the player inside the vehicle end end ) ambulancee= createMarker(1178.0423583984, -1338.7836914063, 13, "cylinder", 2.0, 255, 255,255, 255) -- Creates a marker in the center of the map setElementVisibleTo(ambulance, root, false) local jobVehicles = {} addEventHandler("onMarkerHit", ambulancee, function(hitElement) if (getElementType(hitElement) ~= "player") then return end local x, y, z = getElementPosition(hitElement) -- Gets the player's position and get his x,y,z coordinates local team = getPlayerTeam(hitElement) -- Gets the player's current team if(isPedInVehicle(hitElement)) then return end if (jobVehicles[hitElement] and isElement(jobVehicles[hitElement])) then destroyElement(jobVehicles[hitElement]) end if (team and getTeamName(team) == "Medic") then setElementVisibleTo(ambulance, root, true) jobVehicles[hitElement] = createVehicle (416, x, y, z, 0, 0, -90) -- creates a infernus at the player coordenates setTimer(warpPedIntoVehicle, 250, 1, hitElement, jobVehicles[hitElement]) -- warps the player inside the vehicle end end )
fmj02 Posted August 2, 2012 Posted August 2, 2012 how to make this cods together [/lua] These codes are same, what do you want to make 'together'?
fmj02 Posted August 2, 2012 Posted August 2, 2012 And what it changes? Except this: setElementVisibleTo(ambulance, root, false) ambulance variable doesn't exist
Castillo Posted August 2, 2012 Posted August 2, 2012 @Joker: Your variable name is: "ambulancee", not "ambulance".
Jokeℝ1472771893 Posted August 2, 2012 Author Posted August 2, 2012 And what it changes? Except this: setElementVisibleTo(ambulance, root, false) ambulance variable doesn't exist nvm about it i was trying to make makrer visible only Medic
fmj02 Posted August 2, 2012 Posted August 2, 2012 and? If some variable doesn't exist, script will not run. Nevermind, what is wrong with this code?
Jokeℝ1472771893 Posted August 2, 2012 Author Posted August 2, 2012 i told u when i spawn car from 1st marker then i spawn car from 2nd marker the car still their(spawned in 1st makrer)
fmj02 Posted August 2, 2012 Posted August 2, 2012 (edited) I don't understand you. Your english is more complicated than dog language.. Second marker shouldn't have same variable as first marker. Edited August 2, 2012 by Guest
Jokeℝ1472771893 Posted August 2, 2012 Author Posted August 2, 2012 nvm i think Castiol will understand me
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